Maintenance for the week of November 25:
• PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
Solution to AOE Caps
The solution to this problem is the following:
1) Remove AOE caps (except siege weapons and some healing abilities)
2) Scale magicka/stamina/ultimate costs based on the number of targets that the ability hits *
3) Put ultimate gains on diminishing returns (so that it scales down)
* on the initial hit (if that is too difficult to code then leave AOE caps on ultimate abilities)