After identifying the first boss mechanics in the new 12-man Serpent Trials, we have found that with PTS characters we are unable to get the first boss of serpent trials under 85%. This is with a 12 man team of top-notch players. I suspect that either A. The encounter is overtuned -or- B. A boss mechanic is not behaving as intended. The reasons for this are as follows:
1) Before the boss "splits," the tank takes between 1000-1500 damage from the most powerful boss attack.
2) Once the boss "splits" the boss uses a different attack called "Enraged Overpower" that hits the tank (fully geared, while blocking, IN a Veil) for 3500-5000 damage.
The best strategy we can come up with involved kiting the boss during this phase- a strategy which is not possible without either/both of "Retreating Maneuvers" (PVP ability) or "Inner Beast" (Undaunted skill line) Neither of which are available on PTS.
Can devs confirm if the boss is working as intended and is just very difficult, or if there is potentially something bugged?
@ZOS_GinaBruno @ZOS_JessicaFolsom
Officer of Da Funk (EP NA)
DSA Vet Fastest Time NA (83 mins)
World 1st AA HM
World 3rd Hel Ra HM