At the moment WW is very underpowered compared to Vampire, and is seen by many to not be very useful in PvE and/or PvP.
Here is an overview of both WW and Vamp.
This is what I propose is changed, and why.
Vampire:
Relies on High Magicka.
Constant form, no time limit.
Has 1 Ultimate ability, Bat Swarm.
Has 2 Abilities, Drain, and Bat Form.
Has lowered HP Recovery, and Susceptibility to Fire.
WW:
Relies on High Stamina.
Is an Ultimate, no constant form, lasts for 60 seconds?
Has no Ultimate, IS an Ultimate.
Has 2 Abilities, Pounce, and Roar.
Has no HP Recovery, and Susceptibility to Poison.
What I would change:
Make WW a constant form like Vamp, unlimited time in WW Form.
Give WW an Ultimate like Vamp, usable in Human Form, such as;
Feral Claws.
Cost 150 Ultimate, Let it overcharge like Overload.
Drains Ultimate per hit, does extra damage per hit like Overload,
use same effect/look as Searing Strike, turn it Blue, take away flames.
Use same Lowered HP Recovery as Vamp, change susceptibility to poison, to flame, like Faolchu.
Give WW a Self Heal Ability like Vamp, such as Bite or Devour.
Change susceptibility to CC Equal to Vamp.
What I would change the Transformation to:
Make the WW Change an Ability as opposed to an Ultimate.
Change the Transformation time to 2 Seconds in stead of 5.
Since changing into WW Form would take alot out of a person,
drain all or half of their stamina in stead of having it cost Ultimate.
Their Stamina would then have to charge back up, preventing WW Form from being OP, plus adding a small incentive to use it Tactically.
If you want to reply, please do so Constructively, as such:
What I have a problem with:
What I would change:
Why I would change it:
How it Improves on your Proposals:
All Non-constructive Negativity will be ignored.