Well known combat feature: After you block a heavy attack, enemy gets off balanced and you cant make a heavy attack of your own and get a knockdown
Thing is Overload (Sorc Ulti) is as far as I know the only ability with the status of "heavy attack" that don't knock down foes.
Some might say, it doesn't use a weapon so it shouldn't get a knockdown, but you can make heavy attacks unarmed and still get the desired effect.
Others might bring that's an energy attack with no physical "push", but staff attacks (healing and destro) are energy based and still do knockdowns....
The ulti can do lots of dmg, but before you say it would make it unfair, mind that in order to get an off balance status you need to block first, hence lowering your overall DPS...
I know its not a big issue but still would like to have it added for combat mechanics consistency if nothing else.
Thoughts on this guys?