gimpdrb14_ESO wrote: »what would you guys say to this. when a new adventure zone comes out the devs do what needs to be done to make the last adventure zone soloable?
Spuddlethud wrote: »Rune_Relic wrote: »At the end of the day "cos this is an mmo" is a moot point. What you mean is every other MMO behaves this way so ESO must.
I dont subscribe to this view and think its lame and is just a recipe for the same failings as every other MMO.
This game has a huge fanbase. Many of which are genuine MMO players and many of which are TES players. Those TES players love this game and still want he option to play it like a TES game (solo dungeons). Those MMO players want the option to play it as a group game.
I have no objection to either of these as they both provide a sizeable chunk of revenue and keep the game going. But there are some provisos that need addressing that are currently causing issues.
1. All dungeon delve areas should have a group and public versions.
2. The public version should be public access quest areas.
3. The group versions should be for 1-12 player groups.
4. The group versions should not only scale to suit the number of players in the group but also scale with difficulty for the total players too.
This way solo players will run it at 100% difficulty for 1 player, where 12 players will run it suitable for 12 players at 300% difficulty as an example. By scaling to suit players and increasing the difficulty too, everyones needs are met.
The TES players and couples can wander any dungeon at their leisure in their own time with outside interference.
The public content still exists for quests.
The MMO players not only get to play as a team, the difficulty of the area also increases depending on how many are in that team. So this caters for all levels of MMO player from the novice to the most hardcore guilds.
This 100%.
Hlaren_shortsheath wrote: »i prefer to solo sory but it's what i love to do.
I'm a solo PvE player only. Great game so far! Looks like for me and my ilk it is coming to an end however.
(emphasis mine)nicholaspingasb16_ESO wrote: »"play the way you want"
as long as you don't mind being 2 veteran ranks behind everyone else with substandard gear.
born2beagator wrote: »Its a terrible idea. Unfortunately ZOS isn't listening to its players on this one.
Pangnirtung wrote: »born2beagator wrote: »Its a terrible idea. Unfortunately ZOS isn't listening to its players on this one.
I think ZOS was listening to players early on and this is the result.
Unfortunately the players they were listening to were the ones who WANT to and LOVE to play group style. So what did ZOS do? They obliged their customer base.
Now it is OUR turn to gripe, complain, *** and threaten to leave. ZOS has a record of listening. Sadly I will probably leave and never come back having moved onto other things.
Pangnirtung wrote: »born2beagator wrote: »Its a terrible idea. Unfortunately ZOS isn't listening to its players on this one.
I think ZOS was listening to players early on and this is the result.
Unfortunately the players they were listening to were the ones who WANT to and LOVE to play group style. So what did ZOS do? They obliged their customer base.
Now it is OUR turn to gripe, complain, *** and threaten to leave. ZOS has a record of listening. Sadly I will probably leave and never come back having moved onto other things.
You gotta, GOTTA be kidding me, right? The highlighted sentence in your post is misinformation. Did you follow/read/inform yourself of ANY of the forward promo's, marketing spiels, interviews or fansite info on this MMO before you bought it? Why did you buy this MMO if what you really wanted was soloability all the time, through all zones but just with a chat box and the occasional delve, or short dungeon if you got a wild hair and decided you just might want to group up???? MMO's have a mix of content for a wide range of playstyles.
Zeni's ORIGINAL design, the creation they worked on for YEARS was to have some PvP content, some solo content, and some mid-to-upper level challenging grouping content. That is undisputable. That was what many, many PvE MMO players based a primary part of their reasoning to buy this MMo on and to subscribe to it. It was Zeni's later capitulation to those who wanted MORE soloing that resulted in the Vet+ 1-10 content Nerf.
Well that, and the fact that players certainly didn't lobby hard enough for Zeni to fix phasing, fix the group finder, and up the group e x p and group loot/rewards INSTEAD OF NERFING. Heh, nerfing was the easiest thing and the voices raised about 'wanting more soloability' is EXACTLY what enabled ZOS to choose that easy route rather than spend time and money on correcting the issues in the GROUPING CONTENT.
Its clear ZOS has plans for whatever it is they consider to be a good 'mix' of all three and other playstyles. They are releasing the content in the order they have chosen. There WILL be more solo content -- Wrothgar is coming. None of us can expect ZOS to either 1.) Release nothing unless there is something for everyone every single time they release new content, or 2.) Make dual phased soloable content for every single new content they have worked on and plan to ever release.
SBR_QuorTek wrote: »People still do not get it though, one is not forced to do it, no one is forced to go to craglorn... and if going there you are not forced to group either, but you might expect severe difficulties here and there if not grouped.
We have 16 Areas of solo gameplay, including worldbosses, dolmens, delves, public delves.
We have 1 Area which recommend group content, it is all down to that.
People playing games are becoming a joke though, this little extra hard stuff there is it is like they are giving up and fail to be constructive, you do not want to weaken something that is supposed to be, but you want to improve ways of the current system and stick to that.
People are dead afraid of grouping for anything in this game, so create a trend where it is not, this is also a community playerbase thing to archieve.
If one suck at everything one do, and peopel do not want to group with a person because screwing up, not listening to what is going to happen next and the likes, then they have brought that down onto themself... bad reputation is a killer to most characters.... and it does not mean that the game should be shaped around those people either.
Elmojito1000eb17_ESO wrote: »SBR_QuorTek wrote: »People still do not get it though, one is not forced to do it, no one is forced to go to craglorn... and if going there you are not forced to group either, but you might expect severe difficulties here and there if not grouped.
We have 16 Areas of solo gameplay, including worldbosses, dolmens, delves, public delves.
We have 1 Area which recommend group content, it is all down to that.
People playing games are becoming a joke though, this little extra hard stuff there is it is like they are giving up and fail to be constructive, you do not want to weaken something that is supposed to be, but you want to improve ways of the current system and stick to that.
People are dead afraid of grouping for anything in this game, so create a trend where it is not, this is also a community playerbase thing to archieve.
If one suck at everything one do, and peopel do not want to group with a person because screwing up, not listening to what is going to happen next and the likes, then they have brought that down onto themself... bad reputation is a killer to most characters.... and it does not mean that the game should be shaped around those people either.
Right, you are not forced to go to Craglorn at all, so us achievment hunters can just ditch all the achievments for quests, exploration and skyshards for an entire zone. Just leave it and do what exactly? not everyone enjoy pvp...go fishing?
Could not find a group in 2 days and counting, i completed everything from all other zones 100% except collectables and fishing.....what do you want me to do?
SBR_QuorTek wrote: »Elmojito1000eb17_ESO wrote: »SBR_QuorTek wrote: »People still do not get it though, one is not forced to do it, no one is forced to go to craglorn... and if going there you are not forced to group either, but you might expect severe difficulties here and there if not grouped.
We have 16 Areas of solo gameplay, including worldbosses, dolmens, delves, public delves.
We have 1 Area which recommend group content, it is all down to that.
People playing games are becoming a joke though, this little extra hard stuff there is it is like they are giving up and fail to be constructive, you do not want to weaken something that is supposed to be, but you want to improve ways of the current system and stick to that.
People are dead afraid of grouping for anything in this game, so create a trend where it is not, this is also a community playerbase thing to archieve.
If one suck at everything one do, and peopel do not want to group with a person because screwing up, not listening to what is going to happen next and the likes, then they have brought that down onto themself... bad reputation is a killer to most characters.... and it does not mean that the game should be shaped around those people either.
Right, you are not forced to go to Craglorn at all, so us achievment hunters can just ditch all the achievments for quests, exploration and skyshards for an entire zone. Just leave it and do what exactly? not everyone enjoy pvp...go fishing?
Could not find a group in 2 days and counting, i completed everything from all other zones 100% except collectables and fishing.....what do you want me to do?
Join a helpfull guild maybe?
I do agree to that you have to find people on the same step though for some of the stuff should be fixed.
I am sure if spend a little time you can find or get a group for it, I know it should not be impossible.
There is no need to cry about it as it is, do something about stuff instead and also not all archievements should be dead easy to get which the rest of the game seem like as long as putting in a little effort here and there.
If want to do something about it, completely remove direct grinding features in Craglorn of any sort could be a partly solution to everything.