Nope. Concealed Weapon is a Class skill and always scales with magicka and is not affected by weapon damage unless that weapon adds some damage bonus. You can test that by removing your weapons so that Weapon damage is 0. You will see that there is no change in effectiveness(aside from passives). Concealed weapon does however crit with Weapon crit not spell spell crit since it is a melee skill. As a magicka based character one can go without weapons trough most solo content if he sticks to guild,world and class skills.NakedSnake wrote: »Yup it can get pretty confusing as there is a distinction made between ranged damage and mele damage.
All ranged class abilities are magicka based which in tern increases your spell damage but some class abilities like concealed weapon are considered mele and are governed by stamina which increases your weapon damage. Staff fast and heavy attacks are stamina based while staff skills although based on magicka are governed by weapon damage. Bow attacks use stamina but the effects from those attacks like poison use spell damage.
Hope that clarifies things a little.
dracobains_ESO wrote: »"convoluted" EXTREMELY!
I have been trying to find out information about which skills scale with stam/magika in order to determine just where i need to put points. It is horribly confusing but there seems to be a small segment of the community well informed and tight lipped.
dracobains_ESO wrote: »"convoluted" EXTREMELY!
I have been trying to find out information about which skills scale with stam/magika in order to determine just where i need to put points. It is horribly confusing but there seems to be a small segment of the community well informed and tight lipped.
Fear not, for I have infiltrated this small group of conspirators and brought to you the fruit of my exploits. Haha, sounds funny even to me. Giving you the quote I have been throwing around on forums now repeatedly.
"Class skills = max magicka + spell damage + spell crit (exception below)
Class melee range skills = melee crit not spell crit
Melee weapon skills = weapon damage + max stamina and melee crit
Staff weapon skills = weapon damage + max magicka and spell crit"
from here http://tamrielfoundry.com/topic/how-much-visible-damage-does-spell-damage-give/ #15
"Class skills = max magicka + spell damage + spell crit (exception below)
Class melee range skills = melee crit not spell crit
Melee weapon skills = weapon damage + max stamina and melee crit
Staff weapon skills = weapon damage + max magicka and spell crit"
from here http://tamrielfoundry.com/topic/how-much-visible-damage-does-spell-damage-give/ #15
guybrushtb16_ESO wrote: »It seems almost every combination exists in some form now, and for some of them, I must admit I never would have guessed them. Seeing as the game strongly encourages you to make choices relevant to weapon crit/spell crit for sets and gear, I do think it could do a way better job at explaining what those stats do for you.
Skills in the class lines/trees use magicka and spell power for their scaling. Skills in the non-staff weapon lines/trees use stamina and weapon power for their scaling. I have heard mixed things on staff weapon lines, and have not tested them for myself. Skills in the armor lines/tress have fixed scaling, as far as I know. I am unsure about the guild and misc lines, but would assume that whatever resource (magicka or stamina) the skill costs is what it would scale off of also.