Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
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typo
I think bow is the best spec ive played so far, in maxed on ever skill line and armor type on my sorc and only use crit surge, rest are bow and personally find it awsome, maybe animations could be better, hint at fiery arrows Biiig hint again..
Thejollygreenone wrote: »Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
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typo
I like your idea of unique arrows. Which leads me to this idea, what about quivers as an offhand slot for bows? Exactly what its purpose is would be up to ZoS, but I think this could add some needed spice to the bow style of play.
Thejollygreenone wrote: »Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
-edit-
typo
I like your idea of unique arrows. Which leads me to this idea, what about quivers as an offhand slot for bows? Exactly what its purpose is would be up to ZoS, but I think this could add some needed spice to the bow style of play.
I like that idea, quivers that add attack speed maybe - lets you pull and fire faster, right? Maybe crit too, it is magic after all
Be a way to mix in some modular bonuses for people to customize builds with.
khele23eb17_ESO wrote: »Thejollygreenone wrote: »Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
-edit-
typo
I like your idea of unique arrows. Which leads me to this idea, what about quivers as an offhand slot for bows? Exactly what its purpose is would be up to ZoS, but I think this could add some needed spice to the bow style of play.
I like that idea, quivers that add attack speed maybe - lets you pull and fire faster, right? Maybe crit too, it is magic after all
Be a way to mix in some modular bonuses for people to customize builds with.
Quivers giving attack speed would be useless in this game.
khele23eb17_ESO wrote: »Thejollygreenone wrote: »Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
-edit-
typo
I like your idea of unique arrows. Which leads me to this idea, what about quivers as an offhand slot for bows? Exactly what its purpose is would be up to ZoS, but I think this could add some needed spice to the bow style of play.
I like that idea, quivers that add attack speed maybe - lets you pull and fire faster, right? Maybe crit too, it is magic after all
Be a way to mix in some modular bonuses for people to customize builds with.
Quivers giving attack speed would be useless in this game.
Why is that?
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »Thejollygreenone wrote: »Lets make bows functional yet unique and the same time.
Other weapons could use some tuning too.
-edit-
typo
I like your idea of unique arrows. Which leads me to this idea, what about quivers as an offhand slot for bows? Exactly what its purpose is would be up to ZoS, but I think this could add some needed spice to the bow style of play.
I like that idea, quivers that add attack speed maybe - lets you pull and fire faster, right? Maybe crit too, it is magic after all
Be a way to mix in some modular bonuses for people to customize builds with.
Quivers giving attack speed would be useless in this game.
Why is that?
You should try the NB haste skill... It basically does nothing for your bow attack speed. The whole haste mechanic doesnt work with bows. Doesnt work too well with other things either :P
Increase your base weapon damage with enchants and crafted sets like Hundig's Rage.
You'll see bow damage go up significantly that way.