So I was talking to my fellow co-host, Dave, today and we came up with a few ideas about the crafting system and for the trait system:
1. Have some way we can research a trait in game w/o having to find an item w/ the specific trait you're looking for. (Example: Somewhat similar to how you personalize your horse's passives)
2. Have a way to add traits to non-crafted items w/o traits
3. Have a way to change traits to an item, crafted or non-crafted, as well
What do you think and what are your ideas that can help improve the crafting system?