So in a recent campaign I saw that the scrolls were being moved from one side of the map to the other and yet most of the players were farming a certain spot in a locked out fight that lasted for hours known as AP farming. While the farming is not a bad thing, it really sucks when it is not people from the home campaign.
People attached to the campaign are losing buffs, but the AP farmers could care less and take up the queue specifically for sporting their new emperor and scroll buffs from completely conquered and under-populated campaigns.
I ran into this the other day, and found out what was really going on. Whether you change the amount of AP needed or the guest campaign at the moment, the fact remains that it will not matter. The underpopulated campaigns are creating a lot of monsters and need to be dealt with. There are too many servers and not enough people to support all the servers to run up and down each one to stop the buffs. That and people from other alliances trading buff servers.
Right now its like this:
One AP Farming Server - One Lesser AP Farming Server - ALL THE REST Scroll Buff servers
People get buffs from other servers and not enough fighting. I don't mind guests having buffs if the servers were chopped down for pvp rather than adding more of them. That would solve the issue. Say for now that it should be about 3 servers at the moment. This would make sure that no faction would have their own personal server. Seems like there are only 2 campaigns that lock out anyhow, so a 3rd would make it so people would not have their own personal scroll buff campaigns.
Edited by Paladin_echo1 on 13 July 2014 15:23