With the last few patches, NB AoE has become all but extinct. Once you hit higher levels, you will start noticing other classes still going strong while you have issues. This is one reason you're not going to find much anymore. The vids, guides etc, were all posted up 2 months ago, before the major changes that caused the NB to take a dump. All of them are out of date. I am about to give up on mine completely until they fix the class. They nerfed VR 1-4 content thinking that would help us out, but all that did was make it even easier for other classes and still not fix the class itself.
That's my opinion on the subject. I had a couple nice AoE builds myself, but they just arent strong enough anymore for me to care to play the class anymore.
Thejollygreenone wrote: »I stumbled upon this sort of build when trying to build some ult to do some testing.Since I'm 2h, what I use is this:
Critical Charge(Stampede)
Drain Power(Sap Essence)
Cleave(Carve)
Blur(Mirage)
Siphoning Strikes(Siphoning Attacks)
Consuming Darkness(Veil of Blades)
The idea is you have ridiculous ult regeneration when alternating between carve and sap essence, with critical charge as a gap closer, with which you can keep veil of blades up full time. With siphoning attacks always on, you can alternate spamming between carve and sap essence and never run out of resources.
Veil does awesome damage and makes any damage you take turn to tickles instead because of the 60% damage mitigation, especially when blocking the whole time between carves/sap essences.
Basically, the rotation is to alternate between sap essence and carve while surviving off of the heals from sap essence, the miss chance from mirage, and the 60% damage mitigation from veil of blades. Having
If you're not willing to switch to 2h, I think this build can be changed a bit to accommodate you, you'll just have slightly less ult regen.
Something like:
Teleport Strike(Ambush, because Lotus Fan sucks)
Whirlwind(Maybe Whirling Blades?)
Drain Power(Sap Essence)
Blur(Mirage)
Siphoning Strikes(Siphoning Attacks)
Consuming Darkness(Veil of Blades)
You could possible switch Whirlwind with Sparks(Ember Explosion) for similar aoe damage and an added huge miss chance to melee enemies for further survivability.
With this build, the only way I die is if I can't keep the enemies close enough together to aoe. Unfortunately I only found this build once I was done leveling my nightblade :O
Thejollygreenone wrote: »I stumbled upon this sort of build when trying to build some ult to do some testing.Since I'm 2h, what I use is this:
Critical Charge(Stampede)
Drain Power(Sap Essence)
Cleave(Carve)
Blur(Mirage)
Siphoning Strikes(Siphoning Attacks)
Consuming Darkness(Veil of Blades)
The idea is you have ridiculous ult regeneration when alternating between carve and sap essence, with critical charge as a gap closer, with which you can keep veil of blades up full time. With siphoning attacks always on, you can alternate spamming between carve and sap essence and never run out of resources.
Veil does awesome damage and makes any damage you take turn to tickles instead because of the 60% damage mitigation, especially when blocking the whole time between carves/sap essences.
Basically, the rotation is to alternate between sap essence and carve while surviving off of the heals from sap essence, the miss chance from mirage, and the 60% damage mitigation from veil of blades. Having
If you're not willing to switch to 2h, I think this build can be changed a bit to accommodate you, you'll just have slightly less ult regen.
Something like:
Teleport Strike(Ambush, because Lotus Fan sucks)
Whirlwind(Maybe Whirling Blades?)
Drain Power(Sap Essence)
Blur(Mirage)
Siphoning Strikes(Siphoning Attacks)
Consuming Darkness(Veil of Blades)
You could possible switch Whirlwind with Sparks(Ember Explosion) for similar aoe damage and an added huge miss chance to melee enemies for further survivability.
With this build, the only way I die is if I can't keep the enemies close enough together to aoe. Unfortunately I only found this build once I was done leveling my nightblade :O
This was before the Ult regen nerf. You cannot use veil on every pull anymore like you used to.
Power Extraction and Impulse (your choice of morphs). That's what I've been using, and it works just fine.
I use strife to pull enemies from a distance, and try to find areas where there's lots of groups close together. Currently there's a spot in coldharbour I use that works out really well, I can usualy get 4 groups of 3 enemies at a time, sometimes five groups.
Power extraction on 9 enemies (the max limit for the ability) gives me +99% weapon damage for 30 seconds, which applies to Impulse from the destruction staff line. With that boost I can usually kill all of those enemies in 3 or 4 uses of impulse, and that's while running siphoning attacks (which reduces my damage by 25%) to keep my magicka up.
I AoE grind Public Dungeons/Craglorn with Sap Essence spam and Steel Tornado from Dual Wield as an execution move.
I use Soul Tether for my Ultimate because it's available pretty much every group of mobs.
Mirage (Blur morph) + Elude (Evasion morph) give me extra survivability.
http://www.youtube.com/watch?v=vzD55xxuMq0
It's nothing special, but it works for me.
The ONLY negative change that effects NB AOE that happened since launch is the nerf to Ultimate gain that ALL Classes got hit with. Everything else has gotten a little better (Path of Darkness, Veil of Blades). The slight reduction to resource gain from Strikes is a non-issue as it's still superior to all other mechanics for resource management. That said, NB AOE was never OMGWTFPWNBBQ. The above posters are correct that NB AOE comes down to a Weapon ability + Drain Power (choose your morph).With the last few patches, NB AoE has become all but extinct.