All too many times I have found myself in Cyrodiil under a weak party leader that would often rage at his own party, lack the knowledge of basic siege or counter-siege tactics, fall under pressure from overwhelming odds or lack motivation to push his party toward victory. So I decided to put together a little guide for the aspiring Napoleons looking to step out of the foot soldier status and try their hand out at leadership.
Let us take a look at what makes a good leader.
- A good leader will put all self interest aside for the benefit of those they are leading.
Do not lead your entire party to a keep that has no strategic value just so you can get back at the VR12 DK that dropped you earlier.
- A good leader must have adequate knowledge of the battlefield
Learn basic tactics such as how to fight around oil pots. Yelling "CHARGE!" as soon as a wall or a door comes down is guarantee to provide plenty of AP for that VR12 DK defending that keep. This also goes for learning how and when to use different siege weapons.
- A good leader must have a good balance of assertiveness and compassion
Know when to be assertive and use compassion when you need too. When group members are chasing down that one sorc who's BE happy, and you have 3 NBs cutting down your healers, you need to take control and demand that your team start acting like a team. Threaten to kick them if you have to, and remind them they are easily replaced with better, more coordinated members.
When your healer has to go feed their dog, do not let lassie starve to death just because you don't like the look of the VR12 DK staring at you like a piece of meat.
- A good leader must be confident
Be confident in what you are doing, the biggest mistake I've seen so far is when a group leader pops the question, "so..what do you guys want to do next?" This shows you might not have an idea what you are doing, although people will probably stay in your group, they are less likely to listen to you when you call on them in battle.
You are the leader, you should know what should be done next. It isn't a democracy, you are PvPing to win.
- A good leader must keep a level head at all times
Rage, we all go through it, but as the leader you are to be above it and direct your team as needed. When that VR12 DK decides to use your face to clean his gentleman parts, don't turn on cap locks and lecture you party on that DKs sexual preferences. Raging at your own party will result in zone chat lighting up warning people not to join your group.
- A good leader must have a good attention span
As a leader, you are expected to know as much as you can about the current situation of the map, where are enemy forces at, where are they going, what keeps need to be defend in order to halt enemy advances, and most importantly, where is my group needed the most. If another group is doing fine with their siege, don't provide unnecessary reinforcements, instead attack another keep, maybe one ahead of that group, this keeps the enemy forces divided and confused.
- Charisma
This is what can make or break a leader, charisma, the ability to motivate your team. Now it isn't a necessity to be William Wallace, it really helps to have the ability to motivate your team to stand up against overwhelming odds, I'm not saying be reckless and yell "CHARGE!" at every zerg you see, but if you know your team can make it if they tried, don't be afraid to yell "FREEDOOMM!" and oil pot spam that VR12 DK to death. Should you fail and be castrated in the process, a statue will be risen in your honor and Mel Gibson will play as you in a movie.
And lastly, learn from others, take notes from good group leaders and disregard bad habits of the bad ones. Don't rush to become a leader, take your time and learn. And remember, knowledge is no excuse for experience.
If you have any thoughts on what you think makes a great leader or have any stories of group leaders converting their members into AP for the enemy feel free to post them.Edit for more lulz, hopefully
Edited by Animus0724 on 5 July 2014 15:16 I take pride in being an incredibly smart dumb ass, or an incredibly dumb smart ass, either way I'm awesome.
-The Art Of Warfare (T.A.W.)