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Solution To Former Emperor Trading.

Spawn
Spawn
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Since Celarus was added and with the reset of all the 90 servers without reducing the number of servers emperor farming has become a massive problem, the player behavior around it is disgraceful and just against the spirit of the game.

Now some people thing that the former emperor buffs should be removed all together and some people think that they are over powered, simple fact is they are not, however they are a bonus and one that should be rightfully earned, however the title has since been tainted and servers are broken in constantly keep flipping with emperors being traded back and fough t constantly.

So here is my solution to the problem, for a player to be eligible for Former Emperor title and buffs they will need have been a Emperor for at least 3 days, this is a solid amount of time, i figured 7 at first however that is no easy feat, either way i'd be happy with either.

This could be applied retroactively and anyone that did not reign for 3 days or more will lose there title and buff and be refunded there skill points, even if people wanted to do such trading they would be forced to do it over a 3 day period in which well anything could change, all those that didn't reign long enough would lose there title, if they are good players that can get it back, no harm done.

To make it difficulty even further atm the current requirement for Emperor is only 10k points, this could easily be risen up to 500k so people would really have to be active on the server.

Simple fact is with the current FPS but and that disgrace that is going on with Emperor trading pvp is dying hard and the game with it, changes need to be done yesterday to fix this, the spirit of pvp is dying and its sad, let me know what you think,
Hexspawn
Officer of Alacrity
Palatine Grade 2 [PvP Rank 36] - Former Emperor
  • HazardousNovex
    HazardousNovex
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    This really wouldn't be hard to achieve with a good guild, but you would know all about that ;)
    Edited by HazardousNovex on 4 July 2014 16:28
    Novexus - VR12 Dragonknight

    DiE - Oceanic PvP
    www.dieguild.com.au
  • sbanned_530978
    sbanned_530978
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    Another add incentive could be each day holding emperor +1% stats. So holding it for a full 90 days would be a super epic feat!!
    Edited by sbanned_530978 on 4 July 2014 16:35
  • Spawn
    Spawn
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    krayiss wrote: »
    Another add incentive could be each day holding emperor +1% stats. So holding it for a full 90 days would be a super epic feat!!

    Honestly they could easily make a emperor get the Domination Passive for starters to boost there stats and then earn the other passives for each day or 12 hours they rein, I mean they could easily scale back the Domination passive down to 75% for the trade off that you have the possibility to be stronger with after you have gained all your other passives it raising every 12-24hours by 1%, to say a maximum of 200% if you were so strong to rein so long.
    Hexspawn
    Officer of Alacrity
    Palatine Grade 2 [PvP Rank 36] - Former Emperor
  • Kaytlin
    Kaytlin
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    My guild leader has the best idea if you want to have a emperor buff system ok. Then he only gets the buffs when he is surrounded by other players of his faction. If he is jumping up into a keep and wiping 20-40 other players he is too far away from his "guards" and should have no buffs other than those he "earned" by leveling. Not buffs that he "acquired" because his team emperor farmed him up to that level.
    If he leaves his home borderland, oops emperor title and buffs "poof gone".

    No buffs for holding title, that is one of the problems now, some servers have an emperor that is online 24/7. Impossible for a real human being. It is an account passed back and forth to allow the title to be held by one and one only.

    Former emperors, no buffs, just pretty armor!
    That will solve the problem.
    Caytlynne of Skye
    V12 EP Sorceress
    Edited by Kaytlin on 4 July 2014 17:29
  • sbanned_530978
    sbanned_530978
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    When will these solutions be implemented spawn?
  • Dleatherus
    Dleatherus
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    given the current ability to AP farm, and the ability for alliances of 'enemy' guilds to get in cahoots with each other as has already been demonstrated by the current spate of emperor farming, changing it to 3 days does nothing more than slow down the pace of emperor farming, rather than halt it or prohibit it

    people will always find a way to game the system

    the only way to stop emp farming is to take away the incentive for the farming, not change the requirements and then have folks game the new requirements

    proposal:

    a character can be emperor ONCE, and ONLY once, in his entire life (think of it in terms that your alliance, seeing you having lost the once, has lost it's confidence in you being able to defend successfully the next time)

    when he is deposed he doesn't need to abdicate, nor lose his leaderboard status etc - just the next eligible toon in that alliance that has NEVER been emperor before will inherit the throne

    this will tackle several 'problems':
    (1) it will negate the so-called 'emperor hoarders'
    (2) it will nullify a lot of the 'oil pot AP farms'
    (3) it will allow for others to have a crack at the throne without having to resort to underhanded farming tactics
    (4) it will incentivize the player to hold onto to his crown tooth and nail for as long as possible - THIS is what the struggle in Cyrodiil is ALL about

    current emperor skills will apply to the emperor when he is crowned, with no cost in skill points
    there will be NO passives upon losing the throne - this will remove the incentive for the emperor farming

    there will be no 'former emperor' title

    instead you will get ALL the recognition you want when you deserve it - DURING YOUR REIGN

    when entering their campaign, the current reigning emperor will be announced in the same manner as when a scroll is taken - nice big letters across the screen for a second or two (pardon the ghastly color combo but hopefully you get the picture):

    e2226591ed.jpg

    a similar message could flash up when the emperor leaves the campaign, and Allies Beware - Enemies Rejoice!

    because no matter how much you try and fix or change things around, bottom line is, is that as long as buffs, passives and former emperor titles remain, there will ALWAYS be a certain segment of the player base that will find ways to abuse it

    D.

    p.s. as somebody who has not one, but two separate toons who have each fought hard to claim the title, I have as much, if not more, as any other former emperor to lose if the above system or a version of it were to be implemented

    as much of a bummer as it would be to lose it, i would GLADLY give up the passives and former emp title to see PvP start to come back to the fun we all experienced before folks figured out how to abuse the game mechanics

    PvP is dying - let's let the devs know we are serious about helping to get it fixed AS A COMMUNITY
    Edited by Dleatherus on 7 July 2014 22:31
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • sbanned_530978
    sbanned_530978
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    @Dleatherus‌
    I would have quit the game along time ago If I only had 1 shot at emperor.
    Your taking away the only reward still in the game for me and anyone whos already been emperor.

    Taking away the passives removes alot of incentive for trying for emperor in the first place.
    Going further and saying you can only have it once is again taking away incentive of playing after :(.
    No former emperor title again taking away.

    Next step remove emperor from the game?

    Watching the emperor farmers try to hold onto emperor for 3-5 days with only 4 campaigns is going to be hilarious lol
  • scorpo46b16_ESO
    heh i like it hope it would be retroactive as well.


    WOW I GOT 10 COMMENT BADGE ZOMG
    Edited by scorpo46b16_ESO on 7 July 2014 23:20
  • Dleatherus
    Dleatherus
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    @krayiss‌

    yeah - it's far from a perfect solution

    however the very same guilds that got in collaboration with enemy guilds in other alliances to originally emperor farm can just as easily conspire to flip the throne every 3 days instead of every hour or two

    don't particularly want or need to hear the pathetic 'oh - after we had emperor for three days we and the other majort players in our alliance decided to try and improve our trials times for 3 days, then came back - that's totally allowed and legit' - we all know it's bull

    all that's happening with the 3 day proposal is making the emperor farming club more exclusive is all - as well intentioned as that proposal might be, it's flawed

    so it's just my opinion, that we need to look at proposals that will benefit the entire pvp community at large, not just individuals like myself who can get an emp title on TWO separate toons because of an awesome support base (guild)

    D.
    Edited by Dleatherus on 8 July 2014 00:14
    Stands in Puddles VR12 NB
    Dleatherus VR10 Templar

    Emperor Farmers, cheaters and exploiters - just like cockroaches in real life, Tamriel will never be rid of them
  • Sapphy24
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    It's simple, keep your emperors and lose your regular players as pvp isn't the game it should be.
  • sbanned_530978
    sbanned_530978
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  • Lava_Croft
    Lava_Croft
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    Turn the Former Emperor buff into a Title.
    Disable guesting to other campaigns.
  • yorzo
    yorzo
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    Lava_Croft wrote: »
    Turn the Former Emperor buff into a Title.
    Disable guesting to other campaigns.
    +1
    I'm completely fine with no former emp buffs, and guesting is and has always been broken, hated it from day 1.
  • Manoekin
    Manoekin
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    I prefer the idea of having to hold emperor for a few days. With a smaller amount of servers people won't be able to hide in dead campaigns and a lot will not get the former emp bonuses. I'm not about removing incentives. I think it should just be a more epic achievement.
  • Imperator_Clydus
    Imperator_Clydus
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    As others have stated, suggesting one has to hold the emperorship for 3 days to try and discourage farming/trading would not work. I actually already have a thread in regards to revamping the emperorship and discouraging a lot of the bad behavior players are endorsing: http://forums.elderscrollsonline.com/discussion/106988/making-the-emperor-more-meaningful-and-relevant-to-ava#latest

    One of my major points is term limits. If we limit how many times a player can be emperor per reset (or multiple resets since their duration is so much shorter), we wouldn't see the situation of hoarding. There also wouldn't be a necessity to abdicate and trade as the moment the player is deposed, the next person in line would be the emperor-elect by default. When a player is currently emperor, there would be more urgency to maintain it knowing you wouldn't get it back for a while.

    I don't mind players maintaining their "Former Emperor" title and even keeping the regalia, even though they can't wear it. However, the former emperor passives really aren't necessary. For one, most of the emperors and former emperors currently aren't legitimate, so providing them with a permanent buff only gives mixed signals.

    Yes, the buff itself isn't that large of a boost individually. However, when you have entire "former emperor" groups running around with those passives, they compound exponentially to make a difference much like pulsar. Such advantages should be routed out as to not encourage this kind of bad behavior in the future.

    To get to the heart of the matter even further, completely revamping alliance points would need to be considered. As long as AP gains are based primarily around killing players, farming/trading will not end. This will in turn change the course of what players should actually be focusing on in AvA and continue to derail what could be an amazing experience.
    The First Daggerfall Emperor of Tamriel on Bloodthorn and Guild Leader of Shehai
  • sbanned_530978
    sbanned_530978
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    @‌imperator
    Yes it would work, it is very hard to hold emperor for 3-5 days on a highly populated server.
  • Honfold
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    This is my solution:
    -Only give Emperor passives to those that earned a certain amount of AP points.
    -Maybe the former emp tag should include the amount of AP points you had when you "earned" it.

    However I am not sure how the second point would work visually.
  • Malveria
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    You want a solution to the Emperor farming problem? Get rid of Emp. No title, no stat bonuses. Gone.

    Because everyone in here is conveniently ignoring that 99.99% of all PVP is done without the aspiration of becoming Emp, or being in the Emperor group, or even being in the general vicinity of an Emperor so as to breathe in the same pixelated air. The only people who are upset about Emp flipping and Emp farming are a) people who have already had Emperor and are no longer feeling like the special snowflake, glittery-covered neon sign of 'skillz', or b) people who want Emperor but want to feel like the special snowflake, glittery-covered neon sign of 'skillz'.

    And to blame the 'spirit of PVP' like it's some ephemeral deity not pleased with the paltry sacrifice we are making and woe betide us it might wither our crops! Please. Emperor is not the be all and end all of PVP. You just think it is. Anyone who hasn't farmed a storm of AP has no chance at Emperor, but I don't see them up and unsubbing because they missed out.

    So get rid of Emperor entirely. Most of the servers are unaware of the health bonus. And each faction keeps playing with or without them. Take Emperor away and make the high and mighty come grubbing in the dirt with the rest of us. I guarantee that you all will be the first ones to unsub. The spirit of PVP is well and alive without the paper crown.
    Venatus
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Emp farming will be paritally solved in certain aspects by the upcoming changes to the campains..

    but i like your Idea.. A LOT.

    They do need some additonal requirements to earn the Former Emperor traits..

    at least 24 hours with the title imo.
    Malveria wrote: »
    You want a solution to the Emperor farming problem? Get rid of Emp. No title, no stat bonuses. Gone.

    Because everyone in here is conveniently ignoring that 99.99% of all PVP is done without the aspiration of becoming Emp, or being in the Emperor group, or even being in the general vicinity of an Emperor so as to breathe in the same pixelated air. The only people who are upset about Emp flipping and Emp farming are a) people who have already had Emperor and are no longer feeling like the special snowflake, glittery-covered neon sign of 'skillz', or b) people who want Emperor but want to feel like the special snowflake, glittery-covered neon sign of 'skillz'.

    And to blame the 'spirit of PVP' like it's some ephemeral deity not pleased with the paltry sacrifice we are making and woe betide us it might wither our crops! Please. Emperor is not the be all and end all of PVP. You just think it is. Anyone who hasn't farmed a storm of AP has no chance at Emperor, but I don't see them up and unsubbing because they missed out.

    So get rid of Emperor entirely. Most of the servers are unaware of the health bonus. And each faction keeps playing with or without them. Take Emperor away and make the high and mighty come grubbing in the dirt with the rest of us. I guarantee that you all will be the first ones to unsub. The spirit of PVP is well and alive without the paper crown.

    your forgetting the people who are harassed for not farming emp by the groups who are.

    there have been death threats against people who were trying to play normally and not farm emp, against entire guilds even.

    Emp farmers are selfish self centered ***holes who actively try and control everyone's experience just so they can have a few extra passives. They are the real problem farmers...
    Edited by Hypertionb14_ESO on 12 July 2014 11:11
    I play every class in every situation. I love them all.
  • Lava_Croft
    Lava_Croft
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    Malveria wrote: »
    The only people who are upset about Emp flipping and Emp farming are a) people who have already had Emperor and are no longer feeling like the special snowflake, glittery-covered neon sign of 'skillz', or b) people who want Emperor but want to feel like the special snowflake, glittery-covered neon sign of 'skillz'.
    c) By far the largest group of players doesn't really aspire the Throne nor the Former Emperor buff, but they do dislike how the Throne and the Former Emperor buff are abused and tainted by this silly farming and swapping.
    Edited by Lava_Croft on 12 July 2014 12:25
  • Malveria
    Malveria
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    1) Death threats should be taken as the serious offense that they are. It's got nothing to do with the farming in and of itself and everything to do with toxic personalities. Not dismissing the point at all. It should be dealt with directly, however, and not through this sideways manner.

    2) Maybe I'm just playing with a different PVP atmosphere then. I haven't heard anyone except the people that want Emperor be bothered by the Emp farming. Even if it is annoying, it's hardly being 'tainted'. Becoming Emperor is a small part of the experience, and so what if a lot of people get it, have it, etc? Really, what does it detract from the PVP experience for most people if they're not gonna get/aspire to Emperor? Because if it's the principle of the matter there are a lot more pressing issues with the game then Emp farming.
    Venatus
  • Lava_Croft
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    I don't know about you, but I like to fight for my faction and support my Emperor. Trying to gain control over the six central keeps is an important part of PvP and the moment this part of PvP is abused by a powerful (read: good players) minority, it actively destroys the motivation that people might have to fight for their faction and Emperor. I've seen it happen in the campaign where I play, creating strife amongst people that should really be working together.

    Not to mention that abusing this system in order to gain a slight advantage over others is just a silly mechanic that shouldn't be possible in the first place.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    It would be hard for anybody on wabba to legitimately hold emp for 3 days, that's a lot of time. I'm not sure about the other servers.

    They just need to remove the bonuses for former emperors. Remove the title too. Now I see Former Emperor and it's just a alternate way of saying cheater. No one who actually earned emperor would wear the title now.
    Dear Sister, I do not spread rumors, I create them.
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