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https://forums.elderscrollsonline.com/en/discussion/668861

Player Housing - Something to be done right

Lord_Wrath
Lord_Wrath
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Player housing HAS TO BE DONE RIGHT! Some of us read in some articles that ZoS know this. The possibilities fill my imagination with what it could add to the game, and I get myself excited even though theres no time frame for this, so why not add our ideas out there? Im sure most of us can agree housing will be instanced, so lets go with this assumption. How would housing to you be 'done right' if it were up to you?


Lets start with choosing where you live. You should have the freedom to choose where in Tamriel you want to live, and purchase property from the capital.
- Each providence has their environmental themes and animals.
- Different areas to choose in each providence. This gives choice of variety for each Providences appropriate environmental layouts. (rivers, woods, a cliff etc. surrounding the property for immersion and a little exploration).
- Properties must be reasonably large enough to expand on.
- For extra achieving players, dungeon/cave/daedric temple housing.


But what are we working with here? Customization will be absolutely everything here. Therefore I think that woodworking, clothing, and metalworking skills should be implemented here along with racial motifs. Wood materials from maple and beyond yew would each look different. Example being if I built my chair out of maple, it would appear lighter in color than hickory. Same would apply for clothing and metalworking depending on what they're used for. Would need something for building stone material though. Construction of anything would work like researching an item, using a countdown until complete.


Building your house:
- House style reflects appropriate providential area.
- It can be as large as you put time and materials into it but reasonably limited according to the map layout.
- No limits to amount of rooms.
- Can be two stories high, and have a cellar.


Crafting furniture and other items...I cannot stress enough that customization will be absolutely everything if housing is to be done right. Chairs, tables, shelves, rugs, fireplace, etc. All used by crafting materials, and freedom to place wherever.
*Crafting tables should allow ONLY the use of housing craft-ables. This way the towns crafting stations will still have their use.*


About building your house....how about building a property? This should your 'happy place', a place away from the hustle and bustle of PvP/E. It should look, be placed, and feel the way you want it. The outside of the house should be customizable too.
- Planting plants/trees
- A den for vanity pets
- Stables for horses
- Gardening area
- Fishing area for by the water
- Fences and pathway


Housing should reflect your player, meaning we should be able to display our achievements on our walls or something for others to see.

It also goes without saying that you should be able to have your friends/guildies invited, and maybe ZoS can add some activities to encourage social activity between player homes.

So yea, thats my two cents on something im excited for. I know its gonna be a long time before this pops up, but I hope my two cents count for something, maybe yours will too?
1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
Launch Player - PC - NA - EP
  • Phantax
    Phantax
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    Housing should scale to your character too. By that I mean, early in game you get access to smaller housing, as your reputation/level grows you should get access to bigger and nicer buildings.
    Hell lets face it, you've saved Tamriel from a God, your faction leader owes you their life and you've saved dozens of villages/towns from war and destruction. The least you should get is a small castle !

    Me in my castle, just chillin by the fire-
    tdo0w18tc2p1.png

    Just need a dog, a Bard and a lusty Argonian maid...lol


    :)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • daneyulebub17_ESO
    daneyulebub17_ESO
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    I like all the suggestions here.

    I really hope it's not just another cookie-cutter, limited-placement, instanced, dead-neighborhood implementation. They should shoot for the stars here, blow people away.
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  • Goibot
    Goibot
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    You are describing EQ2's style of housing. Take look at what they have moved to in Landmark. This will be incorporated in EQ Next. But this is way beyond what ESO is capable of.
  • Phantax
    Phantax
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    Goibot wrote: »
    You are describing EQ2's style of housing. Take look at what they have moved to in Landmark. This will be incorporated in EQ Next. But this is way beyond what ESO is capable of.

    https://www.youtube.com/watch?feature=player_embedded&v=XGLQhe-mLaw

    Wouldn't say beyond what ESO is capable of. Beyond what Zenimax care about doing then yes.
    The housing in those vids was great, but just imagine what it could look like with ESO textures and lighting !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • shanersimms_ESO
    shanersimms_ESO
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    A resounding yes....
    -Lord Shaszahan the Archmage, of The Septim Bloodline
  • Evergnar
    Evergnar
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    At this point I really don't care if it's done right or wrong in beginning. Just give me a shack for starters. Whatever they do initially will probably end up needing to be fixed anyways so just get it done.

    I'm not sure the whole "We want it perfect, so it will take time" approach has worked out real well for Zos so far. Rather than shooting for moon maybe just go for something basic and solid that you can expand upon later.
  • The_Sadist
    The_Sadist
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    If they don't include Telvanni Towers in the inevitable personal housing system I'm going to be relatively bemused.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Dusty5
    Dusty5
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    Good point but your way early..like 2 years to early same for your justice system and 100's of bugs that are not dealt with. ZOS has a console bridge to launch everything else is well we will get around to it. Get a brace for your sore wrist and some baby oil you got nothing but time in your...uhmm on your hands.
  • Lord_Wrath
    Lord_Wrath
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    I'm not concerned with other games or what other people think ZoS is going to do with it.
    1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
    Launch Player - PC - NA - EP
  • SystemiK
    SystemiK
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    a lot can change in 2 years...not much sense getting all worked up over it now.
  • Zorrashi
    Zorrashi
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    The only thing I have against the idea is that it seems to be so freelance that players can basically set up a house wherever they want. I foresee player "trailer parks". Which is fine, but I really hope that it doesn't lead to big lag and ghost towns.
  • Slash8915
    Slash8915
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    If we ever get player housing, I see it being like what Rift has.
    VR12 Templar Tank
    VR6 Dragonknight DPS
    VR3 Templar Healer
  • Lord_Wrath
    Lord_Wrath
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    SystemiK wrote: »
    a lot can change in 2 years...not much sense getting all worked up over it now.
    Maybe someones idea here could gain attention and have an impact 2 years later, do you have anything constructive to add?

    Zorrashi wrote: »
    The only thing I have against the idea is that it seems to be so freelance that players can basically set up a house wherever they want. I foresee player "trailer parks". Which is fine, but I really hope that it doesn't lead to big lag and ghost towns.

    Not if its instanced.
    1300+ CP | Lørd Wrath | - Sorcerer - Palatine - Grand Master Crafter - 30000 Achievement Points
    Launch Player - PC - NA - EP
  • randy.wehnesb14_ESO
    randy.wehnesb14_ESO
    Soul Shriven
    I played EQ2 for a number of years and I absolutely LOVED the housing. Not only could the players craft furniture and sell it but there was a whole sub set of people doing interior design. Since everything was free form placement I had a freaking swimming pool in my basement with lava pillars and tons of stuff.

    Another part of it was the heritage quest system. You earned books and other things for collecting the parts of monsters and you could create an entire library detailing your exploits for everyone to see. We get trophies in this game, in EQ2 you would take the trophies and display them in the house as well.

    Zeno can't copy other games stuff but man I really hope they look at what EQ2 did and then come up with an AWESOME product of their own.

    I want player owned housing and I hope it comes soon.
  • MercyKilling
    MercyKilling
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    Oh, it'll be done so wrongly. I have seriously lost all faith in this development team when it comes to implementing things correctly and with any common sense.

    Dyes, for instance. Instead of using those achievement points that we've been getting to BUY what colors/dyes you want....they make the points more useless and tie the best colors to the worst activities.....heck, ANY activity at all.

    Justice system? Pff. More like "Just Us" system. Horrible mechanics and implementation all around.

    Crafting nerfs...then writs? Argh.

    Housing will be so horribly botched. I'm convinced.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • TheDarkShadow
    TheDarkShadow
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    Add an NPC in the outlaw den that trade stolen items for housing items. There're many stolen items would be great as a housing items like picture flames, skulls, toys, stuffed animals, torchbug jar, paint set, cups, flasks, urn, bowl, statues, Armor Stand, book stand...

    The NPC can sell some "combine set", like 4 knifes + 4 forks + 4 dishes + 4 goblet = 1 dinner set. This set work like a motifs material. A woodworker can add this "motifs material" while crafting a "table" to make a dinner table.

  • Gidorick
    Gidorick
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    Evergnar wrote: »
    At this point I really don't care if it's done right or wrong in beginning. Just give me a shack for starters. Whatever they do initially will probably end up needing to be fixed anyways so just get it done.

    I'm not sure the whole "We want it perfect, so it will take time" approach has worked out real well for Zos so far. Rather than shooting for moon maybe just go for something basic and solid that you can expand upon later.

    I agree with @Evergnar. We need SOMETHING soon and waiting until they have everything all at once just doesn't work. It's like the sitable chairs. If this is something they ever plan to add (it better be :angry:), they need to add it to updates that are upcoming and fix existing areas in the future. Why didn't outlaw dens have sit-able furniture?

    But I digress... Back to Housing. I have suggested a 3 phased approach:

    Phase 1:
    Allow purchase of pre-existing homes within city boarders.
    Phase 2: Allow purchase of pre-existing homes in the wilderness that have material farms attached to them.
    Phase 3: Allow the purchase of in-world instanced plots of land where players will construct their own homes.

    I go into (too much) detail on each phase here:
    http://forums.elderscrollsonline.com/en/discussion/145287/another-housing-suggestion-a-3-phase-release-plan
    Edited by Gidorick on 25 May 2015 04:12
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    Slash8915 wrote: »
    If we ever get player housing, I see it being like what Rift has.

    That would be great @Slash8915.... looking at videos of Rift Dimensions makes me want to play Rift...
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Gidorick
    Gidorick
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    I played EQ2 for a number of years and I absolutely LOVED the housing. Not only could the players craft furniture and sell it but there was a whole sub set of people doing interior design. Since everything was free form placement I had a freaking swimming pool in my basement with lava pillars and tons of stuff.

    Another part of it was the heritage quest system. You earned books and other things for collecting the parts of monsters and you could create an entire library detailing your exploits for everyone to see. We get trophies in this game, in EQ2 you would take the trophies and display them in the house as well.

    Zeno can't copy other games stuff but man I really hope they look at what EQ2 did and then come up with an AWESOME product of their own.

    I want player owned housing and I hope it comes soon.

    I actually think what EQN is doing would be too much for ESO. I don't think we need all those freeform "sculpting" tools. I'm hoping ZOS finds their own "flavor" on how to do housing.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Blutengel
    Blutengel
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    The only thing I care to have out of player housing is more inventory storage space lol.
    Time for reckless audacity and derring-do!~
    Crow-Friend Warden
    Najara the Crusader Templar
    Thomasin the Witch Necro
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  • Gidorick
    Gidorick
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    Blutengel wrote: »
    The only thing I care to have out of player housing is more inventory storage space lol.

    I do NOT think that we should be allowed to access Home Inventory from anywhere... we should have to travel to our home to access it.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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