1) Does the Passive Soul Siphoner in the Siphoning tree work with Leeching Strikes? Seems to be quite a lackluster passive if it only works with the ultimate and the first ability
2) What crit chance do class abilities run off of? Weapon or spell?
3)Is magicka flood worth taking at all? A 4% increase (at first. Dunno what the next level up gives) doesn't seem all that great. Am I missing something?
4)I'm almost at Veteran Content (frolicing around Cold Harbor at the moment). Am I going to be totally screwed if I run a bow/duel wield, leather wearing khajiit?
5)Aspect of Terror and Summon Shade (and morphs of both) - I have a feeling I'm supposed to be using these for...something. Aspect of Terror CC worth bringing into Vet content?
1) Does the Passive Soul Siphoner in the Siphoning tree work with Leeching Strikes? Seems to be quite a lackluster passive if it only works with the ultimate and the first ability
2) What crit chance do class abilities run off of? Weapon or spell?
3)Is magicka flood worth taking at all? A 4% increase (at first. Dunno what the next level up gives) doesn't seem all that great. Am I missing something?
4)I'm almost at Veteran Content (frolicing around Cold Harbor at the moment). Am I going to be totally screwed if I run a bow/duel wield, leather wearing khajiit?
5)Aspect of Terror and Summon Shade (and morphs of both) - I have a feeling I'm supposed to be using these for...something. Aspect of Terror CC worth bringing into Vet content?
6) I took Leeching Strikes instead of the other morph (a heal instead of a 15% chance for -all- attacks to restore a decent amount of magicka/stam). Is the loss of the resource regen significant enough to worry about? (should I make a point to equip some magicka/stam regen and cost reduc stuff, or leave as is?)
7) Does Leeching Strikes heal really only effect basic attacks? O.o
Aaaand another one-
Flawless Dawnbreaker - by 'weapon attacks', does that include melee NB abilities such as Surprise attack that are melee/use magicka/supposedly use weapon crit? Or it is limited to light/heavy attacks and stamina skills.
CapuchinSeven wrote: »Aaaand another one-
Flawless Dawnbreaker - by 'weapon attacks', does that include melee NB abilities such as Surprise attack that are melee/use magicka/supposedly use weapon crit? Or it is limited to light/heavy attacks and stamina skills.
No, just light and heavy mouse click attacks. Nothing else.
All class passives are usefull. And should be opened. On VR you'll heve enought skillpoints to open it.3)Is magicka flood worth taking at all? A 4% increase (at first. Dunno what the next level up gives) doesn't seem all that great. Am I missing something?
Some advises:4)I'm almost at Veteran Content (frolicing around Cold Harbor at the moment). Am I going to be totally screwed if I run a bow/duel wield, leather wearing khajiit?
aspect of terror is good for bow. Summon shade is funny but ineffective, I will better use skill slot for smth else5)Aspect of Terror and Summon Shade (and morphs of both) - I have a feeling I'm supposed to be using these for...something. Aspect of Terror CC worth bringing into Vet content?
It heals very weak, don't count on it. (best healing NB skill is piercing mark (if you plan only PvE reaper's mark morph is better) )7) Does Leeching Strikes heal really only effect basic attacks?
Thejollygreenone wrote: »CapuchinSeven wrote: »Aaaand another one-
Flawless Dawnbreaker - by 'weapon attacks', does that include melee NB abilities such as Surprise attack that are melee/use magicka/supposedly use weapon crit? Or it is limited to light/heavy attacks and stamina skills.
No, just light and heavy mouse click attacks. Nothing else.
You're sure about this? By the tooltip I would expect it meant all physical attacks, I.E. including stuff like poison arrow, and snipe, and flurry, and uppercut, etc. But if you've tested this and know for certain I suppose I'll take your word on that.
Thejollygreenone wrote: »CapuchinSeven wrote: »Aaaand another one-
Flawless Dawnbreaker - by 'weapon attacks', does that include melee NB abilities such as Surprise attack that are melee/use magicka/supposedly use weapon crit? Or it is limited to light/heavy attacks and stamina skills.
No, just light and heavy mouse click attacks. Nothing else.
You're sure about this? By the tooltip I would expect it meant all physical attacks, I.E. including stuff like poison arrow, and snipe, and flurry, and uppercut, etc. But if you've tested this and know for certain I suppose I'll take your word on that.
@Thejollygreenone, i told you not to believe anything in those forums and thats a excellent example on why
Simply slot Flawless Dawnbreaker and check the tooltip damage of the skills you are interested in. I assume you have not unlocked the skill yet, so here is the result.
Flawless Dawnbreaker increases all "Weapon Attacks", this means any "attack" skill/spell/ability that "needs" a specific weapon to-be used. So heals are not effected, since they are not "attacks". Class skills are not effected, since they are not "weapon attacks". All other attack skills in one of the remaining weapon tree's will be effected. This ofc also includes any light/heavy attack with any weapon.
I did not test fighters tree itself, but i assume its also effected.
CapuchinSeven wrote: »If you're going to tell someone not to believe what they read, then stop telling people to read tooltips in a game as bugged as this.
For what its worth, my friend says he gets higher weapon skill damage with his DK, but I don't with my NB.
Class skills are not effected, since they are not "weapon attacks".
[*] get's corrected and the "crucial" part's highlighted
[*] instead of actually re-testing, writes a "butthurt" answer
[*] even assumes it could be a NB class "issue"
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Again NO, all your NB class skills are not "weapon" abilities, thats why i noted
If its too hard to slot a weapon ability than read its tooltip damage and just remember this number for 3 seconds, than slot "Flawless Dawnbreaker" and compare the new number to the old, there is nothing else i can do for you.