I can confirm this for Black Bessie. I didn't see Thek (I came into the room in the middle of a combat), but given that they're a team, it seems likely... Probably killed shortly before I got there.Thek and Black Bessie are in the room south west from the entrance. The one with the blacksmithing and forges.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Problem is, is that we should have to keep killing the other bosses over and over and over and over again in order to get the ones we need to pop up. Especially since other players and groups end up sharing the same dungeon instance as us. It would be a different story if each group or solo player had their own personal instance, but they don't and it gets annoying when you are killing the same crap over and over again for two hours and the boss you need still doesn't show up.
PlagueMonk wrote: »If things work the same as other public dungeons, it's also not just a matter of respawn rates. Not all of the mobs are up at the same time (should be two at a time afaik) and you have to keep killing the bosses that pop for a chance to see others pop (or the same ones).
I experienced this VERY thing with Thek and Black Bessie just last night. Someone was hanging around just waiting and I told them to keep killing the other bosses but they just sat there so I went out and killed and killed (sometimes the same bosses 3-4 times) and then went back to look. Sure enough, not 2 mins after I killed Slekkith and Gorg, the infamous pair popped.