Even if it's only 80% as effective, I still wanted to do melee primarily just because it's more fun =\
Get rid of the twohander, put in a restrostaff instead for single target dps. You get good dps with the +10% damage increase in a passive node as well as heals.. like the last skill, perfect for single target and viable against many as well to get hp back. The previous 2 can be worth to lvl as well for utility, depening on what group you join and what they lack.
Stamina skills.. useless compared to magica skills. Keep the stamina for block, dodge, etc. Focus on magica and your damage will be much better.Also, go with 5 light and 2 heavy/2 medium. Since light = magica you'll get a higher crit rate for spells as well as higher magic resistance and regen.
This game truly is the game of magica and rods.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
tankqullb16_ESO wrote: »Get rid of the twohander, put in a restrostaff instead for single target dps. You get good dps with the +10% damage increase in a passive node as well as heals.. like the last skill, perfect for single target and viable against many as well to get hp back. The previous 2 can be worth to lvl as well for utility, depening on what group you join and what they lack.
Stamina skills.. useless compared to magica skills. Keep the stamina for block, dodge, etc. Focus on magica and your damage will be much better.Also, go with 5 light and 2 heavy/2 medium. Since light = magica you'll get a higher crit rate for spells as well as higher magic resistance and regen.
This game truly is the game of magica and rods.
nope to the highlighted but beside that he´s right.
tankqullb16_ESO wrote: »Get rid of the twohander, put in a restrostaff instead for single target dps. You get good dps with the +10% damage increase in a passive node as well as heals.. like the last skill, perfect for single target and viable against many as well to get hp back. The previous 2 can be worth to lvl as well for utility, depening on what group you join and what they lack.
Stamina skills.. useless compared to magica skills. Keep the stamina for block, dodge, etc. Focus on magica and your damage will be much better.Also, go with 5 light and 2 heavy/2 medium. Since light = magica you'll get a higher crit rate for spells as well as higher magic resistance and regen.
This game truly is the game of magica and rods.
nope to the highlighted but beside that he´s right.
Of course I'm right the part you highlighted is also correct, there is a passive skill for crit with 5 pieces of light.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"