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Mid campaign AP resets - A solution to issues

Rylana
Rylana
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So, we have about 20 threads about emperor farming, the early release mission exploit, the scout mission exploit, and a half dozen or so other issues revolving around certain groups of players that locked up the leaderboards early on and there being little to no chance of a latecomer ever ascending into the top 10, much less emp.

The simple solution on a 90 day campaign would be to reset the scoreboard every 72 hours. 30 resets.


Why this is a good idea.

1. It completely eliminates exploits from becoming a long term lockup of the scoreboard.

2. It refreshes the campaign and gives incentive to keep at it, instead of seeing some daunting number like 6 million halfway through and knowing there is no conceivable way to match that figure.

3. It would destroy emperor farming, since no longer would there be a nice "chain" to follow, after a reset the next guy to score a few hundred thousand points in a few days may very well not be in that little club.

4. It would force someone who was the Emperor to actively continue playing their home campaign in order to remain the Emperor.



The usual rules regarding emperor crowning would remain in effect otherwise.
Your end of campaign reward tier would not be reset.
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  • Halrloprillalar
    Halrloprillalar
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    I assume you mean player scoreboard, not alliance.

    It's an interesting suggestion but short of preventing the super-exploiters from being emps, I don't think it will fix or stop the emp swap since 72 hrs is plenty of time for a big guild to get their mojo on. It does add an element of damage control, however, so I'll give you a +1

    I just think they need to fundamentally adjust emperorship skill/bonuses so it's not all about dat AP train and the 6 keep circle jerk.
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