smercgames_ESO wrote: »I know they stack somehow because I've used Ransack + Surprise Weapon + Mark Target and each one gave me bigger numbers when stacked but I do not think it's a straight 60% because that would mean if we toss on Mark Target + Surprise attack we negate ALL of their armor. It would be nice if we could get them into negative armor though
Was testing reaper's mark(mark target), ignore 75% of player's Armor and Spell Resistance, with pierce armor(puncture) ,reduces target's Armor and spell resist by 43%. Wasn't seeing a increase in damage beyond mark targets 75%. Even stacking mark target after puncture the increase wasn't that big. Have to wonder what the hard cap for reduction is. Could be 50% like resist and armor for all I know.
Suntzu1414 wrote: »Ok. Thank you for your input.
How does Reducing Armor increase DPS?
Is armor a 50% mitigation ? (with full armor) -- saw this somewhere before--
So, as example. If we DPS for 1000 damage
Normal Armor would mitigate this to 500 damage
Now we used our----Surprise Weapon + Night Mother's Gaze
-reducing the benefit of armor (500 * 60%) or 300
This would pop our damage up to 800.
Does this seem correct??
thoughts.
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