Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
NerfEverything wrote: »Same reason biting jabs was nerfed. They don't want anyone playing templars.
ysimeonoveb17_ESO wrote: »Wait, wait. It's not since 1.1.2 - Focused Healing have never worked for non-templar heals. At least not since 6 weeks before early access when I first started testing it myself.
Also, try reading the whole tooltip next time - it's the very first thing there:
"While using a Restoring Light ability"
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
the esohead tooltips changed yesterday after my post(crappy coincidence) as they run their updatetools on a ragular base ZOS changed the english tooltip some time ago, probably alongside their change to the mechanic trying to disguise their actions but forgot to change the non english tooltips alongside... somehow reminds me of the changes to puncturing strikes but as there are far less healers than dpsers the feedback is much smaller...ysimeonoveb17_ESO wrote: »Then it seems that there is a problem in the German tooltips. English tooltips ingame are correct and Esohead tooltips are correct.
nope the first thing i tested were the functionality of the restostaff passives so they had been skilled while testing healing focus.ysimeonoveb17_ESO wrote: »You may not have a clue about mechanics but this is what I mostly care of and have tested various things how they really work. And focused healing never worked this way.
So you claim these numbers are for a freshly respeced character with 2/2 Focused Healing, at least one point in Cleansing Ritual / Rune Focus, 2 points for Mutagen, 2 points for Illustrious Healing = 7 points total and not a single point in Restoration Master/Expert? I somehow don't believe you. By the way you should give the maximum magicka and weapon damage numbers from your character sheet to double check the numbers. But anyway, since you don't have image/video for it and now it is definitely not the working, it is safer to assume the whole internet is right and not are not.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"