Jade_Knightblazerb14_ESO wrote: »HippieTheGreat wrote: »So wait, they said earlier they were focusing PvP into Cyrodill. What happened? ...
Maybe they can give it context in Cyrodiil.
Have the battleground sign up NPC located in the Cyrodiil cities (Bruma, etc.) around the map. This would also promote combat in Cyrodiil as people could fight while signing up/while waiting on their match to begin.
When two teams from enemy factions sign up they are queued in.
They could have an AvA sign up option and an AvAvA sign up option.
The battleground could be the cities, where the two teams would fight to hold a central area for the match.
Team "wins control" over the city(strictly symbolic to decide the match winner); winning team gets alliance points for use in Cyrodiil.I'm talking out of my ass, I have no idea how they plan to implement arenas or battlegrounds in game, if they do.
Nope... all this would lead to is people sitting afk at the NPC taking up space for those that would engauge in PVP inside Cyrodiil.
Good News: I guess the population would look high on campaigns...
Bad News: The campaign itself is just full of afk Queing players...
WOW, this sounds just like World Of Warcaft with battle masters.... /facepalm
Jade_Knightblazerb14_ESO wrote: »HippieTheGreat wrote: »So wait, they said earlier they were focusing PvP into Cyrodill. What happened? ...
Maybe they can give it context in Cyrodiil.
Have the battleground sign up NPC located in the Cyrodiil cities (Bruma, etc.) around the map. This would also promote combat in Cyrodiil as people could fight while signing up/while waiting on their match to begin.
When two teams from enemy factions sign up they are queued in.
They could have an AvA sign up option and an AvAvA sign up option.
The battleground could be the cities, where the two teams would fight to hold a central area for the match.
Team "wins control" over the city(strictly symbolic to decide the match winner); winning team gets alliance points for use in Cyrodiil.I'm talking out of my ass, I have no idea how they plan to implement arenas or battlegrounds in game, if they do.
Nope... all this would lead to is people sitting afk at the NPC taking up space for those that would engauge in PVP inside Cyrodiil.
Good News: I guess the population would look high on campaigns...
Bad News: The campaign itself is just full of afk Queing players...
WOW, this sounds just like World Of Warcaft with battle masters.... /facepalm
ZOS_JessicaFolsom wrote: »We actually have a knowledgebase article about this. Quoting it below:Will the PvP we saw at E3 be added to the game?
We set this up specific for shows, such as E3, so we can get small groups working together for a quick PvP-style match.
While it’s a small taste of what our massive PvP is like in the live game, we thought it would be a fun way for folks to fight with / against each other with the limited amount of time they have at shows like this.
This mode isn't in the live game, as it’s something we specifically setup for small, quick matches. However, ESO is a living, ever-evolving game, and if we see lots of requests for smaller style PvP combat, it could be something we add in a later update.
Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
alexj4596b14_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
I feel like 3v3 would allow for more balance, dar I say it. 3 means u have fewer ways too make the prefect pvp team.
alexj4596b14_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
I feel like 3v3 would allow for more balance, dar I say it. 3 means u have fewer ways too make the prefect pvp team.
Maybe they made it 3v3 because they didn't want people at E3 to have a negative impression by playing a Nightblade in the demo.
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
I feel like 3v3 would allow for more balance, dar I say it. 3 means u have fewer ways too make the prefect pvp team.
Maybe they made it 3v3 because they didn't want people at E3 to have a negative impression by playing a Nightblade in the demo.
At lvl 11 in pvp I'm not having any big issues in 1v1 pvp, melee
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
I feel like 3v3 would allow for more balance, dar I say it. 3 means u have fewer ways too make the prefect pvp team.
Maybe they made it 3v3 because they didn't want people at E3 to have a negative impression by playing a Nightblade in the demo.
At lvl 11 in pvp I'm not having any big issues in 1v1 pvp, melee
good to hear!
ignore these bads. they will always whine about pvp because they are bad at it.
alexj4596b14_ESO wrote: »alexj4596b14_ESO wrote: »Jade_Knightblazerb14_ESO wrote: »/wrist -_-
Atleast be 4v4, since that is the full group setup...
Even 4vs4 is small for MMO GvG.
I feel like 3v3 would allow for more balance, dar I say it. 3 means u have fewer ways too make the prefect pvp team.
Maybe they made it 3v3 because they didn't want people at E3 to have a negative impression by playing a Nightblade in the demo.
At lvl 11 in pvp I'm not having any big issues in 1v1 pvp, melee
@Zubba all is possible. Experience says that everyone will be sitting inside a safe city queuing up for Arena non-stop and Cyrodil will be deserted. I like small scale fights WAY more then large, but I like to do it in a chaotic environment of world pvp. Instanced queued pvp and open world just don't mix well
SwampRaider wrote: »Nox_Aeterna wrote: »Mate considering how poorly balanced this game is right now, adding arenas is zen playing with fire.
I do hope they have the good sense to balance it more first.
I want 24 vs 24 vs 24 or 12 vs 12 vs 12 battlegrounds, before they include arenas.
WoW was ruined, once they tried gonig the E sports route and balanced all classes for Arenas.
Wouldn't 3 DK's be an unbeatable Arena team? hell, they'd get nerfed to [Snip] just by palying in arena's alone.
You probably have not played many mmos that tried to mix world and instanced pvp. World/cyrodil pvp will be dead, except for people farming/swapping emperor.
Why do people have a problem with 3v3 battles? : S As an mmo-noob i don't get it..
Why do people have a problem with 3v3 battles? : S As an mmo-noob i don't get it..
The main arguments are:
1) Arena or battlegrounds kill open world pvp because players just sit in town and queue for the pvp games
2) It is easier to assess imbalances between classes when there is some form of structured pvp (arenas/BGs).
Some people also just seem to have some irrational fear about it that is hard to define.
Anyway, most people who are dead against structured pvp due to point 1 are probably drawing their point of reference from games that have OWPVP, whereas they really should be looking at examples like WAR and GW2 which have a more similar pvp set up. In those games the large scale "open" pvp was/is more popular than the structured pvp.
For people that see point 2 as an issue, although on the surface it seems like ridiculous reasoning, the concern is homogenization of abilities and balancing for pvp affecting other parts of the game.