TheGrimaceOR wrote: »Why is templar the only class with no class ability to restore magika? This is a huge imbalance considering every class besides templar has magika restoring abilities or passives.
It astounds me that no strategy is in the works to rectify this problem. Instead in 1.2 we get a heal put onto Piercing Strikes. Great job ZoS. Yes this is where the class was lacking and needed help; in heals.
TheGrimaceOR wrote: »Why is templar the only class with no class ability to restore magika? This is a huge imbalance considering every class besides templar has magika restoring abilities or passives.
It astounds me that no strategy is in the works to rectify this problem. Instead in 1.2 we get a heal put onto Piercing Strikes. Great job ZoS. Yes this is where the class was lacking and needed help; in heals.
Ralph_Damiani wrote: »No, they didn't, Channeled Focus still returns a minimal amount of mana.
Templars underperfom in PvP and have more difficulty than other classes in veteran content.
Templars are not impossible to play or "broken", but playing a templar, unless you're a dedicated healer, is simply not fun after level 50. Veteran mob groups require LOTS of coordination, because we lack CC abilities and good AoE's. In PvP, you're encouraged to never leave the zerg, because while you can take a punch, you, more often than not, will never be able to inflict enough damage before your resources are depleted. We have no means to escape or hide.
Everything would be fine is ZOS stated: But you're supposed to be healers!
But that's not what we've been sold. We should be equally effective as DPS paladins and comparable to DKs in tanking, should we spec to be either.
The freedom of the skill system is excellent in theory, but has proven to be a nightmare to balance it out.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Last time I tried Channeled focus, the magicka gain barely restore the cost of the spell if I was standing in the zone for the full duration. Did they change something ? So if you need an armor buff or spell resistance buff and don't need to move it was an ok morph, but as a regen magicka it was crap.
and cost ~200 => so its lets say 180 in 18 secThechemicals wrote: »Last time I tried Channeled focus, the magicka gain barely restore the cost of the spell if I was standing in the zone for the full duration. Did they change something ? So if you need an armor buff or spell resistance buff and don't need to move it was an ok morph, but as a regen magicka it was crap.
Channel focus at full rank gives 360 magicka over 18 seconds. 20 a second
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
tankqullb16_ESO wrote: »and cost ~200 => so its lets say 180 in 18 secThechemicals wrote: »Last time I tried Channeled focus, the magicka gain barely restore the cost of the spell if I was standing in the zone for the full duration. Did they change something ? So if you need an armor buff or spell resistance buff and don't need to move it was an ok morph, but as a regen magicka it was crap.
Channel focus at full rank gives 360 magicka over 18 seconds. 20 a second
dark exchange gives 2300 in 3 sec ...........
majestic862_ESO wrote: »
Channeled focus only cost that much if you're not wearing any light armor and have 0 mana reduction. Otherise if you're smart, and you use channeled focus in conjunction with a mana pot or some other mana restoration skill, A Templar can maintain mana pretty easy. Not to mention the 30% heal power you gain while standing in the channeled focus rune, it's a good skill, just too many people downplay it because it's not a instant full mp skill.
sCouraGeFire wrote: »majestic862_ESO wrote: »
Channeled focus only cost that much if you're not wearing any light armor and have 0 mana reduction. Otherise if you're smart, and you use channeled focus in conjunction with a mana pot or some other mana restoration skill, A Templar can maintain mana pretty easy. Not to mention the 30% heal power you gain while standing in the channeled focus rune, it's a good skill, just too many people downplay it because it's not a instant full mp skill.
So I have to wear light armor to make the crappy mana return skill effective, the skill that requires me to stand in it to get the crappy effect and I shoudl be chugging mana pots while doing so?
Please tell me how this isn't complete garbage?
Its funny that all the solutions to fix Templar magicka management involve armor sets and drinking potions.
Its funny that all the solutions to fix Templar magicka management involve armor sets and drinking potions.
majestic862_ESO wrote: »sCouraGeFire wrote: »majestic862_ESO wrote: »
Channeled focus only cost that much if you're not wearing any light armor and have 0 mana reduction. Otherise if you're smart, and you use channeled focus in conjunction with a mana pot or some other mana restoration skill, A Templar can maintain mana pretty easy. Not to mention the 30% heal power you gain while standing in the channeled focus rune, it's a good skill, just too many people downplay it because it's not a instant full mp skill.
So I have to wear light armor to make the crappy mana return skill effective, the skill that requires me to stand in it to get the crappy effect and I shoudl be chugging mana pots while doing so?
Please tell me how this isn't complete garbage?
No, you don't have to wear full light, you could also wear mana reduction rings, or some seducer or something, being a breton helps. I really shouldn't even have to explain this, people should learn to think outside the box and not go by what others who have no clue say. It's not a "crappy skill". You don't have to be in the rune to get the mp regen effect either. And if you aren't using mana pots in PvP...well then you're doing it wrong. Harness magicka works also to help keep mp up. Keep in mind I'm referring to PvP. But the setup also applies in PvE.
tankqullb16_ESO wrote: »and cost ~200 => so its lets say 180 in 18 secThechemicals wrote: »Last time I tried Channeled focus, the magicka gain barely restore the cost of the spell if I was standing in the zone for the full duration. Did they change something ? So if you need an armor buff or spell resistance buff and don't need to move it was an ok morph, but as a regen magicka it was crap.
Channel focus at full rank gives 360 magicka over 18 seconds. 20 a second
dark exchange gives 2300 in 3 sec ...........
well im not denying that it is a great tool for templar-tanks having an armorbuff that sustains itself, but calling it a magicamangement tool is plain stupid.Thechemicals wrote: »tankqullb16_ESO wrote: »and cost ~200 => so its lets say 180 in 18 secThechemicals wrote: »Last time I tried Channeled focus, the magicka gain barely restore the cost of the spell if I was standing in the zone for the full duration. Did they change something ? So if you need an armor buff or spell resistance buff and don't need to move it was an ok morph, but as a regen magicka it was crap.
Channel focus at full rank gives 360 magicka over 18 seconds. 20 a second
dark exchange gives 2300 in 3 sec ...........
Yeah every class has its own unique skills.... rune focus does more than just grant magicka and doesnt channel either. Also, my rune focus costs 165.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
lol? what class doesn't use armor sets and potions to help sustain mana?Its funny that all the solutions to fix Templar magicka management involve armor sets and drinking potions.
majestic862_ESO wrote: »
sCouraGeFire wrote: »majestic862_ESO wrote: »
Channeled focus only cost that much if you're not wearing any light armor and have 0 mana reduction. Otherise if you're smart, and you use channeled focus in conjunction with a mana pot or some other mana restoration skill, A Templar can maintain mana pretty easy. Not to mention the 30% heal power you gain while standing in the channeled focus rune, it's a good skill, just too many people downplay it because it's not a instant full mp skill.
So I have to wear light armor to make the crappy mana return skill effective, the skill that requires me to stand in it to get the crappy effect and I shoudl be chugging mana pots while doing so?
Please tell me how this isn't complete garbage?