Atm there are still huge problems in cyrodiil design:
1) Lags
2) Freezes (after and post craglorn patches)
3) Numbers disbalances
and alot more. we already bored from losing fights which we can win easily coz no reaction on buttons / constant screen freeze and such.
ppl leaving due no high end content. cyrodiil also unplayable sometime.
Since ppl mostly come in one place (animal stock effec, lol. especially for AD), I want to suggest minor changes to map.
1) Remove bridge between Castle Alessia and Sejanus Outpost!! You can add more bridges or totally remove it. Cyrodiil is huge, why the whole server is there? You should also do some monitoring on such places and take all measures to make the people do not stuck there.
2) Fix possibility to repair walls while keep is under attack and possibility to respawn inside keep after outdoor walls was destroyed. It is very annoying when ppl repair keep walls and start respawn inside keep while you are inside keep yard.
Other critical problems:
2) Memory leaks. Fix it already!
3) Raid/group problems. Invite to raid cause freeze, offline ppl cause freeze, at the end it will cause critical error.
put it on the highest priority. we do not need new bugged useless dungeon with copy-paste content. first, fix your current