Censorious wrote: »There's nothing wrong with block.
1/ It doesn't stop damage, just mitigates it.
2/ Each attack blocked uses a chunk of stamina so the block only holds a few strikes.
3/ You can only move very slowly while blocking.
If someone blocks - you just throw light attacks until they stop blocking - easy.
Of course, if you just want to stun-lock-and-burst you're out of luck. This isn't WoW and Nightblades are not Rogues.
demonlkojipub19_ESO wrote: »You cant block forever.
You still take damage while blocking
Many attacks aren't even blockable.
Stop finding a new thing to cry about.
demonlkojipub19_ESO wrote: »You cant block forever.
You still take damage while blocking
Many attacks aren't even blockable.
Stop finding a new thing to cry about.
thats just ignorant, blocking is one of the reasons for the few good cookie cutter builds. at least try to find an argument against the ones brought up, if you understand them, if not maybe ask for clarification.
demonlkojipub19_ESO wrote: »demonlkojipub19_ESO wrote: »You cant block forever.
You still take damage while blocking
Many attacks aren't even blockable.
Stop finding a new thing to cry about.
thats just ignorant, blocking is one of the reasons for the few good cookie cutter builds. at least try to find an argument against the ones brought up, if you understand them, if not maybe ask for clarification.
This thread is another attack on another combat ability in the game because someone is mad that their skill is getting nerfed. Needs to stop. Blocking has not been nor will ever be a get out of damage and live card like BE.
Oh and guess what, they are fixing some abilities that caused you to stop blocking soon (someday)!
Censorious wrote: »There's nothing wrong with block.
1/ It doesn't stop damage, just mitigates it.
2/ Each attack blocked uses a chunk of stamina so the block only holds a few strikes.
3/ You can only move very slowly while blocking.
If someone blocks - you just throw light attacks until they stop blocking - easy.
Of course, if you just want to stun-lock-and-burst you're out of luck. This isn't WoW and Nightblades are not Rogues.
This on the other hand should really be looked at. Chains is a gap-closing ability, if in the other direction, and I don't think it should be completely stopped by blocking. I could understand it if the chance to block it was the same as the percentage of damage mitigation maybe, but a complete resist seems a bit too much.Tintinabula wrote: »Block does however stop chains dead.I had hoped it would only lower the chance of blocking a spell like that..nope..completely and utterly blocks chains.
My bf and i had a "difference of opinion" about that..I think your chances of blocking should not be 100% on a snag skill like that..he disagrees.
demonlkojipub19_ESO wrote: »Really, because I hear more crying about nerfing blocking overall than making blocking fall off while using a spell. That is what happens when spells are insta cast. You want this to stop, all spells will need a cast time. Everything will need a cast time. The things you can't use while blocking either have a cast time or are a targeted ground effect. This is not so much a problem with blocking as it is with a problem with insta cast skills where others are not insta cast. Not to mention some of them aren't blockable, as I mentioned. Block and heal with a dress, I know all about that. Templars know all about that too, meanwhile they call dragon blood Op.
I would so love if impulse, talons, mages fury, etc had a cast time on them too. I don't expect that to happen any time soon and "nerfing blocking" won't give the same effect.
And what is this about stamina builds. there are other threads for about how they suck compared to magica builds.
And cut it with the exceeds mental capacity crap. Overused line is overused.
What we can do, is just do like all the other copy/paste goobers and make staff/light armor builds with unblockable attacks because ZoS is going to take their sweet time changing any of this.
demonlkojipub19_ESO wrote: »Oh so I called you stupid somewhere huh. You never called me ignorant did you?
This just stopped being about stamina builds, again, and more about how you couldn't kill someone that was blocking. Proven by your using a staff in your build. Want to be able to wipe the floor with melee characters from a far, and trying to ensure their block has less ability to save them while you stun lock them with crystal shards. Or you want your zerg to be able to tear through the melees that cant do as much damage as you anyways? Im sure you do.
Blocking is fine as it is.
demonlkojipub19_ESO wrote: »I already gave the speal about stopping blocking while casting. Cast times for everything. Even if that cast time is .5 seconds that means they are no longer blocking while using a spell or skill. Fixes everything.
But now, this as expected spun out into an all out block nerf crybaby thread by some crybabies who couldn't kill someone quickly because of block. "they block for too much" or "they blocked my sneak attack and now I cant stun lock them and make them waste even more stamina CC breaking" will follow next, even probably will next turn into taking away manual blocking and make it a % chance like other MMOs...