The Current system you can universally achieve better results by Putting points in HP
Right now, every point spend in HP gives 15 additional HP. Putting all points in HP makes it possible to get yourself near the cap for that extremely easy if you have the emperor alliance bonus (+5 hp per level).
Other Attributes only gain 10.
with gear and food boosting another stat, you can max that stat out easily even without any points spend... making it pointless to spend any points in any stat other than HP. You cannot as easily max out HP in this methoid.
Example: Vet Sorc with all points in HP and Emp Allience, Plus Food and Gear bonuses to magicka
Hp:2.4
Mp:1.8
With this both stats are close to cap.
a NB with all points in stam however, With armor boosting HP and HP food.
HP:2.2
SP:1.6
here we see that the end results are much lower, and unless you have multi stat boosting food, the third stat is going to be just above 1k... Its much less effective to put points in SP or MP than it generally is to put it in HP.
So here is my idea to give a added benefit to putting points in SP or MP.
+0.5 Weapon Damage & +0.1 Weapon Crit / Per Attribute point in Stamina
+0.5 Spell Damage & +0.1 Spell Crit / Per Attribute point in Magicka
This would max out at 49 attribute points giving a 24.5 damage bonus and 4.5 crit bonus in either stam or magicka.
so now the NB with 2.2k HP and 1.6k SP also has 24.5 Weapon Damage bonus and 4.5 Weapon Crit chance bonus.
this would make it more worthwhile to put points in a Attribute other than HP.
Right now, the survivablity gained from points in HP is too important to even bother with the other attributes and since you can max it out while maxing another stat via gear and food more easily with all points in it, there does need to be a real Change to give benefit to people who put points in other Attributes than HP.
I play every class in every situation. I love them all.