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Should I Invest In A Second Craft?

fluffycannibalb16_ESO
I've recently hit level 40 in Blacksmithing and unlocked all available perks - so far this is the only skill I've invested in. However, I'm now at VR2 and have started amassing spare skill points that I'm not really sure what to do with - tbh out of the last ~6 skill points I've spent, only 1 or 2 were on things I actually wanted, the rest were only spent because I felt like I should spend them. Due to epic amounts of deconstruction, my Clothing skill is at level ~34, so my question is: Should I invest skill points in Clothing or not? Is it going to be a worthy venture in terms of time and skill point investment vs. potential rewards?
Fluff'ii - EP Sneaky-Cat-People
Elendil Ellesar - EP Stabby-Stabby-Healer
Khalisah al-Sinan - EP Fire-Breathing-Shieldy-Person
Liara Motierre - EP Blinky-Storm-Mage
Fetches-Fetches-Glitter - EP Lizard-Light-Smasher
Zevran Demnevanni - EP Sneaky-Vampire-Mage
Vindictal - EP Evil-necROMANCEr
Shepard Andersson - EP Smashy-Dragon-Man
Anduille - EP Cute-Bosmer-Bear-Lover
Eamhair Eimhir - EP Necro-Poison-Wolf-Girl
Orlog gro-Morkul - EP Smashy-Sorc-Orc
Lucien la Malfaisance - EP Book-Beamer
  • reggielee
    reggielee
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    what about alchemy, you will need those pots more than ever now. same with provisioning, not too many points needed for that. clothing would be good if you are going to use light armor with a mix of heavy, but if youve the gold you can just buy sets from others.
    Mama always said the fastest way to a man's heart is through his chest.
  • fluffycannibalb16_ESO
    I have thought about Alchemy, but my Alchemy level is under 10, and the main attraction of Clothing is that it uses some of the same materials, and so I wouldn't have to spend as much on backpack and bank upgrades.
    Fluff'ii - EP Sneaky-Cat-People
    Elendil Ellesar - EP Stabby-Stabby-Healer
    Khalisah al-Sinan - EP Fire-Breathing-Shieldy-Person
    Liara Motierre - EP Blinky-Storm-Mage
    Fetches-Fetches-Glitter - EP Lizard-Light-Smasher
    Zevran Demnevanni - EP Sneaky-Vampire-Mage
    Vindictal - EP Evil-necROMANCEr
    Shepard Andersson - EP Smashy-Dragon-Man
    Anduille - EP Cute-Bosmer-Bear-Lover
    Eamhair Eimhir - EP Necro-Poison-Wolf-Girl
    Orlog gro-Morkul - EP Smashy-Sorc-Orc
    Lucien la Malfaisance - EP Book-Beamer
  • Censorious
    Censorious
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    You're kidding right?
    I guess it's not too late.

    You NEED Alchemy, Enchanting, Provisioning (if you can get the recipes) and then depending on your build Clothing plus Woodwork for a caster/ranged or Blacksmithing for melee.
    Otherwise you are going to spend a fortune in gold buying consumables and high-level glyphs.

    I probably wouldn't bother with Clothing in your position unless you actually use light armour. There's little profit in selling crafted light gear.
    For the others: Alchemy is easy enough - plenty of mats about. Enchanting is
    painful slow farming. Provisioning is easy but the recipes are elusive.

    Yes, I'd start with Alchemy. Those top level pots are much. much better than the dropped stuff (despite them having the same names. lol!).
    Get thee to the starter zones and farm your little butt off.

    Oh - and every time you see a rune - grab it - especially the red/blue ones.
    Edited by Censorious on 8 June 2014 13:18
    'Clever' sigs get old real fast - just like this one.
  • reggielee
    reggielee
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    alchemy isnt that hard to level, easy to gather the plants as you go. the worst bit is finding the appropriate waters to use for each level. it does take bag space, but since you are leveling up you use them as you find them and sell off the potions. and keep the storage needs down that way. I admit you do find alot of potions from drops so its not as useful as provisioning, which is great. if you dont want to be bothered by the inv storage then you can still buy pots and food from vendors or guild store.

    i started off as a heavy armor tanky char so worked on my blacksmithing for that and the weapons. it became more useful to wear light armor and use staffs so have been working on my clothing for the armor and woodworking for the staffs. I think they all can be useful but take alot of work and space.

    like i said, you can buy most stuff from other crafters but to me its part of the game to work on my own crafts and be self sufficient.

    one note, after finish leveling the craft, storage gets much easier as then you only need to store one stack of each mat and trait stones, those can then be shuffled to a closet alt and only brought out when you need to make something.
    Edited by reggielee on 8 June 2014 13:20
    Mama always said the fastest way to a man's heart is through his chest.
  • Censorious
    Censorious
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    reggielee wrote: »
    ...
    I admit you do find alot of potions from drops so its not as useful as provisioning, which is great. if you dont want to be bothered by the inv storage then you can still buy pots and food from vendors or guild store.
    ...

    This isn't entirely true.
    The pots you can buy from vendors or that drop have the same names but they are not the same potions.
    This is one of the badly screwy facts in the game.

    Take the 'health potion' the standard version (drop) gives you a health boost and health recovery for x seconds.
    The crafted potion of the same name, same icon, (can't tell them apart when buying), actually gives you a boost and recovery of all three stats - it's more properly called a rejuvenation potion but for some reason Zos has neglected to differentiate.
    Other potions are similar. The crafted version of the crit potion also boost spell and weapon power for example.
    'Clever' sigs get old real fast - just like this one.
  • twev
    twev
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    ✭✭
    Censorious wrote: »
    reggielee wrote: »
    ...
    I admit you do find alot of potions from drops so its not as useful as provisioning, which is great. if you dont want to be bothered by the inv storage then you can still buy pots and food from vendors or guild store.
    ...

    This isn't entirely true.
    The pots you can buy from vendors or that drop have the same names but they are not the same potions.
    This is one of the badly screwy facts in the game.

    Take the 'health potion' the standard version (drop) gives you a health boost and health recovery for x seconds.
    The crafted potion of the same name, same icon, (can't tell them apart when buying), actually gives you a boost and recovery of all three stats - it's more properly called a rejuvenation potion but for some reason Zos has neglected to differentiate.
    Other potions are similar. The crafted version of the crit potion also boost spell and weapon power for example.

    The other small issue is that dropped potions come in many levels between the decades, abut you can only craft on the decades.

    So the names are the same, the levels are different, AND if you do craft the pots with the ingredients in a different order - they don't stack either.

    No, not a game breaker, but just one more way to fill your inventory with a dozen 'similar' items all in unique slots. It mostly hurts when you put stacks with '2' items into quickslot, and you have 11 stacks of '2'.
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Natjur
    Natjur
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    I did all the crafting for the hell of it and its very easy to level without puting any points into them (just breaking down stuff) By end game you will have 250+ skill points (closer to 300 if you PVP a lot)

    Alchemy and Provisioning are the only trade skills I actively use and recommend everyone doing those as they are easy to level and very useful. Enchanting.... do not do this one, just buy the enchantments from someone instead.
    Edited by Natjur on 8 June 2014 20:38
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