Are they kiding??

Molisin01
Molisin01
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The dark brotherhood and the thieves guild are integral to the storyline of the entire Tamrielic story. I was miffed when they did not include Skyrim in the continent of Tamriel (except for Riften and Windhelm in the lands available). How do you release a game that the entire gameplay area of Elder Scrolls is not available and call it such. Now they are adding "verteran content" and more "dungeons" and VR 12 without adding two of the guilds that should have been available from the start. By the time they are available I will have already played through the main storyline and forgotten about the king of whosawhatsa and the internal politics of each kingdom whereas the thieves guild and the dark brotherhood will more than likely play a huge part in these events. When it finally is implemented they are going to have a huge number of VR players going through a questline meant to top out at level 50 of so as does the mages guild and fighters guild lines. How can it be any different? Getting the basic storyline in the game going is much more important than some VR dungeon or new VR ranks. They do not need a "justice system" in order to play through those questlines. They just need to add new quests to those guilds when that "system" becomes available. If the game was not ready for release they should not have released it. As it stands now, this game is not even "Skyrim online" as some people have termed it. It is a regular MMO with a few new things, but I would rather play Oblivion or Skyrim to experience the Elder Scrolls saga (because that is the storyline). Adding new quests to guilds I do not have a problem with, but not even putting the guilds in the game I do have a problem with. Terming this game as Elder Scrolls online right now is tantamount to false advertising to those of us who have followed the Elder Scrolls saga. They need to scrap any VR upgrades they are working on and make this an Elder Scrolls game pronto otherwise people are gonna get more pissed than they already are about the normal bugs and such that come with a new MMO.
  • DireKit
    DireKit
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    Yes, they are kidding.

    And they are targeting YOU specifically.

    They watch you sleep at night. They know what will upset you, they beam radio-waves directly from their Satanic microwaves into your teeth at night! BETTER WEAR YOUR TINFOIL HAT!

    AHAHAHAHAHA!
  • TaffyIX
    TaffyIX
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    That is some epic wall of text QQ...

    If you don't enjoy the game, move on to something else.
    Life is too short to get upset by a video game.

    For my part I am still thoroughly enjoying ESO, and looking forward to what is to come.

    Peace
    Breton Templar
    Daggerfall Covenant
    EU Megaserver
    I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain.
  • martinhpb16_ESO
    martinhpb16_ESO
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    DireKit wrote: »
    Yes, they are kidding.

    And they are targeting YOU specifically.

    They watch you sleep at night. They know what will upset you, they beam radio-waves directly from their Satanic microwaves into your teeth at night! BETTER WEAR YOUR TINFOIL HAT!

    AHAHAHAHAHA!

    Awesome !!!!!!!!!!!
    At least the spelling is difficult for you.
    Hew's Bane*
  • Tannakaobi
    Tannakaobi
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    Molisin01 wrote: »
    . As it stands now, this game is not even "Skyrim online" as some people have termed it.

    Haha! If it were possible I'm sure that's exactly what they would have done. The main story so far is only the beginning. I have no doubt that when they decide to expand with the other guilds, they will add more story that is very relevant. After all that is what they are good at.

    This is how MMO's work, they update it, adding more and more to the story. In the years to come it will get bigger and better. If you don't like it then MMO's are clearly not for you.

  • Jade_Knightblazerb14_ESO
    Who says the dark and thieves guild won't be purely for higher lvl content? I believe the main faction storylines are finished (think of it as starting areas), and any new content will be like Craig (open for all factions story wise).
  • Carnage2K4
    Carnage2K4
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    Yep, particularly frustrating as you can only have one character, and so it's not like you can start another and play through again...
    Human Infant Connoisseur
  • Lox
    Lox
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    Are you kidding me? One paragraph for all that text!

    :smile::wink:
  • Moonscythe
    Moonscythe
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    What? I can have 8 characters and spread them through all three alliances so what's up with the one character whinge? True I need some of those 8 for mules but that's my problem not the game.
    Scura di Notte - Altmer Nightblade (gear)
    Lalin del Sombra - Bosmer Sorcerer (alchemy/enchanting)
    Angevin Sarkany - Bosmer Dragonknight
    Alkemene Velothi - Dunmer Warden (Morrowind)
    Sanna yos'Phalen - Altmer Sorcerer (provisioning)
    Cosima di Mattina -Altmer Sorcerer
    Naria Andrano - Dunmer Templar
    Luca della Serata - Redguard Templar
  • Aett_Thorn
    Aett_Thorn
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    I doubt that the Thieves Guild and Dark Brotherhood will be only for max-level characters. I am betting that they will act very similarly to the current guilds that we have, and that you'll be able to do the quest lines/skill levels even if you are max level or low-level.

    Also, OP: the reason that the whole map isn't filled out yet is to give them somewhere to go, and places to add new content. If they gave us the whole continent at the beginning, there would be nowhere to grow the content.
  • kaosodin
    kaosodin
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    Lox wrote: »
    Are you kidding me? One paragraph for all that text!

    :smile::wink:

    Lol I agree let me get a new paragraph. But I dont agree with most his points

  • Blackwidow
    Blackwidow
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    TaffyIX wrote: »
    That is some epic wall of text QQ...

    http://www.youtube.com/watch?v=o21mTbkaTw0
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Putting aside the humorous jabs, as they have been adequately covered by other posters, the OP makes at least one valid point: Justice system or no, the Thieve's Guild and Dark Brotherhood should have been first priority on the list of content to be added. After getting TESO to some level of stability, of course.

    Going further, i personally think it is a terrible call putting both those ingame guilds and their accompanying content on the back-burner until 2015. That decision is going to cost them in the long-run.

    Push content to a small subset of your playerbase(which is going to finish said content in a matter of days....), while the majority rightly thinks
    game stability issues are much more pressing and pushing back fixes for these issues? Its like ZOS is calling plays from a playbook and not taking into account what the other team is doing.

  • Ser Lobo
    Ser Lobo
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    It's an MMO. As is tradition, an MMO is an ever-growing experience where additional content, races, classes and gameplay options become available over time. It's how they can convince players to keep spending money.

    Unlike Skyrim, which released three DLC's and called it quits, ESO can be still in production until 2025 or longer. Many games like EverQuest, EvE Online and World of Warcraft have been in constant production for over a decade, with EvE Online having the gumption to release a mission statement of the game developers focus for the NEXT 10 years.

    EvE Online also has had MAJOR graphics overhauls, allowing it to evolve itself over that decade from a 32bit program into a 64bit program, and through the gambit of newer machines and their capabilities.

    Gotta say, it's one of the reasons I love MMO's.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Munku
    Munku
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    Thanks. That wall of text pissed off one of professors, and she just gave me an F on my end of term paper.

    On topic: no developer can put everything into s game at once, things have to be sacraficed. As much as I would like to see the Thieves Guild RIGHT NOW, I feel that it should wait so that they can do it properly and not half-ass it.

    My 2.15 cents.
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Munku wrote: »
    Thanks. That wall of text pissed off one of professors, and she just gave me an F on my end of term paper.

    On topic: no developer can put everything into s game at once, things have to be sacraficed. As much as I would like to see the Thieves Guild RIGHT NOW, I feel that it should wait so that they can do it properly and not half-ass it.

    My 2.15 cents.

    First, wanted to say i like the game quite a bit, through all of its faults.

    That said, your argument loses a lot of steam when applied to the way ZOS is currently doing things. I just can't believe that TG and DB content will be implemented in any other way than 'half-ass'ed when it finally shows up. And if content being seriously borked upon releases is more than likely, as it is now, why delay content the majority of ppl are looking for(and were told would be added not long after launch-months wait was implied, not years) for over a year while pushing content that introduces as many problems as it solves?
  • Ser Lobo
    Ser Lobo
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    Munku wrote: »
    Thanks. That wall of text pissed off one of professors, and she just gave me an F on my end of term paper.

    On topic: no developer can put everything into s game at once, things have to be sacraficed. As much as I would like to see the Thieves Guild RIGHT NOW, I feel that it should wait so that they can do it properly and not half-ass it.

    My 2.15 cents.

    First, wanted to say i like the game quite a bit, through all of its faults.

    That said, your argument loses a lot of steam when applied to the way ZOS is currently doing things. I just can't believe that TG and DB content will be implemented in any other way than 'half-ass'ed when it finally shows up. And if content being seriously borked upon releases is more than likely, as it is now, why delay content the majority of ppl are looking for(and were told would be added not long after launch-months wait was implied, not years) for over a year while pushing content that introduces as many problems as it solves?

    It can have amazing voice acting and visuals.

    It can have a bunch of quest steps.

    It can be bug free. (it can, though that's probably not going to happen).

    It can have a great story.

    It can give players an awesome set of new armors and abilities.


    And someone will still hate it. It will fall short in someone's eyes. You cannot please everyone. People completing quests complaining cause they are boring, and never once involving themselves in the story.

    If the thieves guild doesn't allow you to steal from other players, someone will hate it. If it doesn't allow you to be the guild leader, someone will hate it. If you can't wear the Grey Cowl, someone will hate it. If you can't sneak on rooftops, someone will hate it. If they don't make water arrows to put out lights, AI that reacts to players throwing rocks, and NPC's immune to buckets on their heads ...

    That's the nature of people. I didn't find ESO to be released half-assed OR borked. I loved the quest, character creation, the expansive storyline, the classes and skill system.

    Mind you, I have my complaints. But my experience and priorities are obviously very different from others.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • JinShepard01
    JinShepard01
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    You guys can insult this guy all you want for his ''qq'' post, but you know a Elder Scrolls game without thieves guild or brotherhood from the start cant ever be called a Elder Scrolls game.
    Why do people complain?
    ''Because players want to provide feedback and help shape a product they still see as having the potential to be great.''
  • Ser Lobo
    Ser Lobo
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    You guys can insult this guy all you want for his ''qq'' post, but you know a Elder Scrolls game without thieves guild or brotherhood from the start cant ever be called a Elder Scrolls game.

    I know that I want to see those guilds.

    But ESO lacks a lot of other things I more easily associate with Elder Scrolls. Like player housing, arena's, and branching quest lines which have a real impact on player progression.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Zepheric
    Zepheric
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    To me it sounds like the OP and some of you others aren't big fans of MMORPG's maybe find another game to play? Fallout 4 in a couple years Elder Scrolls 6 a few years after that.

    Life goes on.
    Sanguine's Tester
  • Bayezid
    Bayezid
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    Molisin01 wrote: »
    The dark brotherhood and the thieves guild are integral to the storyline of the entire Tamrielic story. I was miffed when they did not include Skyrim in the continent of Tamriel (except for Riften and Windhelm in the lands available). How do you release a game that the entire gameplay area of Elder Scrolls is not available and call it such. Now they are adding "verteran content" and more "dungeons" and VR 12 without adding two of the guilds that should have been available from the start. By the time they are available I will have already played through the main storyline and forgotten about the king of whosawhatsa and the internal politics of each kingdom whereas the thieves guild and the dark brotherhood will more than likely play a huge part in these events. When it finally is implemented they are going to have a huge number of VR players going through a questline meant to top out at level 50 of so as does the mages guild and fighters guild lines. How can it be any different? Getting the basic storyline in the game going is much more important than some VR dungeon or new VR ranks. They do not need a "justice system" in order to play through those questlines. They just need to add new quests to those guilds when that "system" becomes available. If the game was not ready for release they should not have released it. As it stands now, this game is not even "Skyrim online" as some people have termed it. It is a regular MMO with a few new things, but I would rather play Oblivion or Skyrim to experience the Elder Scrolls saga (because that is the storyline). Adding new quests to guilds I do not have a problem with, but not even putting the guilds in the game I do have a problem with. Terming this game as Elder Scrolls online right now is tantamount to false advertising to those of us who have followed the Elder Scrolls saga. They need to scrap any VR upgrades they are working on and make this an Elder Scrolls game pronto otherwise people are gonna get more pissed than they already are about the normal bugs and such that come with a new MMO.
    You make some good points and i agree with you but if you want to put your point across more effectively,you need to start using paragraphs

    3oz3v7.jpg
  • Snowstrider
    Snowstrider
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    This is an MMO dude..
    Even when dark brotherhood and thieves guild get added it wont be what you expect.
  • AinGeal
    AinGeal
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    You guys can insult this guy all you want for his ''qq'' post, but you know a Elder Scrolls game without thieves guild or brotherhood from the start cant ever be called a Elder Scrolls game.

    I know that I want to see those guilds.

    But ESO lacks a lot of other things I more easily associate with Elder Scrolls. Like player housing, arena's

    I've played since Morrowind. The Arena was in Oblivion and player housing was in Skryim.

    What I (as well any logical person) more easily associate with TES are the things that are common across all TES games. Thus I would expect to see the thieves guild and dark brotherhood before an arena and player housing.

  • Enkil
    Enkil
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    I totally agree. How can you not have the Thieves guild in an Elder Scrolls game?!? That's like saying 1+1+1=2

    However. I have come to have realize that we are just in the "paid beta" and the true release will coincide with the console release date. They will get around to it eventually.. Until then, we new to make sure we report all the bugs, errors, and issues we experience. ;)
    Edited by Enkil on 8 June 2014 06:43
  • Laura
    Laura
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    Thieves guild and dark brotherhood not being in the game to start is fine. They NEED things to add later to keep people hooked.

    MMOs live and breathe.

    not having a crime system is going to be odd though. Suddenly when npcs start caring that you are ransacking there goods... yeah will be awkward.


    Also seriously please learn to use paragraphs and better punctuation as not to have incredibly long run on sentences that go on forever you will have a much better time getting your point across i find it difficult even writing this without punctuation and i doubt anyone will read it anyway because its a headache to cipher through you went to school for a reason put those reasons to work because you will have a hard time getting anywhere if you write your resume like that also did anyone notice it was particularly warm outside today i did my kids swam in the pool for a few hours and it was a great time for everyone then i came home and fed the dogs and cats only to find that my new puppy had eaten my new slippers seriously it sucks ive had those slippers for a long time are you still reading this you should win an award for being able to read this stuff i would have given up a long time ago its a good thing most of the time when people write like this you can get the gist of what they are saying from there title and the very first couple of words because they tend to ramble on about nothing near the end incoherently and waste the readers time anyway you are welcome for the eye cancer
  • Lynx7386
    Lynx7386
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    The thieves guild and dark brotherhood are going to be added soon, dont get your panties in a bundle about it.

    As for areas of the game that are explorable - every single ES game in the past has allowed the player to explore a different part of tamriel. We had the island of vvardenfell in morrowind, we had cyrodiil in oblivion, we had skyrim in skyrim.

    ESO gives us areas we've never seen before - the alikr desert, daggerfall, parts of blackmarsh, elsweyr, and the summerset isles, and even the vast majority of valenwood.

    Eventually the other areas of tamriel will be added, but if they had put 100% of the landmass into the game at launch they would have had nowhere to add additional content.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Lynx7386 wrote: »
    The thieves guild and dark brotherhood are going to be added soon, dont get your panties in a bundle about it.

    As for areas of the game that are explorable - every single ES game in the past has allowed the player to explore a different part of tamriel. We had the island of vvardenfell in morrowind, we had cyrodiil in oblivion, we had skyrim in skyrim.

    ESO gives us areas we've never seen before - the alikr desert, daggerfall, parts of blackmarsh, elsweyr, and the summerset isles, and even the vast majority of valenwood.

    Eventually the other areas of tamriel will be added, but if they had put 100% of the landmass into the game at launch they would have had nowhere to add additional content.

    Mostly you make good points here, but i bolded the bit at the top which is false and why i see at least a bit of the OP as being a valid complaint.

    I'm not one of the guys spouting that TESO isn't a real TES game because it is lacking features X, Y, Z, etc.; i've been both a TES fan AND an MMO player for quite a bit. Its unfair to try and expect TESO to deliver everything all at once and i have said the same elsewhere more than once.

    BUT

    I still think that ZOS has got its priorities out of whack here. Putting aside the need for the game to be much more stable on all fronts(questing, UI issues, PvP, etc.), if pushing new content has been made a priority by Zenimax big-wigs, why in the hell are things like the Thieve's Guild, Dark Brotherhood, the Justice System, housing, etc being pushed into 2015? Why? And more importantly, why is upping the level cap so important so soon after launch?

    I thought i had the full interview bookmarked, but can't find it. Look at this though, it has a few bits of the interview Sage did recently
    “The reason is we do want fully fleshed out skill systems and quest lines for that, so that’s further out. My prediction is we’ll probably get the Justice System in before we get the Thieves Guild and Dark Brotherhood in, just because we want that system to be fully fleshed out and players used to the system before they have to use it.

    “I don’t have a date lined up, but it’s a little further out. I wouldn’t expect it in the first four updates.”
    psu.com/a023377/The-Elder-Scrolls-Online-PS4-2014-release-not-guaranteed-says-dev

    Huh? I mean what gives? Content that was said to be released shortly after launch is now four major updates out..at best?

    I stand by my earlier post in this thread. No way TG, DB, Justice System, etc. content is not gonna have something up with it-and honestly i'm not one to expect it to be perfect-when it hits. Why the delay? And why the push of stuff like Craglorn,soon-ish Crypt of Hearts, and their attendant issues so soon after launch? Especially when aforementioned stability concerns present since beta are still not being prioritized.

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