I think they should test something out on the PTS. Change the level system to skyrims
1-50 would still be there, but each time you level up you get an attribute to spend. Remove veteran ranks. Your class and weapon and crafting skills should contribute to your 1-50 level. Quests should give NO xp. The 1-50 would just be an indication of your skill level but has no affect on the difficulty of the mobs, which means anyone can go anywhere and still have a chance of surviving.
Remove the level restriction from all pieces of armour and weapons, and make those pieces have a SKILL restriction. I have 50 Heavy Armor, which means I can wear voidsteel pieces of equipment. Same applies to light and medium armor. If I was 30 heavy armor i wouldnt be able to equip voidsteel etc...
Your skill in combat would depend on your class and weapon skills. A level 50 two hander person would do more damage compared to a person with level 30 two hander.
What about the mobs?
Remove the mob levels. Every mob should be the same level as every player, but some mobs have more hp, or can do more damage. It would be easier for a person with level 45 two hander to kill a mob compared to a level 24 two hander person, but it wont be impossible for the level 24 two hander, just more difficult.
Right now it's impossible for a level 10 player to kill a level 30 mob. In pvp level 10s have a chance to kill level 30 players. The same should apply for PVE
Edited by Valn on 6 June 2014 22:13