Adramelach wrote: »That's pretty shocking to me. I had assumed the map would reset back to starting conditions, so the new campaign would start with all factions on even footing, rather than in this case, one starting off with an overwhelming advantage.
Kewljag_66_ESO wrote: »Adramelach wrote: »That's pretty shocking to me. I had assumed the map would reset back to starting conditions, so the new campaign would start with all factions on even footing, rather than in this case, one starting off with an overwhelming advantage.
This has been know for the last 2 years. It makes the map a persistant world. What you accomplish stands until enemies take action to change it. If the map resets then what you do or invest money in does NOT MATTER. People also give up and say whats the point of doing anything if the map is just going to reset soon.......
People wanted a persistent never ending map just like DAOC had, and Planet Side 2 aswell
Kewljag_66_ESO wrote: »People wanted a persistent never ending map just like DAOC had, and Planet Side 2 aswell
Tintinabula wrote: »Thank goodness they're making switching campaigns more expensive and putting a timer on it .
I still think guests should be given rank 50 status however. It doesn't 'jive" with lore that 20 guest emperors and empresses from "another land and time" "with all their buffs and skill options"(but mysteriously in your alliance) have shown up to save your sorry pvpn arse from losing your precious keep or your tier reward.