So Having experienced the Death Recap a few times since it was implemented, I can say it doesn't do me a bit of good. What powers were used on me and how much effect they had makes for interesting trivia the first couple times, but honestly, when I die it's because I wasn't paying attention to my health bar and got careless, jumping in over my head before it recharged, or getting stuck on a piece of terrain when I'm trying to maneuver around a tough mob, or having other mobs respawn while I'm maneuvering through them... It's a neat idea, but until our computers and the game client can do an ESPN style after action play by play, I'd rather just turn the thing off so it's one more UI element I can forget about popping up in my face as if I were unaware of my recent defeat.