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Can we get structured PVP...

JoseDelgadoCub17_ESO
JoseDelgadoCub17_ESO
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Like honestly it is so hard to stream ESO just due to the fact if you stream AvA you barely find any conflicts other then spamming impulse and no one wants to watch you grind through VR Content.
  • nan.jieb17_ESO
    Unfortunately the majority in this forum does not like the idea of arenas etc because balancing abilities for arenas might effect their pve grind. :dizzy_face:
  • Dealdrick
    Dealdrick
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    NO!! They have to finish all the class nerfs first, then all the "world" ability skills. They alot on their plate
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    You can't really balance PVP around Zerg PvP since half the time you don't even know what you died to.
  • nick-buckleyb16_ESO
    nick-buckleyb16_ESO
    Soul Shriven
    You can't really balance PVP around Zerg PvP since half the time you don't even know what you died to.

    Don't follow the Zergball, then.
    Xalterra - Templar
  • JoseDelgadoCub17_ESO
    JoseDelgadoCub17_ESO
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    You can't really balance PVP around Zerg PvP since half the time you don't even know what you died to.

    Don't follow the Zergball, then.

    No one wants to watch you hiding in a delve or trying to gank a player on their way to a keep.

    I'm sorry but I literally can't think of any streamer that streams ganking because it isn't entertaining to watch and makes me feel like a griefer
  • NoMoreChillies
    NoMoreChillies
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    smaller scale PVP could open streams up to a wider audience, and thus more people wanting to play

    open your eyes people
    Insulting people on the internet is cowardly.
  • Dealdrick
    Dealdrick
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    smaller scale PVP could open streams up to a wider audience, and thus more people wanting to play

    open your eyes people

    Having options in an MMO is almost always a good thing. This dev team is just lost though, not much hope left for this title
  • badmojo
    badmojo
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    smaller scale PVP could open streams up to a wider audience, and thus more people wanting to play

    open your eyes people

    Except those people would want to play the structured PVP, not the game as it stands.

    Changing the game around to appeal to more people isn't what I look for in a game, I want them to build the game they believe in, the vision they have, and then if I like it, great, if not, I'll find something I do like.

    If they ever start changing the game to attract more subs, they'll probably drive a bunch away, myself included. It's like when a musician changes his style to appeal to more people, it's basically selling out your loyalest fans in order to make money money. I can't respect a developer who does that.
    [DC/NA]
  • Razzak
    Razzak
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    Yes to structured PvP. Crowd mentality (zerg) is appealing to only part of player base and so is world PvP.
  • Gisgo
    Gisgo
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    No one wants to watch you hiding in a delve or trying to gank a player on their way to a keep.

    I dont need people to watch me :#

  • Catches_the_Sun
    Catches_the_Sun
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    You can't really balance PVP around Zerg PvP since half the time you don't even know what you died to.

    Don't follow the Zergball, then.

    No one wants to watch you hiding in a delve or trying to gank a player on their way to a keep.

    I'm sorry but I literally can't think of any streamer that streams ganking because it isn't entertaining to watch and makes me feel like a griefer

    Like a griefer? This isn't tiddlywinks, it's war! When somebody hits L & enters their Campaign, they are open for slaughter. Taking out players on their way to defend a keep is a necessary & viable tactic in large scale RvR. I'm surprised you don't see more organized locking down of postern doors during seige right now.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Gisgo
    Gisgo
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    Players on their way to a keep are called "reinforcement" and are a high priority target anyway.
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