Well, you could stop whining and opening flame bait threads for a start.
I am sure that'll help
First we need people who do not quit because of some small bugs and bit of lag. Todays gamers have no patience at all, if something is not working immediately they ditch it and go to next thing that is not working immediately. Maybe they try out something that has been running for over an year already and are satisfied as it is working immediately.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
First we need people who do not quit because of some small bugs and bit of lag. Todays gamers have no patience at all, if something is not working immediately they ditch it and go to next thing that is not working immediately. Maybe they try out something that has been running for over an year already and are satisfied as it is working immediately.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
First we need people who do not quit because of some small bugs and bit of lag. Todays gamers have no patience at all, if something is not working immediately they ditch it and go to next thing that is not working immediately. Maybe they try out something that has been running for over an year already and are satisfied as it is working immediately.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
A halt on the release of Archage.
A halt on the release of Archage.
but yeah we aren't ALL brain dead, you know?
Talk for yourselves kids
Tannakaobi wrote: »
wrlifeboil wrote: »
steveb16_ESO46 wrote: »Tannakaobi wrote: »
Maybe. But this is a good-looking, feature-rich game that has been player tested to death. It also has a huge world-wide player base. And Trion seem to know a thing or two about MMO's.
Like I said - I vastly prefer ESO 1-50. VR I can firmly leave so there's nothing left for me to sub for once I've exhausted the faction story.
In ArcheAge there's an incredible amount to do, providing you enjoy crafting and the far superior PvP.
I still would rather play a good ESO but I just have to say I was unexpectedly blown away by ArcheAge.
If Trion get the westernisation right I think it really will be The Next Big Thing for real.
Agreed. Chances are high the frustation might even come from outside the gaming environment.Tannakaobi wrote: »First we need people who do not quit because of some small bugs and bit of lag. Todays gamers have no patience at all, if something is not working immediately they ditch it and go to next thing that is not working immediately. Maybe they try out something that has been running for over an year already and are satisfied as it is working immediately.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
I think people use small bugs and bit of lag as an excuse because of frustration in other area's.
Broken classes is no small issue, but I think most of the quitters just simply find the game too hard which highlights the broken classes.
Agreed. Chances are high the frustation might even come from outside the gaming environment.Tannakaobi wrote: »First we need people who do not quit because of some small bugs and bit of lag. Todays gamers have no patience at all, if something is not working immediately they ditch it and go to next thing that is not working immediately. Maybe they try out something that has been running for over an year already and are satisfied as it is working immediately.
I wonder how these people would have survived the old times when you used half a day to tweak your boot scripts just to make something run and even then there might have been bugs in the game or it would crash because you ran out of memory.
I think people use small bugs and bit of lag as an excuse because of frustration in other area's.
Broken classes is no small issue, but I think most of the quitters just simply find the game too hard which highlights the broken classes.
I think most people who keep going on about every small problem really only use it as an excuse to quit. I got news: You don't need one.
If you want to quit, quit. Nobody is valuing you for not wanting to play a game, even one we like. We had to blame everyone who did not bought the game first. Don't make posts about why you quit or that you quit - those we are valuing you for. Because you are not really important enough that everybody on the forum wants to know that you quit, nor your reasons for quitting, nor that you were even there.
Archeage is in serious problems back in Korea, where in an attempt to stop the falling numbers they introduced more 'themepark' oriented content, pissing off a good part of the player base
Agreed. Chances are high the frustation might even come from outside the gaming environment.
I think most people who keep going on about every small problem really only use it as an excuse to quit. I got news: You don't need one.
If you want to quit, quit. Nobody is valuing you for not wanting to play a game, even one we like. We had to blame everyone who did not bought the game first. Don't make posts about why you quit or that you quit - those we are valuing you for. Because you are not really important enough that everybody on the forum wants to know that you quit, nor your reasons for quitting, nor that you were even there.
steveb16_ESO46 wrote: »
Archeage is in serious problems back in Korea, where in an attempt to stop the falling numbers they introduced more 'themepark' oriented content, pissing off a good part of the player base
Which is why what Trion do/can get done as part of the changes they make for 'westernisation' is important. The alpha version is the original pre-release. The final western release will be a Trion version of that not the Korean version as is.
The crucial thing is to retain the sandbox elements which the Korean version changed probably too much. Trion's next patch implements a different currency system to the Korean one that retains trade incentives.
But who knows - all I can say is when it comes out it's going to be the nearest thing I've seen to Ultima Online for a decade and that 's going to interest a lot of people.
Or you might be right and Trion will not be able to change enough and it will tank.
Much to my dismay, because I was looking forward to playing ESO for years rather than just to L50, Zenimax have already pushed the stick forward and opened the throttles.