Hi,
You guys made it impossible for group to siege a keep without an entire ZERG, whenever I die the damage I took are 100% from the mercenaries not a single player touched me, is it your definition of PvP? Sounds more like doing PvE to me.
I think you need to rethink your decisions because an exploit has been going around for already 4-5 days where you can spam mercs in combat and they become invincible (can't target them).
There are numerous options that you could chose:
1) Change the cost of 1K AP to 10K or 100K points so people don't just spam it, I just entered a fort 10mins ago and fought against 20 mercs and only 1 SINGLE REAL PLAYER
2) Just take them out of the game, where's the point of having mercs?
3) Cap the limit of mercs at 5-10 mercs MAX
I hope you'll take this constructive information into consideration and try to come up with a plan to get people back into PVP.
On the good side: Good job about fixing caltrops.
Light You Up
Member of Alacrity
World rank #1 Trials timers