reagen_lionel wrote: »I would just much more perfer being able to use certain emotes while in motion.
Doing /torch would be real useful if you can walk while holding it.
HorsePhysics wrote: »Why not?!
I mean, who doesn't want to /playdead and see if they fall for it,
.
HorsePhysics wrote: »or do /brushoff as a lil' newbie tries to gank you to no avail.
HorsePhysics wrote: »Oh please, its purely for fun. It's the player's responsibility what they do with this :P. Some things can be here for the lulz and purely for the lulz.
HorsePhysics wrote: »Why not?!
I mean, who doesn't want to /playdead and see if they fall for it,
.
The "/playdead" idea would be great against a zerg - Oh look, here comes a power crazed mob of 100, right, / p l a y.......sod it, too late, I AM dead.HorsePhysics wrote: »or do /brushoff as a lil' newbie tries to gank you to no avail.
VR12, "Now this is cute, a little level 10 is trying to gank me, now let's see, / b r u sh .....Oh ***, where did they come from ? ( as zerg of 100 blasts over the hill to support the level 10)".
BTW, I'm sure this idea would go down very well in group combat - "sorry I forgot to heal you, I was just emoting a victory dance because I managed to open this expert chest while you were all busy dying. Guys......why have you kicked me.........?"
no play dead in fight it s ridiculous, if you really want it, just ask for a skill to use in fight to fake death. Your are doing something it s an active game play so have to be a skill
HorsePhysics wrote: »Why not?!
I mean, who doesn't want to /playdead and see if they fall for it,
.
The "/playdead" idea would be great against a zerg - Oh look, here comes a power crazed mob of 100, right, / p l a y.......sod it, too late, I AM dead.
*snip*
no play dead in fight it s ridiculous, if you really want it, just ask for a skill to use in fight to fake death. Your are doing something it s an active game play so have to be a skill
HorsePhysics wrote: »I think you're still taking this too seriously here tbh.
Whaaaaaaaaaaaaaaaaaaaaaaat, nooooooooooooo.HorsePhysics wrote: »I think you're still taking this too seriously here tbh.
This is because you don't have a sense of humour.
reagen_lionel wrote: »I would just much more perfer being able to use certain emotes while in motion.
Doing /torch would be real useful if you can walk while holding it.
It would also be cool if enemy players could see what we type in /say and /yell provided they are in the appropriate range. I think that would add a level of realism to the game (people can hear what you say in real life) plus a little bit of trash talking is always a good thing
It would also be cool if enemy players could see what we type in /say and /yell provided they are in the appropriate range. I think that would add a level of realism to the game (people can hear what you say in real life) plus a little bit of trash talking is always a good thing
In real life a dead person cannot hear what you say or see what you write on a piece of paper. So, no, your idea would not add realism.
wafffllesss wrote: »To make it clear, I would want emotes to be used in combat.
HorsePhysics wrote: »I giggled like a little school girl when I read that /playdead one.
It would also be cool if enemy players could see what we type in /say and /yell provided they are in the appropriate range. I think that would add a level of realism to the game (people can hear what you say in real life) plus a little bit of trash talking is always a good thing
In real life a dead person cannot hear what you say or see what you write on a piece of paper. So, no, your idea would not add realism.
I was talking about yelling or saying things to enemy players defending/attacking a keep. Sorry I didn't make that clear. I think that if you are dead, you shouldn't be able to read any form of communication until you respawn.
If you have time to use Emotes during combat, you're doing it wrong. LOTRO thief has a play dead skill that instantly took aggro off you but it had a timer on it so PvP was not a good place to try to use it.
wafffllesss wrote: »They could do almost the same thing in any other chat or anything else. Distractions are everywhere.
"this people" will screw things anyways, no matter what ZOS allow us or not, they will find a way..
[Edit]
To make it clear, I would want emotes to be used in combat.
Anyway, /playdead is already available as is /taunt.
HorsePhysics wrote: »Why not?!
I mean, who doesn't want to /playdead and see if they fall for it,
.
The "/playdead" idea would be great against a zerg - Oh look, here comes a power crazed mob of 100, right, / p l a y.......sod it, too late, I AM dead.
*snip*
This entire post is full of win, but I especially giggled at that first bit.
To be honest though, that is kinda the point of being able to do /emotes in combat. I've played games with taunts. And there was nothing funnier or more satisfying than killing someone taunting. What? You were trying to be a ***, showing off to the person you killed? Now you're dead. \o/
reagen_lionel wrote: »I would just much more perfer being able to use certain emotes while in motion.
Doing /torch would be real useful if you can walk while holding it.
A /torch emote is already available,