Hi there,
I myself play a VR12 Templar fully specced to healing with the mandatory destro/resto staff combination.
First of all, I do not think that a complete overhaul/major buff of either Templar or Nightblade would be a good idea. Small steps are required to bring them in line with the current difficulty level of the game.
And yes, I try not to compare them with the "other two" classes although they, too, need some adjustments to the current difficulty level of the game.
Also, I only want to change one skill: Rune focus
Templars lacking in dps do so because of the limited resources and the almost non-existant tools for resource management. This also applies to Templars that want to tank or heal.
I suggest the following change to rune focus:
Base ability name: Prayer
- The ability is a toggle-able* self buff (no longer a PBAoE) and costs 2.5% max magica and stamina.
- Bonus to armor and spell resist reduced to 400 each
Morph 1: Combat Prayer
- Additional bonus of 200 to spell resist
- Regenerates 5 stamina every half second
Morph 2: Holy Prayer
- Additional bonus of 200 to armor
- Regenerates 5 magica every half second
*The spell could also be made castable with a duration of e.g. 20 seconds.
For healers, this change would get them a source of slightly increased magica regeneration compared to the current ability (no magica casting costs) but would allow them to receive a buff to armor and magic resist during the whole duration of the spell.
For tanks, the new morphs are a slow but constant stamina or magica source while increasing both their armor and spell resist.
Damage dealers are no longer bound to the small area for the armor and spell resist buff and, depending on their choice of damage source, can either access increased stamina or magica regeneration.
Both, the magica and stamina regeneration is not huge (+20 to either magica or stamina regeneration attribute), but also has no strings attached (dark exchange, siphoning, equlibirium all provide more resources but also have negative side effects).
Also, the values can easily be adjusted to e.g. 8 stamina/magica each half second if the buff is not strong enough or be toned down a little in the future if other skills (mostly the dps ones) are buffed.