4.2%
Theoretically equally good at 25% and Crit is better at under 25%
nikolaj.lemcheb16_ESO wrote: »4.2%
Theoretically equally good at 25% and Crit is better at under 25%
Not really, I do 1485 damage with my starter on V4 mobs, if I put a 75% penetration mark on them the damage increase to 1615.....
That is 75% penetration, compare that to the damage increase from crits.
Penetration is one of those traits that is more or less utterly useless, there really is only two good traits for dps and that is precise on weapons and infused on armor.
Infused means that your magicka and stamina enchants give more bonuse, the higher your total in those the more damage you do, precise give crit chance with is pure dps boost.
Kronosphere wrote: »u forget tho dont count anything more than the 7% crit. the penetration applies every signle hit 100% thats why they are competitive
I'd argue that mark / penetration has its uses in PVP - often times mobs have very low armor/spell resist to start.
nikolaj.lemcheb16_ESO wrote: »Kronosphere wrote: »u forget tho dont count anything more than the 7% crit. the penetration applies every signle hit 100% thats why they are competitive
A 7% penetration bonus against a standard V4 mob give you 0.5% damage bonus.....
Compared to 7% chance to do +50%
Some calculation with the example mob numbers given by nikolaj:
1650 -10% = 1485
1650 -2.5% = 1615
It seems that this example mob above had only about 10% mitigation.
75% penetration mark reduced that to 2.5%.
Damage was increased about +8.5%
Because it had only 10% SR/Armor (under 25%), 7% crit is better than 14% penetration.
If mobs generally have under 25% SR/Armor, crit is indeed better in PVE.
nikolaj.lemcheb16_ESO wrote: »Some calculation with the example mob numbers given by nikolaj:
1650 -10% = 1485
1650 -2.5% = 1615
It seems that this example mob above had only about 10% mitigation.
75% penetration mark reduced that to 2.5%.
Damage was increased about +8.5%
Because it had only 10% SR/Armor (under 25%), 7% crit is better than 14% penetration.
If mobs generally have under 25% SR/Armor, crit is indeed better in PVE.
I have never ever seen any mobs including boss mobs with more than 15% damage reduction.
Kronosphere wrote: »if u dont understand that i give up on u buddy