I want to know why ESO adds all this confusing stuff to heals? What is wrong with small heal, medium heal, larger heal, and debuff/CC spell...why add all this confusing memorizing percentages on what and when to heal? All games that tried to do this and/or tried to get rid of the "Holy Trinity," went to F2P...ALL of them, save GW2, but they have always been. Learn. This is why EQ and EQII has survived $14.99 for a two decades...K.I.S.S. I do not want to see this go F2P. This is a fun game, in general, but, please do not mess with class basics; it never ends well....