I'm a harcore TES single player games fan. I never liked mmorpgs very much. The only one I like is Age of Conan.
I'm just level 30 now, but I read that once you get level 50 and you are in the other factions zones it is just like you've never killed Molag Bal and the whole dolmen thing stills there, etc, etc. That is just horrible for a pve player, sorry. Now I understand the thousands of people complaining about how the game fails once you reach level 50. And how happy they were until they reached level 50.
I'm even surprised to read what I'm saying because I've been pro-TESO a lot, but now that I'm reading the way you manage the VR levels, I just really can't understand. Tamriel Foundry is plenty of this same reactions I'm having. I really can't understand how you just forgot the whole TES essence by not creating a different way to play once you achieved the end in your alliance zone. It feels like on rails, and that is not what TES is about.
I'm not trying to offend, and I'm saying this in the most educated way I can.
Can't ZOS really change this? What's the point for pvers to do the same quests in other areas with the same alt like if what you have just acquired never happened?
I feel like I will be quitting the sub once I reach level 50 if this does not change. And I'm really sad because of this.
Maybe others will be happy because they don't like or never believed in this project, but in my case, this just killed me.
Edited by RazielSR on 28 May 2014 22:13