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https://forums.elderscrollsonline.com/en/discussion/668861

PvP Patch Progression

Oblongship
Oblongship
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Is PvP getting better with each patch or worse?

Please explain.
Edited by Oblongship on 28 May 2014 17:03

PvP Patch Progression 149 votes

Yes I feel it is getting better
24%
Wraithendahl.lucas_ESOquakedawg_ESOGwarokshanersimms_ESOfrwinters_ESODevonthsb14a_ESOArmitasjeffreyb14_ESO3krees28b14_ESOlimbaughb14_ESOKungfuiluvatarisTaonnorEliteZruzlb16_ESONickdorlandb16_ESOGhenratimborggrenlarsenb16_ESOComaetilico 37 votes
No I feel it is getting worse
61%
FENGRUSHfixateTintinabulaHelspyreDleatherusAlomarNekOnOkOadamjarrett21_ESOBloodlessjonal11_ESONordJitsuTeargrantsGeeYouWhywpitterlb14a_ESOSaetBraidasGeckoInfractionIzatarBergs 91 votes
I think it is staying the same.
14%
DCGoth_OTGrophez_ESOMisterJimothyJusticiarerappa35_ESOalexj4596b14_ESOdylanluongob14_ESOBeastnasShtacisadanepajsuxrwb17_ESOSkilletsiuollyTanabeMaragarnarisNoobletKronospherelaoThechemicalsδεμετρι22 21 votes
  • jonal11_ESO
    jonal11_ESO
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    No I feel it is getting worse
    Add V5 mobs to make it harder to take keeps, add Caltrops bug so that you can't damage players or siege weapons. All these make it worse.
  • shanersimms_ESO
    shanersimms_ESO
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    Yes I feel it is getting better
    I think it's clearly a step in the right direction in terms of vision. The recent bugs are biasing the views of many I believe. When the bugs are resolved the area we're heading to is looking promising. It would be nice for keeps to be harder to take. In Chrysamere last night we (DC) sieged Glademist for nearly 2 hours before finally taking it from (EP). They were dropping mages like crazy (which should be limited and of course the glitching out where you can't target them bug fixed, but that's another discussion). In the end though the siege was extremely fun and rewarding. It's not fun and there's no sense of permanence when a keep can change control every 10 minutes.
    -Lord Shaszahan the Archmage, of The Septim Bloodline
  • texugo1337
    texugo1337
    Soul Shriven
    No I feel it is getting worse
    Players vs Mage Mercenaries.
  • ToRelax
    ToRelax
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    No I feel it is getting worse
    Caltrops and mercanaries bugs are damaging the PvP experience very hard, but I could live with that much better, if I could just wait for the next patches to solve those issues... instead, ressources, outposts, scrolls and keeps are now much harder defended by NPCs and especially much easier to defend by players because the mercenaries are buffed as well and still unlimited - that is ***, 1-2 players who know what they are doing can defend a keep now against like 20 enemies (who aren't bad as well). And yes, 20 people should be able to take a keep.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • frwinters_ESO
    frwinters_ESO
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    Yes I feel it is getting better
    Its just one exploit after another. Once they fix one another will pop up. then they will fix that one until there are none left. they can not possibly know every explouit that can be done out there. For me with the class adjustments, actual PvP is great. When your not sieging and its my group vs another I have a blast.

    The bugs will go away. the devs are well aware of the exploits cause there are a billion threads about them.
  • Armitas
    Armitas
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    Yes I feel it is getting better
    It's getting better (good riddance broken talons).

    PvP is bad for 2 reasons right now.

    Reason 1. Players behaving poorly, moving from one exploit to the next.
    Reason 2. There are multiple doors left wide open to exploit. Some of those doors are wide open but no one has had a reason to use them yet. But when one door closes the player moves to the nearest open door to exploit.

    While the players drive to exploit the game is infinite the number of doors they can find is finite. It gets better each time a door closes, but until the number of doors becomes limited we will not experience it getting better.

    It could be better today if the players wanted it to be. Zenimax wouldn't have to lift a finger and pvp could be good this very day! But exploiters will be exploiters and so we will have to wait till Zenimax drives them into a corner where they can't exploit.
    Edited by Armitas on 28 May 2014 19:17
    Retired.
    Nord mDK
  • Mends_from_Shadows
    No I feel it is getting worse
    Caltrops bugged. Forward Camps bugged. Mercenaries rampant and (sometimes) invincible.

    ZOS response? Hellooooo?
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • Mends_from_Shadows
    No I feel it is getting worse
    Oh and you know, that UNBELIEVABLE lag.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • ularis
    ularis
    No I feel it is getting worse
    Lag is getting bigger , no challenge, massive bugs, boring no alternative no smaller pvp scale etc.
    Edited by ularis on 28 May 2014 22:23
  • Cody
    Cody
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    ✭✭✭
    No I feel it is getting worse
    I think raising everything to V5 is both good AND bad. it stops max Vr players from doing 3 man AOE caps, but it also prevents non-Vr players from having an actual chance. raising everything to VR5 is a TEMPORARY solution, meaning, it will only work for so long. ZOS needs to STOP ADDING MORE VET RANKS UNTIL THEY FIX THE PROBLEMS WITH THE PVP. that is not me raging, that is me making a point. The population needs re-balancing, the NB still needs fixing, and many other things. We don't need more vet ranks. we need the problems to be fixed first.
  • TheGrandAlliance
    TheGrandAlliance
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    Yes I feel it is getting better
    ...this games PvP is far better then it was pre 1.1.2. Once caltrops is fixed this game will be safe to play.
    Indeed it is so...
  • Infraction
    Infraction
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    No I feel it is getting worse
    Only no because of the lack of responsiveness to pvp issues that doesn't happen to pve issues.
  • leewells
    leewells
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    No I feel it is getting worse
    PVP has been plagued with issue after issue. From vamp swarm exploits, to infinite aoe targeting, to Elder Caltrops Online. The problem is issues aren't fixed soon enough or emergency fixes released, and the other issue is absolutely zero policing by ZOS in PVP (anyone reported for obvious exploits with video evidence and scrrenshots have nothing done to them -- because they come back doing the same thing day, after day, after day -- the same culprits, every time). With vamps, disabling swarm in Cyrodiil would have stopped people from exploiting for points. Instead of fixing it, it was allowed to fester for weeks. Now with caltrops we are seeing an exact repeat. Players whom exploit are given the edge in AP without repercussion causing good players to resort to cheating and exploiting just to counter the cheating, and being Zenimax/ZOS has made it perfectly clear that so long as the exploit doesn't affect PVE, its OK, then what do you have to loose? In PVP you can only gain from exploiting and that's why the state of PVP is getting quite sad, unplayable sad.
    Edited by leewells on 29 May 2014 14:57
  • Mends_from_Shadows
    No I feel it is getting worse
    I wonder what game the people who voted Yes in this thread are playing.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • NordJitsu
    NordJitsu
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    ✭✭
    No I feel it is getting worse
    Bugs bugs bugs. Forward Camps, Caltrops, siege bugs, grouping bugs, ect.

    Also population is dipping, partially because of bugs, partially because non-Vets can't compete, and I'm sure other reasons.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Kungfu
    Kungfu
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    Yes I feel it is getting better
    Too many players look at this kind of game with SUCH A SHORT ATTENTION SPAN.

    All caps for you Facebook generation'ers. Wouldn't want to bore you -- it takes more than 60 days to bring an MMO in line with exploitative players, large populations, and unintended bugs \ consequences.

    These kinds of games take years to develop and grow. Hell, it took WoW two before it was even stable enough to stay logged in for extended periods.

    Give it time. We are progressing with every patch. ZOS is doing very well managing their priorities. They do have a lot to fix and balancing is going to take a very long time.

    I sure hope the bulk of ESO's player base isn't full of these impatient kids. I am actually really excited to see what things will be like in a couple of years.
  • Mends_from_Shadows
    No I feel it is getting worse
    Lol @ "doing well managing their priorities."

    The only things they've prioritized is stopping people trying to grind a boss for XP. That's bad and should be hotfixed immediately, clearly.

    Any PVP issue that is GAME BREAKING gets completely glossed over and ignored.

    You want to defend Zenimax? Defend how they completely refuse to acknowledge the vast list of issues plaguing pvp. Tell me how that's good for their business model.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • Oblongship
    Oblongship
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    No I feel it is getting worse
    Kungfu wrote: »
    Too many players look at this kind of game with SUCH A SHORT ATTENTION SPAN.

    All caps for you Facebook generation'ers. Wouldn't want to bore you -- it takes more than 60 days to bring an MMO in line with exploitative players, large populations, and unintended bugs \ consequences.

    These kinds of games take years to develop and grow. Hell, it took WoW two before it was even stable enough to stay logged in for extended periods.

    Give it time. We are progressing with every patch. ZOS is doing very well managing their priorities. They do have a lot to fix and balancing is going to take a very long time.

    I sure hope the bulk of ESO's player base isn't full of these impatient kids. I am actually really excited to see what things will be like in a couple of years.

    ZoS is doing well on priorities?

    Is that why they took so long to fix vampires?

    Is that why caltdrops are still broken?

    Is that why PvP bags are still broken?

    Is that why weapon swap is still terrible after they acknowledged it was a problem?

    Is that why there is so much lag?

    This is just skimming the top of the top of the mountain of issues...

    ZoS is progressing to an extent, but it is at a snails pace in the MMO industry for game breaking fixes and if they don't get it together soon and start cranking some fixes out, people will not pay to play a broken game.
    Edited by Oblongship on 29 May 2014 15:53
  • Mends_from_Shadows
    No I feel it is getting worse
    Good thing he didn't want to bore us telling us how awesome Zenimax is with their priorities.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • Kungfu
    Kungfu
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    Yes I feel it is getting better
    Oblongship wrote: »
    Kungfu wrote: »
    Too many players look at this kind of game with SUCH A SHORT ATTENTION SPAN.

    All caps for you Facebook generation'ers. Wouldn't want to bore you -- it takes more than 60 days to bring an MMO in line with exploitative players, large populations, and unintended bugs \ consequences.

    These kinds of games take years to develop and grow. Hell, it took WoW two before it was even stable enough to stay logged in for extended periods.

    Give it time. We are progressing with every patch. ZOS is doing very well managing their priorities. They do have a lot to fix and balancing is going to take a very long time.

    I sure hope the bulk of ESO's player base isn't full of these impatient kids. I am actually really excited to see what things will be like in a couple of years.

    ZoS is doing well on priorities?

    Is that why they took so long to fix vampires?

    Is that why caltdrops are still broken?

    Is that why PvP bags are still broken?

    Is that why weapon swap is still terrible after they acknowledged it was a problem?

    Is that why there is so much lag?

    This is just skimming the top of the top of the mountain of issues...

    ZoS is progressing to an extent, but it is at a snails pace in the MMO industry for game breaking fixes and if they don't get it together soon and start cranking some fixes out, people will not pay to play a broken game.

    Not trying to be a prick here... really.

    But try this. I know you're frustrated by current issues. We all are.
    However, if you take a long, honest look at how long the game has been live, I really think you'd agree that they've fixed \ patched a lot and even added content. (edit: of course, I too would rather have seen more fixes than new content... but that's OOC here)
    60 days isn't a snails pace for the list of fixes that have been applied, really.

    @Mends_from_Shadows‌ 1.1.2 has been out for 7 days. And you've already filled your signature with mostly issues that were introduced by it?
    Do you really think you're being appropriately patient with the development of the game?

    Call me a fanboy, call me whatever little names your hearts desire. At the end of the day, I'm a developer and a grizzly old MMO player. This one's moving along well.

    I'm hoping for a LOT more in the near future. But I still say we're making good progress.

    I think you would both agree if you had experience in the field. After all, wait staff and restaurant employees are usually the biggest tippers... because they understand.
    Edited by Kungfu on 29 May 2014 16:33
  • Mends_from_Shadows
    No I feel it is getting worse
    You really think Craglorn introduced all these issues on my signature? The only one specific to Craglorn is the lag one. ALL the other ones are issues this game already had. So yeah I think I'm being overly patient considering my subscription is still getting paid.
    Cyrodiil Issues as of 6/3/2014
    - Massive Lag since Craglorn patch.(Still bad lag on "Laggajack" NA and some other campaigns.)
    - Forward Camps and other Siege bugging out frequently
    - Caltrops granting Immunity to Siege Weapon Damage
    - Massive Faction Imbalances in Most Campaigns / Several Dead Campaigns
    - Mercenary Mage Spam (sometimes causing them to go invulnerable)
    - Players exploiting Keeps/Scrolls through DK Chain Pulls to go around defenses

    Yay Zenimax is doing things.
  • Gecko
    Gecko
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    No I feel it is getting worse

    Campaigns are pretty much dying because of the lack of responsiveness on issues. While the Merc thing is new, Caltrops has been an issue for going on a month now. They tell use they will fix it in a future patch, but no one wants to wait anymore. The last major problem took over a month to fix (see bat swarm spam) and Caltrops is probably a little more involved than that. No one is waiting around to see how it turns out. Most of the PvP players I know are leaving because it takes so long to address major issues.
  • Oblongship
    Oblongship
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    No I feel it is getting worse
    Gecko wrote: »
    Campaigns are pretty much dying because of the lack of responsiveness on issues. While the Merc thing is new, Caltrops has been an issue for going on a month now. They tell use they will fix it in a future patch, but no one wants to wait anymore. The last major problem took over a month to fix (see bat swarm spam) and Caltrops is probably a little more involved than that. No one is waiting around to see how it turns out. Most of the PvP players I know are leaving because it takes so long to address major issues.

    I really think you hit the nail on the head.

    This is one of the main things I hear from all my pvp friends.
  • wpitterlb14a_ESO
    No I feel it is getting worse
    Gecko wrote: »
    Campaigns are pretty much dying because of the lack of responsiveness on issues. While the Merc thing is new, Caltrops has been an issue for going on a month now. They tell use they will fix it in a future patch, but no one wants to wait anymore. The last major problem took over a month to fix (see bat swarm spam) and Caltrops is probably a little more involved than that. No one is waiting around to see how it turns out. Most of the PvP players I know are leaving because it takes so long to address major issues.

    I can't really say it any better than this. PvP is dying, and its because ZOS refuses to show even the slightest bit of concern for it. Many have already left. Many will leave soon.

    I've just cancelled my subscription (I've got 71 days left on my sub still, so they've got some time to win me back), and the ONLY reason is the lack of response from ZOS on pvp related issues. I actually really like the pvp in this game, and I think there is a lot of room for growth on what they've built. But I've lost all hope that they actually have the competence or desire to do anything about it. They have shown ZERO interest in fixing critical pvp issues and ZERO interest in expanding upon the pvp mechanics. I'll enjoy the pvp for what it is while my sub lasts, but if they don't show me in the next two months that they are both willing and capable of addressing the pvp side of this game, I'll move on.
  • JosephChip
    JosephChip
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    Yes I feel it is getting better
    The changes they are trying to apply are good. They only need to fix caltrops, sort whatever issue has been causing massive lag lately and we are set.
    They have been decently responsive with the latest patches and they have shown the intent to steadily improve PvP. I will stick around.
  • Bitz_Maidenhell
    No I feel it is getting worse
    i love the PvP in ESO. I'm fine with bumping the NPC's to V5.....why did i say no??

    1) Sorry ZoS...you broke your game after the patch......
    The lag after patch made the game unplayable for a few days.. and FPS is still pretty poor.

    2) Parties are buggy, again.

    3) The new group leader icon is trash. It is too small and very hard to see especially when in combat. Make it bigger and change its color.

    4) Caltrops exploit..nuff said there.

    5) Too easy to swap servers...which leads to completely unbalanced campaigns.

    6) Too many campaigns right now. see #5

    7) some keeps still have "Hoedoor"'s

    8 ) Adjust non VR scaling... npc's are V5...upleveled players should be V5 as well, it will make it a little more enjoyable. I would even suggest making all up levels as high as V10 or even V12.
    Edited by Bitz_Maidenhell on 30 May 2014 18:47
    Bitz Maidenhell -Officer/Commander
    Tactical Symbiosis [TSym]
    twitch.tv/bitz_maidenhell
  • AryaWythers
    AryaWythers
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    No I feel it is getting worse
    They are going to scuttle PvP...once they steal everyone's money. What a shame!
  • Oblongship
    Oblongship
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    No I feel it is getting worse
    It is absolute crap right now....

    I am pvping and all it is are people spamming mercs and caltdrops...this isn't pvp...

    Honestly I have been playing MMOs for 10 yrs...this is the worst experience I have ever had...
  • TheBucket
    TheBucket
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    Yes I feel it is getting better
    I like the progress they are making. Of course, I work in the programming field so I understand some difficulties that can be encountered. Just because they know of the bug or the memory leak causing the lag in Cyrodiil. Doesn't mean they can fix it overnight. I'm sure most of the staff put in 60 hours a week and half of their families want to know where they are at.

    Yet, they continue to put the time in and attempt to make the game better. Sometimes people ignore the 100x things that were fixed in the recent patches, but complain about the 3-4 things that are wrong or if their certain "issue" wasn't fixed right away.

    The internet will never be kind though. It's a dark evil twisted piece of crap and those that fester in it just become the same.

    Keep moving forward Zenimax, and when most of the disease is gone, you will have a loyal player base that would be happy to support your product.
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Tintinabula
    Tintinabula
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    No I feel it is getting worse
    Im on wabbajack and the lag...maybe they should throw in some 30 min capture the flag scenarios..or something to bleed off whatever is causing the lag.

    I'm actually embarrassed when I go to charge one enemy and while I'm treadmill charging in place...his 12 other friends show up and they literally stand around me in a circle just watching me treadmill.

    It's...i don't even know how to explain it.
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