Maintenance for the week of December 2:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

Mega Server was a lie. There are 6 servers, and that's too many.

Axer
Axer
✭✭✭✭
So they hyped up this whole "mega server" idea pre launch.

Sounded awesome right. Play with EVERYONE. YAY. No worries about ending up on a too small server, or one your friends are not on.

Was a lie.

There are 6 servers.
They are:
NA-EP, NA-DC, NA-AD
EU-EP, EU-DC, EU-AD

Because you 100% cannot ever group with other alliance period. So they are essentially different servers.

The game features cross-server massive pvp. But only in 1 zone, and with many limitations. (EG Wabbajack is the only real PvP server, and its always full fri/sat, and often crashes/lags out and becomes unplayable when full).

So yea.. Mega server was a lie. It was a nice dream ZO. But it's not true.

Major issue with 6 servers:
Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

(Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)

But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

Please allow us to do at least the trials cross alliance. If not all instanced content.

(And PLEASE program a GOOD Looking for MORE tool, not a randomized only LFG tool, WE HATE THOSE. Let us set up an ad, let us verify our LFG requests, let us see everything about the player who signs up before we confirm they are what we need.)
Edited by Axer on 28 May 2014 16:15
Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • stungateb14_ESO
    stungateb14_ESO
    ✭✭✭
    Like politicians you cant hold game companies liable for bait and switch fraud.
  • daveben007b14a_ESO
    As you mentioned I think the biggest issue with all the grp/raid for dungeons in this game is due to the fact of the horrible LFG tool. I have tried again and again to use it but it seems that either no uses it or they don't know how...
  • GreasedLizard
    GreasedLizard
    ✭✭✭
    Blows there is no geo-clustering, load balancing etc etc.

    They really wanted an integrated global solution without huge swings in latency due to how many thousands of Km of fiber data needs to run through.

    The execution is just a small farm of servers within USA


    Trials, like most 'end game raiding content' are typically guild only or elite pugs/friends list.

    Edited by GreasedLizard on 28 May 2014 18:12
  • Atheus
    Atheus
    I'm only being a little snarky when I say the reason you can't get craglorn groups is two-pronged:

    1: Devoted players realized they were playing the wrong class and started over with a DK or Sorc, and so are still in the process of leveling.

    2: Players got to 50 "beat the game"™, screwed around in veteran content for a little while then realized they had more interesting things to do elsewhere.

    That said, I played one character pretty much (mostly) every day for a little bit each day and still only managed to get to VR7 so far. I'd say the lower level questing zones are still far more densely populated than the VR zones, from my experience.

    It would be interesting to see some census data on the factions/levels over time.
  • c0rp
    c0rp
    ✭✭✭✭✭
    You are complaining there is no one to PUG trials with when like 90% of the population isnt even v10 yet? Hmm. My suggestion is to join a guild with other content locusts such as yourself. Else, wait for the "common folk" to level up after they get home from work.
    Edited by c0rp on 28 May 2014 19:10
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Axer
    Axer
    ✭✭✭✭
    Lol i love the assumptions.

    If only you had any idea who I was. Or what I guilds im in, or lead...

    Keep em coming. Tell me how bad I am.

    I'm just someone who can see the bigger picture. I have a good view from where I am. Sorry you guys don't, but I only speak the truth here.

    Some facts:
    1) There are thousands of players in the the craglorn area.
    2) It's a vr1+ area. not 10+. And most of the content is easy enough to get done by a group of 4 VR1s.
    3) The grouping tools are rather terrible. Other MMOs do have awesome ones. Look at DDO.
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Cogo
    Cogo
    ✭✭✭✭✭
    You have obviously no idea what you are talking about,
    Among your ranting, I read "Waaaahh, I want it easier!!!" But I can be wrong.

    My base for saying you are clueless is that you state an environment including servers as 1 server called NA-EP. This can be a configured in alot of different hardware and virtual software. It can be 1000 servers or 1.

    And if you are right and there is 1 server per location, then you still do not know what a server is.

    A server isnt the biggest PC computer you can build at PC shop.
    There are mainframes, supercomputers, complex network of linux based hardware that works like 1 server.

    To give you an example. HPs biggest server (the world biggest manufactorer of servers atm) have support for 246 I think CPU slots (where each slot can have a 16 CPUs working as on on that slot. It has a cluster of connected motherboards, called backplane, which controls how powerful "Server" you want.

    These servers are built to run developement, Java, Oracle and other VERY heavy software for bigger companies. You buy one of these server because they only not have the most power a "server" can give, but also have failsafe, you can move software to different hardware inside the supercomputer and even replace a faulty hardware while the server is running.

    This is just one of many possibilities of 1 server that can support millions of users demanding extreme resources from the system.

    Personaly, I think its a simply cloud, Vmware or Citrix, where a number of normal windows servers works as virtual environment, where the "server" isnt actually a hardware one, but a file (no 2), in the environment.
    These virtual environment are ment to work together and todays technology makes it fairly cheap to run these datacenters without having to pay 2 million USD for a supercomputer.
    Edited by Cogo on 29 May 2014 02:41
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Singular
    Singular
    ✭✭✭✭
    Axer wrote: »
    Lol i love the assumptions.

    If only you had any idea who I was. Or what I guilds im in, or lead...

    Keep em coming. Tell me how bad I am.

    I'm just someone who can see the bigger picture. I have a good view from where I am. Sorry you guys don't, but I only speak the truth here.

    Some facts:
    1) There are thousands of players in the the craglorn area.
    2) It's a vr1+ area. not 10+. And most of the content is easy enough to get done by a group of 4 VR1s.
    3) The grouping tools are rather terrible. Other MMOs do have awesome ones. Look at DDO.

    I could not agree more with you. The grouping tool is miserable.

    No one wants random. We want to be able to write short messages on our lfms - both what we want, but also what we expect.

    Maybe I don't want a healer, so I write "byoh." Or I'm a *** and write "know quest." Or a super nice and write "all welcome" etc.
    War, give me war, give me war.
  • Singular
    Singular
    ✭✭✭✭
    Atheus wrote: »
    I'm only being a little snarky when I say the reason you can't get craglorn groups is two-pronged:

    1: Devoted players realized they were playing the wrong class and started over with a DK or Sorc, and so are still in the process of leveling.

    Yeah, this happened with me. NB to sorc.
    2: Players got to 50 "beat the game"™, screwed around in veteran content for a little while then realized they had more interesting things to do elsewhere.

    That said, I played one character pretty much (mostly) every day for a little bit each day and still only managed to get to VR7 so far. I'd say the lower level questing zones are still far more densely populated than the VR zones, from my experience.

    It would be interesting to see some census data on the factions/levels over time.

    Even in 1-50, the lower level zones enjoy higher populations - but that's not surprising. Influx of new purchasers, people who want alts, those who level slowly, and people who love playing low level stuff.
    War, give me war, give me war.
  • peeslingerb14_ESO
    peeslingerb14_ESO
    ✭✭✭
    When it comes to computing you should learn the differance between physical and logically.

    Physically there is more than one computer running ESO. Logically there is only one game server.
  • kenjiro
    kenjiro
    Soul Shriven
    Can we do some sort of class action lawsuit??
  • TheGrandAlliance
    TheGrandAlliance
    ✭✭✭✭
    Alas... /epicfail post.


    It still is a megaserver. Just because faction-divisions exist doesn't mean it isn't all running on a single "server": You can /w and mail to other factions you know.


    People appears to not understand what a "megaserver" is...
    Indeed it is so...
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    Axer wrote: »
    Mega Server was a lie
    Well, at least they didn't promise any cake!
    :D
  • Bromburak
    Bromburak
    ✭✭✭✭✭
    It was not a lie and you have no clue of load balancing and instancing technology. You always can down and upgrade the system without "hard" merging players and this makes it a very useful technology in gaming industry.
    Edited by Bromburak on 29 May 2014 04:48
  • Gilvoth
    Gilvoth
    ✭✭✭✭✭
    ✭✭✭✭✭
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Sounded awesome right. Play with EVERYONE. YAY. No worries about ending up on a too small server, or one your friends are not on.

    Was a lie.

    There are 6 servers.
    They are:
    NA-EP, NA-DC, NA-AD
    EU-EP, EU-DC, EU-AD

    Because you 100% cannot ever group with other alliance period. So they are essentially different servers.

    The game features cross-server massive pvp. But only in 1 zone, and with many limitations. (EG Wabbajack is the only real PvP server, and its always full fri/sat, and often crashes/lags out and becomes unplayable when full).

    So yea.. Mega server was a lie. It was a nice dream ZO. But it's not true.

    Major issue with 6 servers:
    Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

    So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

    (Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)

    But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

    Please allow us to do at least the trials cross alliance. If not all instanced content.

    (And PLEASE program a GOOD Looking for MORE tool, not a randomized only LFG tool, WE HATE THOSE. Let us set up an ad, let us verify our LFG requests, let us see everything about the player who signs up before we confirm they are what we need.)

    i agree completely with you.

  • Axer
    Axer
    ✭✭✭✭
    Lots of "TECHNICALLY WRONG OMG NERDRAGE"

    here.

    Kind of funny.

    The post refers to the fact that for pve gameplay purposes, there are 6 servers.

    I fully understand server technology and clustering..

    I'm actually a network engineer. So rage some more at me for knowing nothing at all. Tell me how bad i'm at computers please.

    Technology and actual game mechanics are separate topics. The tech they used is sound, there's next to no lag in pve, tho a lot in pvp (aka wabbajack). The game mechanics where we can't play with other servers is not.
    Edited by Axer on 29 May 2014 05:14
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Phantorang
    Phantorang
    ✭✭✭✭
    You cant PUG the trials?
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Major issue with 6 servers:
    Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

    So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

    (Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)

    But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

    Please allow us to do at least the trials cross alliance. If not all instanced content.

    (And PLEASE program a GOOD Looking for MORE tool, not a randomized only LFG tool, WE HATE THOSE. Let us set up an ad, let us verify our LFG requests, let us see everything about the player who signs up before we confirm they are what we need.)

    This is bs, cause 99% of the playerbase isnt eligible for Craglorn yet. To whine that not enough players skip the quest stories and does not do everything they can to reach top level like you do in the shortest amount of time is only your problem, and a logical one. Its ALL ON YOU for your haste.

    Playing the game like you do, you are doomed to crash into a content wall sooner or later, now its sooner.

    And for the LOVE OF GOD, DO NOT EVER let us group and mix alliances, would kill the game completely.
    Edited by Phantorang on 29 May 2014 05:59
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Nightman'Cometh
    Nightman'Cometh
    Soul Shriven
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Sounded awesome right. Play with EVERYONE. YAY. No worries about ending up on a too small server, or one your friends are not on.

    Was a lie.

    There are 6 servers.
    They are:
    NA-EP, NA-DC, NA-AD
    EU-EP, EU-DC, EU-AD


    Even if this were the case (which it isnt) - what does it matter?

    Because you 100% cannot ever group with other alliance period. So they are essentially different servers.

    Congrats on stating that we're separated by continent and faction. I think the devs need to get right on this.


    The game features cross-server massive pvp. But only in 1 zone, and with many limitations. (EG Wabbajack is the only real PvP server, and its always full fri/sat, and often crashes/lags out and becomes unplayable when full).

    Yeah, I'll give you this one. I'd like some open-world PvP, and Wabba tends to get laggy when at capacity.

    So yea.. Mega server was a lie. It was a nice dream ZO. But it's not true.

    Major issue with 6 servers:

    Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

    Not sure which "server" you're on, but in Craglorn PuGs for AA are reasonably easy to find. Either way, the most difficult content in the game should not be farmable in PuGs a week after it's released (as currently is the case).

    So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

    (Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)


    But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

    So you mean the most challenging content in the game -- which was released a total of 7 days ago -- is still a little bit difficult? You realize that this content is intended to last the playerbase weeks or perhaps even months, right? All I see here is a person who A ) isn't in a quality guild and B ) wiped a few times in a week old 12-man raid.

    When the devs start catering to players like you, the game will be F2P faster than you can say SW:TOR.


    Please allow us to do at least the trials cross alliance. If not all instanced content.
    No.
    Edited by Nightman'Cometh on 29 May 2014 12:13
  • Soloeus
    Soloeus
    ✭✭✭✭✭
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Sounded awesome right. Play with EVERYONE. YAY. No worries about ending up on a too small server, or one your friends are not on.

    Was a lie.

    There are 6 servers.
    They are:
    NA-EP, NA-DC, NA-AD
    EU-EP, EU-DC, EU-AD


    Even if this were the case (which it isnt) - what does it matter?

    Because you 100% cannot ever group with other alliance period. So they are essentially different servers.

    Congrats on stating that we're separated by continent and faction. I think the devs need to get right on this.


    The game features cross-server massive pvp. But only in 1 zone, and with many limitations. (EG Wabbajack is the only real PvP server, and its always full fri/sat, and often crashes/lags out and becomes unplayable when full).

    Yeah, I'll give you this one. I'd like some open-world PvP, and Wabba tends to get laggy when at capacity.

    So yea.. Mega server was a lie. It was a nice dream ZO. But it's not true.

    Major issue with 6 servers:

    Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

    Not sure which "server" you're on, but in Craglorn PuGs for AA are reasonably easy to find. Either way, the most difficult content in the game should not be farmable in PuGs a week after it's released (as currently is the case).

    So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

    (Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)


    But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

    So you mean the most challenging content in the game -- which was released a total of 7 days ago -- is still a little bit difficult? You realize that this content is intended to last the playerbase weeks or perhaps even months, right? All I see here is a person who A ) isn't in a quality quality guild and B ) wiped a few times in a week old 12-man raid.

    When the devs start catering to players like you, the game will be F2P faster than you can say SW:TOR.


    Please allow us to do at least the trials cross alliance. If not all instanced content.
    No.

    What this guy said +2.

    Within; Without.
  • JoyEnergiser
    JoyEnergiser
    ✭✭
    Axer wrote: »
    Lol i love the assumptions.

    If only you had any idea who I was. Or what I guilds im in, or lead...

    Keep em coming. Tell me how bad I am.
    Axer wrote: »
    Lots of "TECHNICALLY WRONG OMG NERDRAGE"

    here.

    Kind of funny.

    The post refers to the fact that for pve gameplay purposes, there are 6 servers.

    I fully understand server technology and clustering..

    I'm actually a network engineer. So rage some more at me for knowing nothing at all. Tell me how bad i'm at computers please.


    Careful guys, you don't know him, or what he's capable of! Heavy hitter alert!!
    Edited by JoyEnergiser on 29 May 2014 12:19
  • infraction2008b16_ESO
    infraction2008b16_ESO
    ✭✭✭✭
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Sounded awesome right. Play with EVERYONE. YAY. No worries about ending up on a too small server, or one your friends are not on.

    Was a lie.

    There are 6 servers.
    They are:
    NA-EP, NA-DC, NA-AD
    EU-EP, EU-DC, EU-AD

    Because you 100% cannot ever group with other alliance period. So they are essentially different servers.

    It's clear from your post you don't have a single clue about about network infrastructure...

    The term "megaserver" is simply the term ZOS use to describe a huge server farm (i.e. group of physical servers) that runs a single virtual instance.
  • Axer
    Axer
    ✭✭✭✭
    Phantorang wrote: »
    You cant PUG the trials?
    Axer wrote: »
    So they hyped up this whole "mega server" idea pre launch.

    Major issue with 6 servers:
    Currently we can't pug the trials. We can't even try. There simply are not enough players. Takes hours of spamming zone chat to get 12 players. And with utterly horribly broken/garbage group tools, spamming is the only way.

    So atm trials are a guild only thing. Thats pretty lame in a game thats meant to be "played your way".

    (Plus they are plain too hard for pugs atm, which is a good thing though.. Lets you tweak them and players train more and more tell the day a pug can finally conquer them)

    But too hard or not.. We can't even try. If we had the best players from EP, DC and AD available to pug with, we might even have a shot. But theres no mega server.

    Please allow us to do at least the trials cross alliance. If not all instanced content.

    (And PLEASE program a GOOD Looking for MORE tool, not a randomized only LFG tool, WE HATE THOSE. Let us set up an ad, let us verify our LFG requests, let us see everything about the player who signs up before we confirm they are what we need.)

    This is bs, cause 99% of the playerbase isnt eligible for Craglorn yet. To whine that not enough players skip the quest stories and does not do everything they can to reach top level like you do in the shortest amount of time is only your problem, and a logical one. Its ALL ON YOU for your haste.

    Playing the game like you do, you are doomed to crash into a content wall sooner or later, now its sooner.

    And for the LOVE OF GOD, DO NOT EVER let us group and mix alliances, would kill the game completely.

    While that all may be well and true about me.

    The fact is people in my guild, who work 3 jobs, have very active real social lives, etc.. Have reach VR10 and Craglorn ,and have ran the trials at least once with us.

    Other players, who do play a ton, but still hold jobs and don't play 24/7 have also completed every single quest in the game, and have very good knowledge of the story line.

    And I personally, leveled up as slowly as I can, to keep playing with friends who were busier then me. Players who rushed took about 24 hours to reach VR1. Took me close to a month.

    Games been out two months now, it's really not unreasonable to be high level if you took your time now dude. VR1 takes 24 hours if you rush and kill monsters a lot. So at at very slow pace, say you instead only quest and avoid killing monsters.. And you quest very slow. So lets say about 20% efficiency, thats 120 hours. Let's say your super casual and only play 2 hours a day, it's been 60 days, so you'd still be VR1+ now.

    So yea even the very casual players, who are very very slow at leveling, going 1/5th the pace are still craglorn eligible.

    Players who are not yet, are the ones who simply don't want to be. The ones who don't care about the trial. They are not particularly relevant to this topic as they wouldn't go either way.

    So yea thanks for all your assumptions, they were very kind. (And wrong)

    And if 99% hasn't reach Craglorn, with well over 5000+ players there now - it's the most crowded zone I've seen, that mean there is over 500,000 active players. Which is possibly, but unlikely.

    And you give ZERO logic or reasoning for your disagreement. So yea really not a helpful reply. Why do you think having more players to play PvE with would be a bad thing?
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Silverglass66
    Silverglass66
    Soul Shriven
    Axer wrote: »
    Games been out two months now, it's really not unreasonable to be high level if you took your time now dude. VR1 takes 24 hours if you rush and kill monsters a lot. So at at very slow pace, say you instead only quest and avoid killing monsters.. And you quest very slow. So lets say about 20% efficiency, thats 120 hours. Let's say your super casual and only play 2 hours a day, it's been 60 days, so you'd still be VR1+ now.

    Really?

    I play 2-3 hours every day and have a 28 NB and a 38 DK. I won't hit VR1 on my DK for another 2-3 weeks by my estimates and I started on day 1 of the early access.

    A huge percentage of the population is not close to ready for Craglorn yet. Come back in another 2-3 months and complain if the Craglorn population is still low.

  • Axer
    Axer
    ✭✭✭✭
    Axer wrote: »
    Games been out two months now, it's really not unreasonable to be high level if you took your time now dude. VR1 takes 24 hours if you rush and kill monsters a lot. So at at very slow pace, say you instead only quest and avoid killing monsters.. And you quest very slow. So lets say about 20% efficiency, thats 120 hours. Let's say your super casual and only play 2 hours a day, it's been 60 days, so you'd still be VR1+ now.

    Really?

    I play 2-3 hours every day and have a 28 NB and a 38 DK. I won't hit VR1 on my DK for another 2-3 weeks by my estimates and I started on day 1 of the early access.

    A huge percentage of the population is not close to ready for Craglorn yet. Come back in another 2-3 months and complain if the Craglorn population is still low.

    Maybe you never read the thread at all or something.

    But i've made ZERO complaints that craglorns population is low. Infact argued it's very high... The complete opposite, in the very post you quoted....

    so ??????

    My complaint here is the fact that we don't really have any mega server, and the grouping tools are terrible so no one uses them (They dont even function for the trial). Both can be fixed by developing good tools, that allow cross alliance for at least instanced content.

    And you yourself explained exactly why you aren't ready for craglorn:
    You don't want to be. You leveled two chracters about evenly, rather then get 1 ready. If you had just focused one, you could be there.
    Edited by Axer on 29 May 2014 18:04
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • SirAndy
    SirAndy
    ✭✭✭✭✭
    ✭✭✭✭✭
    SirAndy wrote: »
    Axer wrote: »
    Mega Server was a lie
    Well, at least they didn't promise any cake!
    :D
    Really? Nobody here played Portal? poke.gif
  • Obscure
    Obscure
    ✭✭✭✭✭
    "Megaserver" is just a short way to say: "multiple physical and virtual servers creating both large and small population instances that are seamlessly integrated into the level design"

    In that respect the game is particularly impressive. If I didn't know any better I wouldn't even notice it. The transitions for these instances, which is often referred to as phasing, is integral to how the whole of the PvE experience works. A really obvious example of how amazing this is can be seen in a few quests in which you enter a flashback. I recall one in the Daggerfall content in Glenumbra where you play through as a solder who meets up with a (avoiding spoilers) dead races King and has to make a tough choice between saving someone dear to him or defeating a formidable enemy. The plot really isn't important, but what is relevant is that there's no loading screen transition when you enter this flashback. The "megasever" seamlessly migrates you from the local phase to the instance without any interruption. You just zoned and didn't even know it. That is not a lie, that is absolutely amazing.

    There's quite a few things I rag on ZOS about, from lazy AI coding to terrible bugs, to class, skill, and resource specialization imbalance, but the server architecture? Besides the terrible optimization for high traffic (especially in Cyrodiil) what they have done is actually very impressive.

    OP is just nonsensical nerd rage... you have been weighed, measured, and have been found lacking.
  • SteveCampsOut
    SteveCampsOut
    ✭✭✭✭✭
    Here's your sign.... - Jeff Foxworthy
    @ֆȶɛʋɛƈǟʍքֆօʊȶ⍟
    Sanguine & Psijic Group Beta Tester.

    NA Server:
    Steforax Soulstrong CH782 Sorcerer AD
    Grumpy Kahjiti CH782 Dragonknight AD
    Rheticia Le Drakisius CH782 Nightblade DC
    Razmuzan Thrasmas CH782 Templar EP
    Sheenara Soulstrong CH782 Dragonknight DC
    Erik Ramzey CH782 Nightblade AD
    Growling Kahjiti CH782 Nightblade EP
    One of Many Faces CH782 Sorcerer DC
    Grumpasaurus Rex CH782 Warden DC
    EU Server:
    Guildmaster of Pacrooti's Hirelings AD Based LGBT Friendly Guild.
    Stefrex Souliss CH701 Sorcerer AD
    Grumpy Kahjiti CH701 Dragonknight DC
    Slithisi Ksissi CH701 Nightblade EP
    Pokes-With-Fire CH701 Dragonknight AD
    Josie-The-Pussi-Cat CH701 Templar AD
    Stug-Grog M'God CH701 Templar DC
    One With Many Faces CH701 Nightblade DC
    Trixie Truskan CH701 Sorcerer EP
    Grumpetasaurus Rex CH701 Warden EP
  • Axer
    Axer
    ✭✭✭✭
    SirAndy wrote: »
    SirAndy wrote: »
    Axer wrote: »
    Mega Server was a lie
    Well, at least they didn't promise any cake!
    :D
    Really? Nobody here played Portal? poke.gif

    Valves false promises of delicious cake was only partially a lie. There actually is cake in the game.. It's just hard to get to.

    It's 100% impossible to get to play with the other alliances.
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
Sign In or Register to comment.