I have just been doing some testing in regards to the modified shield bash in 1.1.2 (and it's skill perk increasing damage by 100%) and it provides slightly less DPS than spamming light attacks. Considering that it depletes my entire stamina bar for one fight, I would expect a higher DPS than my light attacks.
Now I understand that it needed to be rebalanced... but for something that uses stamina, I would expect the DPS to be higher than my light attacks. People were saying that it is unfair because you're blocking at the same time; yet each block also depletes stamina... leaving you with no stamina if you're not efficient with your engagement.
There is little reason for me to use shield bash on 60% of the mobs I fight, since they don't have interruptible skills. I would like to see another rebalance to somewhere between pre-patch and post-patch damage... at the moment, even with the perk, it's really a skill that has very limited application during fights.
Anyone other DK's feeling the same?