gurluasb16_ESO wrote: »No, Craglorn is a lifesafer with the Anomaly spots.
I finally managed to catch up and not be underleveled anymore.
gurluasb16_ESO wrote: »No, Craglorn is a lifesafer with the Anomaly spots.
I finally managed to catch up and not be underleveled anymore.
Catch up to who? The other 50 of you who are VR12? It's not a race folks.
I keep seeing this 'stop having expectations about a game at launch' argument.
I have 2 questions for those who like this argument:
- When is it ok to start having expectations?
- When does launch officially end?
So who defines 'realistic' expectations? It is illogical to assume launch never ends. Developers know that there is a point a, point b, point c, etc, so yes it most definitely ends.I keep seeing this 'stop having expectations about a game at launch' argument.
I have 2 questions for those who like this argument:
- When is it ok to start having expectations?
- When does launch officially end?
It is always ok to have expectations, just not un friggin realistic ones.
An mmo is like an ever evolving organism, launch never ends...
So who defines 'realistic' expectations? It is illogical to assume launch never ends. Developers know that there is a point a, point b, point c, etc, so yes it most definitely ends.I keep seeing this 'stop having expectations about a game at launch' argument.
I have 2 questions for those who like this argument:
- When is it ok to start having expectations?
- When does launch officially end?
It is always ok to have expectations, just not un friggin realistic ones.
An mmo is like an ever evolving organism, launch never ends...
So who defines 'realistic' expectations? It is illogical to assume launch never ends. Developers know that there is a point a, point b, point c, etc, so yes it most definitely ends.I keep seeing this 'stop having expectations about a game at launch' argument.
I have 2 questions for those who like this argument:
- When is it ok to start having expectations?
- When does launch officially end?
It is always ok to have expectations, just not un friggin realistic ones.
An mmo is like an ever evolving organism, launch never ends...
It really doesn't matter to the paying customer that there are multiple teams working on the game. I think most understand that. It is what the paying customer perceives that should be most important to the company. In this case it appears that they are catering to an invisible crowd of end gamers.
People have rushed to get to end game PvE content only to come here and complain about how lackluster the content is. Players are still rushing to get to the highest rank because that is what trained monkeys do in MMOs (and then come here to complain about end game content).
My belief is that customer retention (dollars) is more important than appeasing any sense of internal or external politics and we should have seen more fixes and balances in place before the marketing and release of Craglorn.
The perception is Zenimax does not care about the paying customer. They are going to put out what they want to put out, how they want, when they want. This perceived attitude is what destroys games and sends them to the F2P graveyard.
Perception is everything.
If the paying customer wants to remain ignorant that is their business, but if you have different teams working on different things, perceptions is irrelevant, especially if said paid customers are told their are different teams working on them. Were they supposed to just sit on the content and not release because certain people cannot grasp simple concepts?
"Invisible crowd of endgamers"? i don't even know what that means. Endgamers are a big part of every MMO, and despite what your comments seem to suggest, they are paying customers too.
Ignoring your ignorant insults for the moment, people race to the highest rank because for many people the end-game content is what is most important. People enjoy raiding and PvP. That does not make them worse customers than you.
Craglorn was initially supposed to be in at release, but didn't make the cutoff. It was, however, promised that it would be released about a month after launch. They weren't marketing Craglorn, they were delivering on their promise, a promise made to their "paying customers". I'm not sure how keeping a promise shows that you don't care.
Agreed, fixes should be made before future content is added, but Craglorn was already a guaranteed addition that had been in the works for a very long time.
rattbagrwb17_ESO wrote: »All of the People voted "NO" are obvioesly Dragonknights or Nightblades.
Not at all, the people voting No are the ones that understand the new content team is separate from those who fix bugs. Meaning new content has nothing to do with bug fixing, making this thread and it's poll invalid.