Greetings and salutations members of the Elder Scrolls Online community,
Has anyone ever experienced that one time attacking or defending a keep, you have to jump off your siege engine to look at the map or send a whisper, and then a random player hijacks the siege engine and fires it at a ridiculous target?
I wouldn't mind this as much if the owner of the siege had the ability to kick the hijacker off the tool, like in other games, but this is not the case. Once you are off your siege, you lose it, unless the hijacker gets bored and moves on.
I don't know what the feelings of the community are on this, but I feel ZOS should give us more control over our own siege. I, in particular, like to spawn multiple siege engines to be more efficient and bring down objectives quicker. This is hard to do when random players steal your siege and hit random targets.
Feel free to post your comments below, and if you believe this is a topic worth discussing, please voice your opinion in a constructive and appropriate fashion to provide quality feedback to ZOS.
Regards,
Imperator Clydus
The First Daggerfall Emperor of Tamriel on Bloodthorn and Guild Leader of Shehai