I have decided to start a thread that would lists suggestions on how to make PvP better. I have a few ideas and hope to get some feedback and maybe have others post their ideas.
First We need a way to make battles more epic and engaging for those not actively participating in siege. My suggestion is a siege Camp. You could place these camps up outside the walls of a keep. They would spawn maybe 20-30 npcs that would rush towards the walls with ladders. I know here comes the complaints and no that wont work whaaaaa comments, but listen. We cant use the ladders only those Npcs can, and it will offer the guys on defense who aren't sieging something to do. On the same token though They should have the ability to summon defense camps that have NPCs rappel down the walls and attempt to attack the enemies sieging or fight against the enemy NPCs that are climbing the walls.
Give players an arena for dueling. I for one am not a fan but it seems as though it would be popular. I for one wouldn't mind going in and watching the matches from the stands though. Hell even offer gambling by betting between spectators. I am sure they could bring in a decent crowd of duelers and RP'ers.
Give us weekly quests that require us to capture x amount of resources, capture x amount of keeps, and kill x amount of players. This would encourage players to attack objectives and make it meaningful.
If you are a group leader give the ability to right click keeps and resources and designate that as the attack target for your group. I have been in multiple groups where it seems like people have different objectives and people start to break off. If we had a set of raid tools for the leaders that would give messages across the screen that would be great. Things like attack "Target", Go stealth, Regroup, Rally on my mark, Drop a forward camp, and I am sure many others could be made. I know most games have a raid warning feature for the leaders and assistants, and we really need one as well. If we have one I wasn't aware of it.
Public dungeons... Ok so I did these mostly for the skyshards, but I was under the impression that the loot dropped was scaled to your current lvl?! Everything I got was only Lvl 50. May instance those dungeons and that would help with some of the disconnects and lag issues in Cyrodill, as well as let you scale the loot to the lvl of those that are doing them.
Random events throughout Cyrodill, Either random spawning anchors, rare appearances of the three factions heros, pretty much anything that would stir the battlefield up a bit.
AD will have the easiest access to the capitol city once it opens so I hope they either blow holes in the wall so that all alliances will have the ability to enter just as easily without having to travel into enemy territory.
That's about it I cant wait to see what you guys would like to see in pvp. Also if you object to these ideas that's fine but at least offer some feedback or put a twist on it in a way that you may think it could work better. Constructive busy threads get read by devs and ideas do make it into the game eventually. sorry about the long read and happy hunting.