fyendiarb16_ESO wrote: »Looks and survivability is why I went heavy armor at first. However pre-VR the looks have now been, well... not improved to say the least. Besides the looks though, I see no reason to wear heavy armor anymore. I feel like I am gimping my character if I am not wearing light armor on my DK (not tanking dungeons, just solo pve and group/zerg pvp). Even in dungeons I don't know whether or not heavy armor is of any use for even a tank anymore.
So why do you still wear heavy armor?
The only reason I still do is because 1. I lack the points to put in light armor passives atm and 2. lack the gold for a respec.
I wear heavy because I have so much gd time invested into crafting heavy and I really don't want to start over. I have started lvling up light armor though
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
If you don't overly care about the passives in the skill lines then heavy armour will always get you a higher armour value - even with the soft cap. Now if there was a hard cap, that would be a different story.
If you're primarily a tanking stamina build... It might not be the most effective build, but if it's the way you like to play, then heavy armour is the way to go.fyendiarb16_ESO wrote: »If you don't overly care about the passives in the skill lines then heavy armour will always get you a higher armour value - even with the soft cap. Now if there was a hard cap, that would be a different story.
Thing is though that the passives of light armor are so massively superior because all class skills use and scale with magicka. The small effect of that extra armor which is hard to increase because of the low soft caps, does not come close to the usefulness of the light armor passives. Ignoring the passives is really no solution, it's just sticking your head in the sand.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Immovable for Heavy Armor Wearers
Target: Self
Duration: 8 seconds
Cost: Invisible third resource bar that you don't use anything else for
Reduces the magicka cost of spells by 21%, increases magicka recovery by 28%, increases spell resistance by 56%, adds 10% spell critical strike, adds 42% spell penetration
If you don't overly care about the passives in the skill lines then heavy armour will always get you a higher armour value - even with the soft cap. Now if there was a hard cap, that would be a different story.
Hmm, I guess I haven't ever hit the hard cap. I haven't ever heard anyone mention a hard cap either. Is it possible to hit the hard cap with light armour? Is it possible to hit it with medium?Arsenic_Touch wrote: »If you don't overly care about the passives in the skill lines then heavy armour will always get you a higher armour value - even with the soft cap. Now if there was a hard cap, that would be a different story.
There is a hardcap. what do you think it means when your values go into the red? When you hit the soft cap, your value changes to orange. Then when you hit the hardcap, a red number appears. The red number shows how much you gained over the hardcap. Once it's red, you don't gain any more stats.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Hmm, I guess I haven't ever hit the hard cap. I haven't ever heard anyone mention a hard cap either. Is it possible to hit the hard cap with light armour? Is it possible to hit it with medium?Arsenic_Touch wrote: »If you don't overly care about the passives in the skill lines then heavy armour will always get you a higher armour value - even with the soft cap. Now if there was a hard cap, that would be a different story.
There is a hardcap. what do you think it means when your values go into the red? When you hit the soft cap, your value changes to orange. Then when you hit the hardcap, a red number appears. The red number shows how much you gained over the hardcap. Once it's red, you don't gain any more stats.
Hmm, I guess I haven't ever hit the hard cap. I haven't ever heard anyone mention a hard cap either. Is it possible to hit the hard cap with light armour? Is it possible to hit it with medium?
fyendiarb16_ESO wrote: »I may be wrong, but I think @Arsenic_Touch is using the addon that shows the soft caps. The red numbers that addon shows is the amount lost because of the soft cap. So (not real numbers) if you would add 100 armor while at the soft cap you would get a 50 armor increase and the number 50 in red that is lost.
However as I said; I may be completely and utterly wrong here, but I have not heard of a hard cap either. Just an increasingly bigger percentage of increase lost the further you get over the soft cap.
Correct me if I am wrong.
dennissomb16_ESO wrote: »I originally wore heavy armor as I was designing my character around it and put a lot into armor crafting. Now I wear because I am to lazy to start over with light armor LOL