There is not a one shot magic bullet that will get rid of bots once and for all. ESO needs to continue with their banning, updating and enforcing of rules. Players need to continue reporting, and more importantly, not buying their gold.
Drazticulous wrote: »yes because trading to get something in a MMO is not used at all...
So what if you want trade?
The guild stores are a complete joke anyways, trading is so lame in this game, it might as well be removed.
Just make so you have to work on your own gear instead, craft you own stuff, find your own materials etc etc.
And if trading is THAT IMPORTANT, keep it, but make it between people that have been playing together for some time. Example: only way to trade to someone is by playing with them for X amt hours, X amt exp gain etc. Or something of that sort, that prevent instant trade with people you do not know/are real players.
Maybe but your idea will take the game with it, so it really is a crazy idea.It will kill the bots totally. End of story.
I cannot let this go. You sir, should re-evaluate your state of sanity. Trading is eveything. There will be and will always be a economy.
Here is a counter idea; Open world PvP.
/thread
Crazier one - Shotguns
Get your playerbase engaged in hunting bots, report bots and spam as you encounter them, confirmed reports earn points towards achievements, achievements earn you shotguns, shotguns let players kill bots directly and flag their accounts.
Kill someone who isn't a bot with a shotgun lose all your achievements and get a "Is an idiot" title for a week.
Drazticulous wrote: »yes because trading to get something in a MMO is not used at all...
They could disable mass trade till they fix the bots issue. Allow only 1/5/10 trades per day and you will have half problem solved
So, can you tell me why i would need to trade? Or why you would NEED to trade in elder scrolls online?
I cannot let this go. You sir, should re-evaluate your state of sanity. Trading is eveything. There will be and will always be a economy.
Here is a counter idea; Open world PvP.
/thread
How can trading be everything, I'm VR 2, have enjoyed the game and done most of what it has to offer so far. But i have RARELY traded at all. And i can tell you the only time i did it, i did not consider it being a "fun" time in the game.
Trading is absolutely NOT everything. It is a boring thing, games should be fun.
I rather enjoy playing the game, which means if there is a rare item i want, i will play that dungeon that drops it etc. I don't expect to buy it from another player. In fact in most mmos (i have played) the best gear you do not buy from players at all. The best gear you need to quest for or get bind-on-pickup drops for from the hardest bosses. Which is great! No trading involved for the high-end gear. Why have it at all then?I cannot let this go. You sir, should re-evaluate your state of sanity. Trading is eveything. There will be and will always be a economy.
Here is a counter idea; Open world PvP.
/thread
How can trading be everything, I'm VR 2, have enjoyed the game and done most of what it has to offer so far. But i have RARELY traded at all. And i can tell you the only time i did it, i did not consider it being a "fun" time in the game.
Trading is absolutely NOT everything. It is a boring thing, games should be fun.
Well thats just because you have not traded much. Trading is a BIG part of MMOs, you need a trait that you are missing? Trade for it rather than wait ages for RNG to drop. You need a super rare item? You have to buy it, or spend hours farming it.
Trading becomes very important only at late game where everyone is trying to get the best gear, there is no way you will be able to max everything late game, so you have to trade eventually, if not at Vr2.
Combine it with the justice system, you get multiple reports over some hours, (8 reports from 8 man group at once don't work) and you become an outlaw and can be killed. If you get killed you don't go to a wayshrine but to jail and must do some quest to get out.I cannot let this go. You sir, should re-evaluate your state of sanity. Trading is eveything. There will be and will always be a economy.
Here is a counter idea; Open world PvP.
/thread
i firmly believe the only way is to restrict addon access to approved developers and authenticate each third party addons, open an official app store for the game and ban everybody using other addons.
Game addon cheating is not new, whats new is ZOS being so open about providing easy access to the game code and allowing every addon in the universe.
Rev Rielle wrote: »Unfortunately MMO players over the years have gotten so use to trading, and have become so materialistic/greedy in these games, that doing such as the OP suggested just will almost certainly never happen/work.
When you distill it down, MMOs for the most part can function quite well without trade. People are just deathly afraid of two things: a) having to work for something, and b) not having something that someone else has. Actually, add a third thing to that: Change. Players are also horrendously afraid of change.
Here is a counter idea; Open world PvP.
/thread
Drazticulous wrote: »yes because trading to get something in a MMO is not used at all...
They could disable mass trade till they fix the bots issue. Allow only 1/5/10 trades per day and you will have half problem solved