.....I've only been making the all-in-one health/magicka/stamina potions and the invisibility potions. The foods and drinks you can easily pick up as drops but I've been ignoring their use. I think that has got to change rsn. But you can only have one effect working at a time. So in my case I need to eat or drink something that increases my Stamina 222+ points for 35 minutes. I think that is the highest I've seen.
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I hear you but I don't play strategy games for the very reasons you've mentioned and enjoy. I would rather have game options to play either way you like but that seems to be a game the MMO world has not figured out how to do. "You play it our way or you will have a miserable time playing it--but thanks for the money!"How does having courage have anything to do with giving up the game? I'm definitely not an MMO strategist (this is my first MMO) and finding the difficulty at vet ranks (which if you're having trouble on the 1-50 lvl bosses you're gonna have a bad time at vet levels) pretty fun but challenging.... the grind is more annoying.
Learn the simple mechanics of what your skills and passives actually do, rather than just spamming misc cool looking skills and hoping for the best, for instance 1h and shield + vampire and the first time I hit molag bal he absolutely smashed me... well not him the minions that spawn would 1 hit me with their flame attack so I put defensive posture on my bar and beat it very next try.
Point is here far too many games these days are just steamroll affairs with no real difficulty or penalty for dying, eso takes things away from you for dying (armour repairs, potions, soul gems) and that frustrates people if they continually die. Personally I would much rather a game that was challenging at times much more so than a game that I could breeze through and finish in a couple of days.
Shame on Zenimax as far as I'm concerned. And shame on the die-hard beta testers for driving up these difficulties.
AMEN! Agree with you 100% This sort of thing just makes me very tired, and very very angry. It's a foregone conclusion I will NEVER see Vet content, and I can't say that I really give a @#!%!
aletad11_ESO got our quotes backwards and then didn't post anything. This now corrects it. I give a darn because I liked what we both said.AMEN! Agree with you 100% This sort of thing just makes me very tired, and very very angry. It's a foregone conclusion I will NEVER see Vet content, and I can't say that I really give a @#!%!Shame on Zenimax as far as I'm concerned. And shame on the die-hard beta testers for driving up these difficulties.
I give up. These boss battles are just to rough and difficult for me. First it was multiple targets to take out for the ring needed to get the Amulet of Kings with. Now it is Mannimarco who spawns minions and doesn't give me a break. Might not be so bad if one had real PCs to help but the NPC's help only goes so far. I'm not having any fun at all trying to get these bosses.
I'm wondering if the bosses only get harder and harder throughout the rest of the PvE game? Anyone know?
BTW, how do I even break out of this quest? There is no abandon option. Am I stuck in it now until I finish it?
I love the game otherwise and have reached level 40 even but these boss battles in the main story just ruin the game for me with their difficulty.
I and many would totally disagree with you on this. We are far from talking about making these solo-only bosses 'easy' and I think you know that. The problem may be that you are a die-hard MMO gamer and like your battles far tougher then the average gamer can stand? ZOS is not marketing ESO as an exclusive MMO for die-hard MMO gamers just like the whole Bethesda ESO franchise isn't marketed for die-hard Multi-Player only gamers. ZOS has to strike a balance and the boss battles so far FAIL. Further I'm guessing that a lot of beta testers led ZOS off course this way. Either that or they forgot to put in the disclaimer cautioning the inexperienced casual gamer not to buy the product because there is a steep learning curve and difficult solo-only boss battles requiring extensive build modifications and strategy. A ZOS agent today even told me that this was in fact not ZOS's or Bethesda's intent. The game is for all player levels of experience--but this is NOT what we got.
Thank you for posting this in my thread. I don't know how it will do any good up against Zenimax and die-hard MMO gamers who seem to love all the strategy. It is amazing to find some like yourself who have done so much better then me but still reach a point where they give up. I'm currently level 43 and haven't respec'd once and don't intend too. Maybe what you've said will give me enough courage to give up too?
I give up. These boss battles are just to rough and difficult for me. First it was multiple targets to take out for the ring needed to get the Amulet of Kings with. Now it is Mannimarco who spawns minions and doesn't give me a break. Might not be so bad if one had real PCs to help but the NPC's help only goes so far. I'm not having any fun at all trying to get these bosses.
I'm wondering if the bosses only get harder and harder throughout the rest of the PvE game? Anyone know?
BTW, how do I even break out of this quest? There is no abandon option. Am I stuck in it now until I finish it?
I love the game otherwise and have reached level 40 even but these boss battles in the main story just ruin the game for me with their difficulty.
Best post on this thread. There needs to be a happy medium. unfortunately, we have what I like to call "Dark Soulsers" gamers who want any game they play to be insanely difficult.silent88b14_ESO wrote: »Many very bright people have noted that there are different types of people. I'm not just talking about Bartle-level differences, but Meyers-Briggs and similar differences.
Setting the difficulty of gateway challenges to be appropriate for those to whom overcoming all-but-impossible challenge is 'fun', delivers instead a sado-masochistic impression to those for whom cyclical failure is punishing, where continuing seems masochism, and the design begins to seem sadistic.
For at least some of us the fun is not in overcoming insurmountable obstacles.
For some of us, I believe a significant portion of us, the fun is about enjoyment rather than punishment.
I and many would totally disagree with you on this. We are far from talking about making these solo-only bosses 'easy' and I think you know that. The problem may be that you are a die-hard MMO gamer and like your battles far tougher then the average gamer can stand? ZOS is not marketing ESO as an exclusive MMO for die-hard MMO gamers just like the whole Bethesda ESO franchise isn't marketed for die-hard Multi-Player only gamers. ZOS has to strike a balance and the boss battles so far FAIL. Further I'm guessing that a lot of beta testers led ZOS off course this way. Either that or they forgot to put in the disclaimer cautioning the inexperienced casual gamer not to buy the product because there is a steep learning curve and difficult solo-only boss battles requiring extensive build modifications and strategy. A ZOS agent today even told me that this was in fact not ZOS's or Bethesda's intent. The game is for all player levels of experience--but this is NOT what we got.
There was a time when all games had this level of difficulty. People have gotten soft and so have gaming companies. Vet land is jam packed with people who have took the time to figure out these fights. Looked carefully at both their own abilities and the abilities of their targets. Come up with a strategy and managed to get past the main story and they weren't all hard core MMO gamers. This game is full of ES fans who have never played an MMO. You are in the minority so don't speak for the swaths of people who took the time to figure their build out.
The last thing this game need is difficulty targeted for the least skilled players in the game.
How does having courage have anything to do with giving up the game? I'm definitely not an MMO strategist (this is my first MMO) and finding the difficulty at vet ranks (which if you're having trouble on the 1-50 lvl bosses you're gonna have a bad time at vet levels) pretty fun but challenging.... the grind is more annoying.
Learn the simple mechanics of what your skills and passives actually do, rather than just spamming misc cool looking skills and hoping for the best, for instance 1h and shield + vampire and the first time I hit molag bal he absolutely smashed me... well not him the minions that spawn would 1 hit me with their flame attack so I put defensive posture on my bar and beat it very next try.
Point is here far too many games these days are just steamroll affairs with no real difficulty or penalty for dying, eso takes things away from you for dying (armour repairs, potions, soul gems) and that frustrates people if they continually die. Personally I would much rather a game that was challenging at times much more so than a game that I could breeze through and finish in a couple of days.
I am/was a Khajiit NB sword & shield.OP, what class/build are you, I couldn't find it reading the comments. For me this was a very difficult fight as a bow NB. Mannimarco himself wasn't that hard but the add spawns are what made it difficult. I kept knocking them back then would switch to him again to burn hard, rinse/repeat until he died but I was at maybe 100 health when he died and had used pots the entire fight (the good ones, crafted).
That's right... Do you thank your enemies that are bent on continuing to ruin your game and fight against your friends that support your view? Weird and bizarre. The person I said, "who the hell..." to was describing/working with a build far removed from mine and not helpful in its technical detail at all to me. I felt he was off topic but since it appears I may never have mentioned in this thread what my build is--it is a Khajiit NB sword & shield--I really should apologize to you and him and I do. I'm sorry.Thank you for posting this in my thread. I don't know how it will do any good up against Zenimax and die-hard MMO gamers who seem to love all the strategy. It is amazing to find some like yourself who have done so much better then me but still reach a point where they give up. I'm currently level 43 and haven't respec'd once and don't intend too. Maybe what you've said will give me enough courage to give up too?
So you thank the people for posting that agree with you. And then say "who the hell are you posting in my thread" if they have a different opinion.
Awesome.