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This game really needs a Hotfix to the hotfix.

PBpsy
PBpsy
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and then maybe a hotfix to that hotfix.

''As of 9PM EDT on 5/23, we have completed a hotfix on both megaservers that reverted the difficulty of Veteran Rank content (50+ and 50++) to what it was prior to patch 1.1.2. Thank you for your patience as we fixed the issue.''

You guys sure did.
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  • ZOS_MichelleA
    ZOS_MichelleA
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    Hello! Here is a little more insight into the hotfix for VR difficulty:

    Any monster that was still alive during the hotfix will not have their pre-patch 1.1.2 stats until they die and respawn. We understand this means they are still difficult until killed, but this was the quickest way we could fix the issue without causing server downtime. Hope this helps clarify, and apologies for any confusion.
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  • Mablung
    Mablung
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    Hello! Here is a little more insight into the hotfix for VR difficulty:

    Any monster that was still alive during the hotfix will not have their pre-patch 1.1.2 stats until they die and respawn. We understand this means they are still difficult until killed, but this was the quickest way we could fix the issue without causing server downtime. Hope this helps clarify, and apologies for any confusion.

    That is some excellent information....would have been nice to know that last night. :o
  • Jade_Knightblazerb14_ESO
    Just think of it as there are still rare super mobs out there that need to be hunted. Sac up, and join in the hunt!
  • Ser Lobo
    Ser Lobo
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    Just think of it as there are still rare super mobs out there that need to be hunted. Sac up, and join in the hunt!

    That would be cool. If a mob survives so many days, it gets stronger and stronger over time. Eventually, you find a pack of elite VR8 mudcrabs on some lonely beach in Deshaan, and damn ... instant story!
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • PBpsy
    PBpsy
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    Hello! Here is a little more insight into the hotfix for VR difficulty:

    Any monster that was still alive during the hotfix will not have their pre-patch 1.1.2 stats until they die and respawn. We understand this means they are still difficult until killed, but this was the quickest way we could fix the issue without causing server downtime. Hope this helps clarify, and apologies for any confusion.
    Maybe that was true about their hit points but I doubt it is true about their damage output.
    Trash mobs In VR9 Maladal Tor will still hit more than Craglorn mobs trough a block and will still have similar HP even If they are new spawns. Delve bosses are still easier than packs of 2 and some world bosses are still possible solo.

    Just think of it as there are still rare super mobs out there that need to be hunted. Sac up, and join in the hunt!

    Well you can have the -16k hp Storm Atronachs that must be killed for random quest no 934.
    Edited by PBpsy on 25 May 2014 06:46
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