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Does anyone else feel like combat is a tad clunky because of poor responsiveness?

  • Talemire
    Talemire
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    mutharex wrote: »
    Hmm no much unless I am in a laggy zone but as someone pointed out, TESO fires skill on keyRelease not keyPress. Surely lag doesn't help either

    Yeah... That should definitely be changed...
  • Rammanjeff
    Rammanjeff
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    Lol! Not only does this happen in combat, It happens to me damn near everytime I try and open a damn door. I have to walk up to it and mash the "E" key five times before the door opens.
    It is hard to imagine a more stupid or more dangerous way of making decisions than by putting those decisions in the hands of people who pay no price for being wrong. ~ Thomas Sowell
  • Kiash
    Kiash
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    Talemire wrote: »
    Kiash wrote: »
    I actually found ESO to have the most responsive action combat to date. I've been playing WildStar with the wife recently and that game feels like you are on ice skates the whole time you are playing, the combat is very clunky. The only other game that comes close to ESO is TERA with GW2 in a distant third imo.

    That's odd, because I've always felt like GW2 was the poster child for responsive weapon swaps and ability executions. I could use 1 ability from one weapon set, swap weapons, use two from the other weapon, swap again, use the rest of the abilities on my initial bar all with no sweat or sense of time wasted.

    In ESO, you are pretty harshly penalized if you have to keep switching between weapons, almost to the point to where each weapon bar could be labeled a different play style if you so happen to get bored with your current one. That is not the light weapon swap should be in. I'd rather have quick, smooth, and effortless access to all 12 abilities, not feel like I have 6 for this particular scenario and 6 for that.

    Eh, GW2 was ok. As I said it's not as bad as WS is in some areas. I played GW2 for around 1.5 years and while it was fun, a lot of times I would have issues with skills firing off late, and it certainly wasn't an issue with myself or the keyboard. I think it wasn't so much GW2's combat as it was the server issues they have had over the years maybe? Either way, it got very frustrating at times waiting for abilities to fire off / weapon swaps in GW2.
  • aleister
    aleister
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    Talemire wrote: »
    Kiash wrote: »
    I actually found ESO to have the most responsive action combat to date. I've been playing WildStar with the wife recently and that game feels like you are on ice skates the whole time you are playing, the combat is very clunky. The only other game that comes close to ESO is TERA with GW2 in a distant third imo.

    That's odd, because I've always felt like GW2 was the poster child for responsive weapon swaps and ability executions. I could use 1 ability from one weapon set, swap weapons, use two from the other weapon, swap again, use the rest of the abilities on my initial bar all with no sweat or sense of time wasted.

    In ESO, you are pretty harshly penalized if you have to keep switching between weapons, almost to the point to where each weapon bar could be labeled a different play style if you so happen to get bored with your current one. That is not the light weapon swap should be in. I'd rather have quick, smooth, and effortless access to all 12 abilities, not feel like I have 6 for this particular scenario and 6 for that.

    Yeah, I have both GW2 and ESO installed and alternate between the two. ESO doesn't hold a candle to GW2's combat. ESO is sluggish with each skill firing only after some variable amount of delay -- if it fires at all -- and we've already discussed the all but unusable weapon swap. GW2, by contrast, is crisp and instantaneous. Abilities always fire and weapon swap works flawlessly.
  • WebBull
    WebBull
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    Yes happens to me. Sometimes abilities simply don't go off and its not lag related.
  • Talemire
    Talemire
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    aleister wrote: »
    Talemire wrote: »
    Kiash wrote: »
    I actually found ESO to have the most responsive action combat to date. I've been playing WildStar with the wife recently and that game feels like you are on ice skates the whole time you are playing, the combat is very clunky. The only other game that comes close to ESO is TERA with GW2 in a distant third imo.

    That's odd, because I've always felt like GW2 was the poster child for responsive weapon swaps and ability executions. I could use 1 ability from one weapon set, swap weapons, use two from the other weapon, swap again, use the rest of the abilities on my initial bar all with no sweat or sense of time wasted.

    In ESO, you are pretty harshly penalized if you have to keep switching between weapons, almost to the point to where each weapon bar could be labeled a different play style if you so happen to get bored with your current one. That is not the light weapon swap should be in. I'd rather have quick, smooth, and effortless access to all 12 abilities, not feel like I have 6 for this particular scenario and 6 for that.

    Yeah, I have both GW2 and ESO installed and alternate between the two. ESO doesn't hold a candle to GW2's combat. ESO is sluggish with each skill firing only after some variable amount of delay -- if it fires at all -- and we've already discussed the all but unusable weapon swap. GW2, by contrast, is crisp and instantaneous. Abilities always fire and weapon swap works flawlessly.

    I really hope this isn't too much to ask Zenimax for...
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