true2moon_ESO wrote: »imagine if every class had this stupid skill, you would have next to no pvp. if you need to run so much you probably should not play a pvp game.leonardo.contrerasviub17_ESO wrote: »I don't know why is it that people complain about DKs ingame and about BE on this forums. I'm a Sorc and I can tell you it's not a 100% escape, I've been hunted down many times. That being said, nerf are coming because the QQ about this is waaay too strong. I would suggest increasing the magicka cost a bit, but also increase it to 20 m or more depending of the increased cost. This change will allow us to still escape ganks, limit the offensive use and carefully planned the fight so sometimes we can get away mid fight and sometimes we simply get killed (ez kill is what this nerf is all about). Everybody happy
and what you been caught by 10 players chasing you? lol figures you no skill scrubs need this crutch of a garbage skill to play. I bet you are the same nub who cried about the vamp sprint, but yet, BE is ok?! lol
ItsRejectz wrote: »Every day somebody complains about bolt escape, well ill give you my opinion why it would destroy the class if anything happened.
Templar: Have a full tree to healing in Restoring Light
NightBlade: Have around 3 syphoning abilities that restore HP as well as a passive that boosts there effect
DragonKnight: Have 2 HP Regen abilities (Dragons blood and Inhale) as well as 2 passives that boost healing
Sorcerer: Has 1 HP regen ability and 1 HP boosting passive. Also, Sorcerer's HP ability will leave them idle for 3 seconds and reduce our stamina making us unable to block. There is one more ability that will heal slightly, but only once every 30 seconds and thats Twilight Matriarch.
Obviously, you can see our healing is very limited compared to other classes. This alone means, our only option is to escape and get to a safe distance to use Dark exchange..Removing or Nerfing bolt would mean when we use it, where stood in the enemies face for 3 seconds, it cant be spammed as it uses all your stamina and leaves you unable to block
People will say, but you can use a resto staff! That we can, but so can every other class. Even a DK can be swarmed by a mob, pop dragons blood, restoring heal and Inhale and have there hp full almost instantly, this can all be spammed and done whilst moving, this is not the case for our sorcerer.
Every class has abilities that root/snare - If you want people to stop spamming it, make it so it's usless when the user is rooted or snared. Then every class has a counter
JoyEnergiser wrote: »ItsRejectz wrote: »Every day somebody complains about bolt escape, well ill give you my opinion why it would destroy the class if anything happened.
Templar: Have a full tree to healing in Restoring Light
NightBlade: Have around 3 syphoning abilities that restore HP as well as a passive that boosts there effect
DragonKnight: Have 2 HP Regen abilities (Dragons blood and Inhale) as well as 2 passives that boost healing
Sorcerer: Has 1 HP regen ability and 1 HP boosting passive. Also, Sorcerer's HP ability will leave them idle for 3 seconds and reduce our stamina making us unable to block. There is one more ability that will heal slightly, but only once every 30 seconds and thats Twilight Matriarch.
Obviously, you can see our healing is very limited compared to other classes. This alone means, our only option is to escape and get to a safe distance to use Dark exchange..Removing or Nerfing bolt would mean when we use it, where stood in the enemies face for 3 seconds, it cant be spammed as it uses all your stamina and leaves you unable to block
People will say, but you can use a resto staff! That we can, but so can every other class. Even a DK can be swarmed by a mob, pop dragons blood, restoring heal and Inhale and have there hp full almost instantly, this can all be spammed and done whilst moving, this is not the case for our sorcerer.
Every class has abilities that root/snare - If you want people to stop spamming it, make it so it's usless when the user is rooted or snared. Then every class has a counter
Keep dreaming,No one else has an ability that makes them utterly unkillable while retreating NO ONE.So it needs to be tweaked,it's OP in PVP end of story.
It was DK.RangerChad wrote: »So what about that Sorc I saw soloing 20 mobs standing in one spot spamming impulse?
dbennett707cub18_ESO wrote: »Templar's defensive trait is superior healing and buffs. This means that they aren't good at running away, but then NB's and Sorc's aren't amazing healers/buffers like the DK and Templar.
It was DK.RangerChad wrote: »So what about that Sorc I saw soloing 20 mobs standing in one spot spamming impulse?
Zeni can do every that they want with BE skill, or others skills. But they need to maintain balance between classes, and with the another useless skil what they think the Sorc must do at PvP? Be a staff healer?
theroyalestpythonnub18_ESO wrote: »I still don't get the big deal... how can an ability that simply gets you out of a fight be OP?
It would be greate help, if you show or find a video with that.Phantorang wrote: »NO, its Sorcerer with Critical Surge healing. With 50%+ crit chance and 50% of the crit damage is healing, the Sorc can tank, stay alive, heal himself AND do best DPS in the game (along with DK) at the same time.
Actually, the more mobs, the easier for the Sorc to stay alive.
And Bolt Escape is the only way to do PvP for a Sorc? Then why does so many Sorcs come along and tell Templars and NBs to learn to play their class without certain skills, when you cant even do it yourself?
mike.gaziotisb16_ESO wrote: »NB with Path of Darkness and Shadow Form (or their morphs) can easily escape a fight and stealth away. If they have Mist Form from the vampire line, they can just run away. . . much faster than anyone but a sorc or another NB vampire can get to them.
Path of Darkness and Shadow Form are two non-healing defensive abilities. How many of those can you afford to have on your bar? Mist Form is a good, cheap escape but comes with the heavy penalty of huge fire damage vulnerability. Better avoid those DKs and the Fire Impulse zergs then.
I have said it 100 times and I'll say it again. When you walk (stealth or not) you are CC'able. When you teleport, you're not. That's the big difference
A lot of people have Caltrops these days on their 2nd bar because of the bug. When I see an NB trying to disappear, I throw caltrops at him and shield charge him down when he appears. In fact, if you're close enough, the AoE of the Talons catches him too.
Neither the caltrops, nor the Talons are a problem for the teleporting sorc.
Ruddertail wrote: »martinhpb16_ESO wrote: »I'm a vamp NB and no way are the two comparable. I rarely get away from a group using vamp mist.
Nightblades can literally outrun a streaking sorcerer with path of darkness. And they do it, they do it a lot. If I can't confuse them by switching directions or streaking through them for the disorient, once a good nightblade locks onto me I'm dead, teleport or no.
All it takes is running after me until I'm out of mana. (very quickly)
Also, rock on the ground, slight incline, a stump? I get caught on those. You don't.
It was DK.RangerChad wrote: »So what about that Sorc I saw soloing 20 mobs standing in one spot spamming impulse?
Zeni can do every that they want with BE skill, or others skills. But they need to maintain balance between classes, and with the another useless skil what they think the Sorc must do at PvP? Be a staff healer?
It won't get nerfed because don't spam it.