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Templar - Master Ritualist

Tankqull
Tankqull
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@‌ ZOS -
could you please explain your reasons for nerfing this skill and a templar definging skill ontop once again? cuting it in half while simultaniously disabling "battle resurraction" in pve is a harsh cut in effectivity of a player dedicated in a healer role (who are rare anyway). without any compensation like increasing the chance of regaining a soul gem to 80+% but change it to be an empty gem. changeing the way both abilities stack from additive to multiplikative would have been another way of changing them without "gimping" one.
beside that the gem regain seems to be not functioning at all - last 46 rezzes after 1.1.2(of other players) did not give me one soule gem back...
Edited by Tankqull on 24 May 2014 09:58
spelling and grammar errors are free to be abused

Sallington wrote: »
Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"


  • Niffo
    Niffo
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    Probably because it wasn't a Dragonknight passive.
  • mad.hatterrb16_ESO
    mad.hatterrb16_ESO
    Soul Shriven

    Problem is that the two other effects of this passive (resurrection with 100% health & 50% to get a soul gem after resurrection) never worked since the game was launch...
    So it's really funny to see a nerf on a passive (did it really deserves it ?) and of course no fix on what should be fix for 2 months
  • Rev Rielle
    Rev Rielle
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    Yes, I was surprised at this as well. Was there any mention anywhere as to why they changed it?
    If you can be anything, be kind.
  • Calgrissom
    Calgrissom
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    Zen likes to kick us Templars while we are down.
  • Lynx7386
    Lynx7386
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    Watch, dragon knights will get an instant auto Resurrect on allies with standard next patch
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
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